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d3ad_nOw

Mirstīgais
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Everything posted by d3ad_nOw

  1. Pff.. priekš lielā profiņa ar saviem postiem tu ar šo karti vispār neizcelies. Edit: Novilku, paskatījos.. umm.. Pēc skrīniem pat izskatās labāk bet nu 3/10 Double edit: 2 nedēļas.. wow!
  2. Čalīt palasi FAQ bet kārtējo reizi jāsaka CTRL+SHIFT+G ieraksti objekta # (Entiny/Brush) un izdzēs/izlabo. PIEMĒRS: Atver karti uzspied ctrl+shift+g ; Entiny #13 Brush #0 izdzēšu, viss normāli.
  3. amnezija lai cik tu pareizi centies rakstīt tev tikuntā nekas neizdodas.
  4. Izskatās ļoti labi, atliek vien piekrist Oddish'am bet, vai tikai man liekais vai arī tie uzkalniņi izskatās pārāk kantainai.
  5. Gribētu redzēt kā tu uztaisīši kopiju no šīs kartes uz cs 1.6 lūdzu? P.S. Sveiks p0k3
  6. Nekas īpaš, un izskatās pēc full bright.
  7. Sava taisnība ir, tikai žēl kad nav paša taisīta.
  8. Es zināju kad ir noripots tik nevarēju atrast egirā
  9. Nu ģēnij runā, kādi tavi priekšlikumi.. ?
  10. Visticamāk tu slēdz karti ieksā 1.6 Update - Salabotas gaismas/mākoņi u.c.
  11. Version: Beta 2 Filename: gg_trainyard Author: MoRoN Maptype: CS:S > GG (GunGame) Available Weapons: None Theme: Train Yard Time of day: Morning Season: Autumn Special Effects: Decals/Models Etc. Recommended/Maximum Players: 7x7 Textures Used: Default Textures by Valve software --------------------------------------- Gun Game Kill Enemy to obtain a better gun. Other Notes: None Download Nekas īpašs bet nu tomēr. Skrīns 01 Skrīns 02 Skrīns 03 Skrīns 04 _________ Beta 2 ?Mākoņi ?Salabotas gaismas ?Izlaboti decali ?Skybox+clip vairāk vietās ________
  12. Es tā skatos tu esi idejām pārpilns... un 3 skrīns fascinē
  13. Tātad izdevās dabūt pāris tekstūras no cs:s ar VTF Explorer kuras saglabāju .jpg formātā lai strādātu iekš Wally. Nu labi viss strādā.. Pēc tam kad viss ir pabeigts es pamanu kad tekstūras ir pat lielākas par 512x512... Izdomāju mazliet ko pataisīšu un paskatīšos kas būs. Skrīns no hammera Compilejot iznāk errors par MAX_MAP_MIPTEX protams zinu par ko tas ir.. apskatos mazliet augstāk pilns ar - Warning: Larger than expected texture (348972 bytes): tagad domāju kā pamazināt bildes bet lai izskatītos tā pat. Compile Logs: ** Executing... ** Command: Change Directory ** Parameters: "C:\Program Files\Valve" ** Executing... ** Command: C:\PROGRA~1\MAPPIN~1\Hammer\tools\hlcsg.exe ** Parameters: "c:\documents and settings\armands\desktop\vis'kas'\de_rioting" hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to ([email protected]) ----- BEGIN hlcsg ----- Command line: C:\PROGRA~1\MAPPIN~1\Hammer\tools\hlcsg.exe "c:\documents and settings\armands\desktop\vis'kas'\de_rioting" Entering c:\documents and settings\armands\desktop\vis'kas'\de_rioting.map Current hlcsg Settings Name | Setting | Default ---------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ] noclip [ off ] [ off ] null texture stripping[ on ] [ on ] clipnode economy mode [ on ] [ on ] onlyents [ off ] [ off ] wadtextures [ on ] [ on ] skyclip [ on ] [ on ] hullfile [ None ] [ None ] min surface area [ 0.500 ] [ 0.500 ] brush union threshold [ 0.000 ] [ 0.000 ] Using mapfile wad configuration Wadinclude list : [zhlt.wad] 0 brushes (totalling 0 sides) discarded from clipping hulls CreateBrush: 10%...40%...50%...70%...80%... (0.02 seconds) SetModelCenters: 50%... (0.00 seconds) CSGBrush: 20%...40%...50%...70%...90%... (0.09 seconds) Using Wadfile: \program files\valve\valve\halflife.wad - Contains 3 used textures, 15.79 percent of map (3116 textures in wad) Using Wadfile: \program files\valve\cstrike\moron_wad.wad - Warning: Larger than expected texture (348972 bytes): 'ASSAULT_METALCR' - Warning: Larger than expected texture (348972 bytes): 'ASSAULT_METALCG' - Warning: Larger than expected texture (348972 bytes): 'ASSAULT_METALCH' - Warning: Larger than expected texture (348972 bytes): 'ASSAULT_METALCI' - Warning: Larger than expected texture (348972 bytes): 'ASSAULT_METALCJ' - Warning: Larger