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nu forshs geims vispaar. grafika ir zb (vislabaak man patiik ofisaa izarrdiit datoru un stiklus smile.gif ) ierochi man ar liekas tadi tizli, paaraak iisi man liekas. CS:CZ ieroshi bij smukaaki. veel nepaarak ka konsole dazhas komandas savaadaakas (reconnect = retry, sv_restartround = mp_restartround u.c.) FPS ar sux bet nu tas jau kompja vaina.

BET VISAA VISUMAA GAME RLLZ!!!

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Jaa speeliite riktiigi laba thumbsup.gif , vieniigie miinusi ir tas, ka ierochi izskataas diezgan neforshi, bumba, tad, kad nokriit zemee ir baigi maza un pie logu shaushanas arii ir drusku jaapierod. Saakumaa nenormaali iereecu kaa cilveeki izskataas, kad skrien streifojot, taadaa tizlaa krustsoliitii XD.gif

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iecheekojat shito:

rope_wind_dist "0"

r_3dsky "0"

rope_smooth_enlarge "0.1"

r_drawdecals "0"

r_drawfullskybox "0"

r_3dnow "0"

r_dynamic "0"

r_maxmodeldecal "1"

r_sse "0"

voice_enable "1"

texture_budget_panel_width "128"

cl_forcepreload "1"

r_eyemove "0"

r_eyegloss "0"

voice_modenable "0"

flex_smooth "0"r_3dsky 0

r_shadows 0

cl_show_splashes 0

r_drawrain 0

r_decals 0

cl_ejectbrass 0

gl_clear 1

r_dynamic 0

fog_enable 0

r_modellodscale "0.1"

r_shadows "0"

mp_decals "0"

cl_show_splashes "0"

r_drawlights "0"

r_DispUseStaticMeshes "0"

muzzleflash_light "0"

MAN LABI PALIIDZEEJA!!

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GF 440 64 mb, fps taa reti kad nokrit zem 50... nez sito cfg saliku no valves forumiem rolleyes.gif (aztec klajumaa uz smoke uzkapjot bij 35 laugh.gif )

fps_max "9999"

rate "25000"

cl_cmdrate "101"

cl_updaterate "101"

cl_resend "2.25"

cl_showfps "1"

cl_interp "0.01"

cl_radartype "1"

cl_show_bloodspray "0"

cl_ejectbrass 0

cl_scalecrosshair "1"

cl_ejectbrass "0"

cl_show_splashes "0"

cl_show_bloodspray "0"

cl_shadows "0"

net_graph "0"

net_scale "5"

net_graphpos "1"

net_graphsolid "1"

mp_decals "0"

mat_antialias "0"

mat_bilinear "1"

mat_bufferprimitives "1"

mat_bumpbasis "0

mat_bumpmap "0"

mat_dxlevel "80"

mat_fastnobump "1"

mat_fastspecular "1"

mat_filterlightmaps "1"

mat_filtertextures "1"

mat_forceaniso "0"

mat_forcedynamic "0"

mat_loadtextures "1"

mat_mipmaptextures "1"

mat_picmip "1"

mat_reducefillrate "1"

mat_showwatertextures "0"

mat_specular "0"

mat_trilinear "0"

mat_vsync "0"

muzzleflash_light "0"

r_3dsky "0"

r_eyes "0"

r_teeth "0"

r_drawrain "0"

r_dynamic "0"

r_modellodscale "0.1"

r_shadows "0"

r_drawlights "0"

r_DispUseStaticMeshes "0"

r_shadows "0"

r_3dsky "0"

r_waterforceexpensive "0"

r_shadowrendertotexture "0"

r_rootlod "2"

r_drawrain "0"

r_decals "0"

r_dynamic "0"

r_WaterDrawReflection "0"

r_WaterDrawRefraction "0"

violence_hgibs "0"

budget_show_history "0"

fog_enable "0"

tik chuvaku izskats taads galims...

Edited by GOLFY_S
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no speeleetaaja puses varu piebilst ka nepatiikami ir tas ka stopsound un r_drawviewmodel tiek uzskatiitas par chiitiem. Ja jau chiiti, tad nafig taadas vispaar tur likt? blink.gif

bez taa drawviewmodel es savu dziivi veel kaut kaa nebuut varbuut tomeer dazhreiz speetu iedomaaties, bet bez stopsound jhatka.gif

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patiikami ka CSS serveris rij ljoti maz resursus atskiribaa no treknaas cuukas CS1.6 kur pat Dual Xeon 2.6 nobaal...

Nu nenaju che ta mne naooborot kazitsa ... :/

Kstati worm neznaish kak fps podnjatj na serve ?

u menja na 64 zastoporilisj i nexotjat vishe idti... toka ne govori -pingbooster tongue.gif

mizh win smiliez.de_2524.gif

new_silly.gifnew_silly.gifnew_silly.gifnew_silly.gif

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Jā, cs:s ir daudz foršāks kā cs1.6, bet es laikam biežāk spēlēju cs 1.6, jo kompīts nav tik labs, kā gribētos! Un žēl, ka ir tik maz spēlētāju, taču no vienas puses labi,jo ja ienāk pārāk daudz spēlētāji, tad fps ir 10, bet ja spēlē 5x5 tad ir 20-40!!!

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