than expected texture (348972 bytes): 'ASSAULT_METALCK' - Warning: Larger than expected texture (348972 bytes): 'BLENDGRASSGRAVE' - Warning: Larger than expected texture (1393452 bytes): 'BLENDMILGROUND0' - Warning: Larger than expected texture (1393452 bytes): 'BLENDMILROCK001' - Warning: Larger than expected texture (348972 bytes): 'GEN25' - Warning: Larger than expected texture (348972 bytes): 'INFINTWLLA' - Warning: Larger than expected texture (348972 bytes): 'INFINTWNDWA' - Warning: Larger than expected texture (348972 bytes): 'INFWINDWA' - Warning: Larger than expected texture (348972 bytes): 'INFWNDWA' - Warning: Larger than expected texture (348972 bytes): 'METALCRATE001A' - Warning: Larger than expected texture (348972 bytes): 'METALCRATE001B' - Warning: Larger than expected texture (348972 bytes): 'METALCRATE001C' - Warning: Larger than expected texture (348972 bytes): 'METALCRATE001D' - Warning: Larger than expected texture (348972 bytes): 'METALCRATE002A' - Warning: Larger than expected texture (348972 bytes): 'METALCRATE002B' - Warning: Larger than expected texture (348972 bytes): 'METALCRATE002C' - Warning: Larger than expected texture (348972 bytes): 'METALDOOR017A' - Warning: Larger than expected texture (348972 bytes): 'MILDOOR001' - Warning: Larger than expected texture (348972 bytes): 'MILWALL012' - Warning: Larger than expected texture (348972 bytes): 'MILWNDW003' - Warning: Larger than expected texture (348972 bytes): 'MILWNDW004' - Warning: Larger than expected texture (1393452 bytes): 'NUKCONCRETEWALL' - Warning: Larger than expected texture (348972 bytes): 'NUKDOORSB' - Warning: Larger than expected texture (1393452 bytes): 'NUKFLOORC' - Warning: Larger than expected texture (348972 bytes): 'NUKFLOORC_DETAI' - Warning: Larger than expected texture (348972 bytes): 'NUKFLOORC_DETAL' - Warning: Larger than expected texture (348972 bytes): 'NUKFLOORC_DETAY' - Warning: Larger than expected texture (348972 bytes): 'NUKSKYLIGHTA' - Warning: Larger than expected texture (348972 bytes): 'OFFELEVDRSA' - Warning: Larger than expected texture (348972 bytes): 'OFFGARAGEDR' - Warning: Larger than expected texture (348972 bytes): 'OFFWNDWB_BREAK' - Warning: Larger than expected texture (348972 bytes): 'PIPEMETAL001A' - Warning: Larger than expected texture (348972 bytes): 'PORTVENT001' - Warning: Larger than expected texture (348972 bytes): 'PORTWALL003' - Warning: Larger than expected texture (348972 bytes): 'ROCKCLIFF02A' - Warning: Larger than expected texture (348972 bytes): 'SNOW01' - Warning: Larger than expected texture (348972 bytes): 'TILEFLOOR001A' - Warning: Larger than expected texture (348972 bytes): 'TILEFLOOR001B' - Warning: Larger than expected texture (348972 bytes): 'TILEFLOOR001C' - Warning: Larger than expected texture (348972 bytes): 'TILEWALL009B' - Warning: Larger than expected texture (348972 bytes): 'TILEWALL009D' - Warning: Larger than expected texture (348972 bytes): 'TRAIN_BRICK_WAL' - Warning: Larger than expected texture (348972 bytes): 'TRAIN_LARGEMETA' - Warning: Larger than expected texture (348972 bytes): 'TRAINYARD_METAL' - Warning: Larger than expected texture (348972 bytes): 'TRAINYARD_METAI' - Warning: Larger than expected texture (348972 bytes): 'VALUE10' - Warning: Larger than expected texture (348972 bytes): 'VALUE40' - Warning: Larger than expected texture (348972 bytes): 'VALUESAND30' - Contains 16 used textures, 84.21 percent of map (70 textures in wad) Error: Exceeded MAX_MAP_MIPTEX Description: Texture memory usage on the map has exceeded the limit Howto Fix: Merge similar textures, remove unused textures from the map ----- END hlcsg ----- ** Executing... ** Command: C:\PROGRA~1\MAPPIN~1\Hammer\tools\hlbsp.exe ** Parameters: "c:\documents and settings\armands\desktop\vis'kas'\de_rioting" hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to ([email protected]) ----- BEGIN hlbsp ----- Command line: C:\PROGRA~1\MAPPIN~1\Hammer\tools\hlbsp.exe "c:\documents and settings\armands\desktop\vis'kas'\de_rioting" >> There was a problem compiling the map. >> Check the file c:\documents and settings\armands\desktop\vis'kas'\de_rioting.log for the cause. ----- END hlbsp ----- ** Executing... ** Command: C:\PROGRA~1\MAPPIN~1\Hammer\tools\hlvis.exe ** Parameters: "c:\documents and settings\armands\desktop\vis'kas'\de_rioting" hlvis v2.5.3 rel Custom Build 1.7 (Dec 9 2002) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to ([email protected]) ----- BEGIN hlvis ----- Command line: C:\PROGRA~1\MAPPIN~1\Hammer\tools\hlvis.exe "c:\documents and settings\armands\desktop\vis'kas'\de_rioting" >> There was a problem compiling the map. >> Check the file c:\documents and settings\armands\desktop\vis'kas'\de_rioting.log for the cause. ----- END hlvis ----- ** Executing... ** Command: C:\PROGRA~1\MAPPIN~1\Hammer\tools\hlrad.exe ** Parameters: "c:\documents and settings\armands\desktop\vis'kas'\de_rioting" hlrad v2.5.3 rel Custom Build 1.7 (Dec 9 2002) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to ([email protected]) ----- BEGIN hlrad ----- Command line: C:\PROGRA~1\MAPPIN~1\Hammer\tools\hlrad.exe "c:\documents and settings\armands\desktop\vis'kas'\de_rioting" >> There was a problem compiling the map. >> Check the file c:\documents and settings\armands\desktop\vis'kas'\de_rioting.log for the cause. ----- END hlrad ----- ** Executing... ** Command: Copy File ** Parameters: "c:\documents and settings\armands\desktop\vis'kas'\de_rioting.bsp" "C:\Program Files\Valve\valve\maps\de_rioting.bsp" The command failed. Windows reported the error: "The system cannot find the file specified." Wad fails
  14. Nevaru vien sagaidīt tavu kruto karti..
  15. teroru bazee tas fidel uzraksts ir spoguljrakstaaa tad vareji prasmigak nogriest chegivaras bildes t bazee lai nav puse(apskatisies sapratisi ) tie varti man neatgadina policijas barjaru bet parastus vartus nu vienkarshi nepatik uz vartiem uzraksts policijas barjera , tad tie zaljumi kas karajas no griestiem... vinjiem apaksha ir tada zhala svitra to ar varetu novakt , nepatik explozive kaste, man liekas vinja tur pie tam edienu kastem neiederas, tas pudeles varetu but iluzija lai nepinās vinjās kājas nu tas hotel uzraksts vispar neiederas taja videe EDIT: un vel ja uzlec uz mashinas t bazee tad sienas var redzet dalju mapes caur sētu EDIT: kaa iekshajaa pagalmaa nokluva tas mashinas? un vinjam ar ir nepareizi uzraksti... tie otrie varti ar ir tizli! un tas tunelis ar zaljumiem ir parak shaurs :@ vismaz es spelejot ar botiem nevareju tiem lohiem tikt garam... un vispar mape man besiii!! nez ko jus tur saskatat ka liekat 9! ne uztisits labi, ne game play pardomats. par uzrakstiem es zināju,nevienam neinteresē kad tev tā policijas barjera nepatīk,nevienam neinteresē kad tu ar botiem nekur netiec-neviens jau nespēlē ar botiem. Nelec uz mašīnas neredzēsi sētu. Tunelis ir piemērots nav jāskrien pa 5 reizē tad jau kāpēc netaisa ieejas durvis milzīgas? Var arī iet pa vienam.
  16. Šī karte vairāk ir balstīta uz izskatu, ne gameplay...
  17. Beidzot bija laiks kautko darīt un izdomāju izveidot kādu counter-strike karti un tapa šis mazais monstrs. Version: Beta 0.1 Filename: fy_lvs Author: MoRoN Maptype: CS > FY (Fight Yard) Available Weapons: All Weapons Theme: Village Time of day: Morning/Rainy Season: Summer Special Effects: None Recommended/Maximum Players: 9x9 Textures Used: Default and custom included Textures by Valve software(cs_havana,de_lvs,de_storm,torntextures,halflife) --------------------------------------- Terrorists tries to get village under they're control but CT has to stop mass destruct Terrorists: Destroy CT Counter-Terrorists: Destroy T, Stay Alive!!! Other Notes: Jump at crates to get over fence's. Download Nekas īpašs bet nu tomēr. Screen 1 Screen 2 Screen 3 Screen 4
  18. Iemet .rmf vai arī kompail logu lai varam izskatīt problēmu.
  19. Pilnīga taisnība P.S. Nopirku skaņas karti un man install diskam rādījās errors pagūglēju un atradu!
  20. Viņam vismaz ir kartes un nekur neskatās uz cilvēku pēc postu skaita.
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