dyversant Posted October 25, 2010 Report Share Posted October 25, 2010 es kavēšos bet būšu. olympic pokerī baigi pavērās Link to comment Share on other sites More sharing options...
ANALGINS Posted October 25, 2010 Report Share Posted October 25, 2010 epix nav nekadi gljuki ? man ari ir 70-140fps un smokos 25 bet brižiem šaujot ieķeras Link to comment Share on other sites More sharing options...
Epix Posted October 25, 2010 Report Share Posted October 25, 2010 bet brižiem šaujot ieķeras de_dust2 uz a1 metot HE ir rausteklis gandriz katru reizi nu un vel sadi tadi mazi lagi, bet nuuu....neesmu jau neviena cita serverī kapājis tā kā nemāku teikt vai normāli var paspēlēt vai nē. Link to comment Share on other sites More sharing options...
emiv Posted October 25, 2010 Report Share Posted October 25, 2010 pagaidam izskatās ka beigšu spēlēt vispār vieni gļuki vismaz man tā ir Link to comment Share on other sites More sharing options...
ANALGINS Posted October 25, 2010 Report Share Posted October 25, 2010 lai ka es činitu reitus, hitboxi joprojām gļukaini es tos cilvekus nesaprotu, vienu bridi ir 5v5 pec 2iem raundiem palieku ar vienu chali divata, un shis saka ka vaksies prom citur kur ir tauta, WTF? Link to comment Share on other sites More sharing options...
Lezbiete Posted October 25, 2010 Report Share Posted October 25, 2010 em... es biji 100% pārliecināts, ka pievienošos jums šodien arī, bet.... sanāca tā, ka noka4āju SC2 un bik aizspēlējos.... Varu teikt tikai vienu. EPISKA SPĒLE, noteikt iegādāšos oriģinālo versiju, kad būs naudiņa. P.S. cik es sapratu mēs serverī vāksimies katru dienu ? Ja tā, tad būtu baigi labi, ja kāds mani pasauktu, ja nu es atkal SC2 aizspēlējos. Skype : nerdly Link to comment Share on other sites More sharing options...
ANALGINS Posted October 25, 2010 Report Share Posted October 25, 2010 varetu visu nedelju ap 20 savakties un uzšaut visi Link to comment Share on other sites More sharing options...
waldzus Posted October 26, 2010 Report Share Posted October 26, 2010 Centīšos būt ! Link to comment Share on other sites More sharing options...
ANALGINS Posted October 26, 2010 Report Share Posted October 26, 2010 es jus visus jau gaidu! Link to comment Share on other sites More sharing options...
ForesT Posted October 26, 2010 Report Share Posted October 26, 2010 (edited) Varbūt varētu serverī atstāt tos botus pa kādi 2 katrā team? Jo tauta nu galīgi nenāk, plus laikam ļoti liela daļa ir palikusi pie vecās versijas.. Edited October 26, 2010 by ForesT Link to comment Share on other sites More sharing options...
Epix Posted October 26, 2010 Report Share Posted October 26, 2010 jā, es par botiem vismaz uz pirmo laiku. Link to comment Share on other sites More sharing options...
ANALGINS Posted October 26, 2010 Report Share Posted October 26, 2010 tauta ir faking neaktiva, 2xpec kartas spelejot dd2 savacas 10 cilveki, del lezbietes smagas pwnošanas daļa pazuda, un man noravas elektriba pus rajonam, logiski kad atgriezos pec stundas vis bija pamiris >_< Link to comment Share on other sites More sharing options...
giodg Posted October 27, 2010 Report Share Posted October 27, 2010 Varējāt labāk atstāv veco serveri ar veco IP un v55 ar portu 27016, tad vismaz vecajā vēl kaut kas spēlētu, tagad vispār nevienā serverī nav spēlētāju, un gign serveris bija labs serveris, tikai tur spēlēju. Link to comment Share on other sites More sharing options...
Epix Posted October 27, 2010 Report Share Posted October 27, 2010 kas tev liedz nokachat jauno css un spelet talak? Link to comment Share on other sites More sharing options...
Lezbiete Posted October 27, 2010 Report Share Posted October 27, 2010 Neglaimo Izsteniba diezgan skumji, ka visi šitā pazuduši, laikam šiem pa grūtu noka4āt jauno versiju, tpe pārvākušies. Galīgi lame... Es personīgi nekur citur nespēlēju, gaidu kad gigns būs back on track. Un ļoti atvainojos ka nevaru šīs pēdējās dienas pievienoties jums, diemžēl nav daudz laika, bet kad būs, centīšos būt tur ar jums. Link to comment Share on other sites More sharing options...
Chiky Posted October 28, 2010 Report Share Posted October 28, 2010 (edited) Lūk kautcik strādājos fps.cfg.. Nedaudz manis pielabots. Ā un jā es spēlēju uz portatīva un man vidēji ir ap 200fps, taka palasiju dažos forumos lai labāk ierobežo fps tā ari izdariju. Bet tie kas kautko sajēdz paši sapratīs kas japamaina. PEACE // cl_rumblescale "1.0" cl_debugrumble "0" cl_team "default" cl_class "default" cl_detail_max_sway "5" cl_detail_avoid_radius "64" cl_detail_avoid_force "0.4" cl_detail_avoid_recover_speed "0.25" cc_linger_time "1.0" cc_predisplay_time "0.25" cc_subtitles "0" cc_lang "" cam_snapto "0" cam_idealyaw "90" cam_idealpitch "0" cam_idealdist "64" c_maxpitch "90" c_minpitch "0" c_maxyaw "135" c_minyaw "-135" c_maxdistance "200" c_mindistance "30" c_orthowidth "100" c_orthoheight "100" cl_upspeed "320" cl_forwardspeed "400" cl_backspeed "400" lookspring "0" lookstrafe "0" joystick "0" m_pitch "0.022" m_filter "0" sensitivity "3" m_side "0.8" m_yaw "0.022" m_forward "1" m_customaccel "0" m_customaccel_scale "0.04" m_customaccel_max "0" m_customaccel_exponent "1" m_mouseaccel1 "0" m_mouseaccel2 "0" m_mousespeed "1" cl_mouselook "1" cl_idealpitchscale "0.8" net_graph "1" net_scale "1" net_graphpos "1" net_graphsolid "1" voice_modenable "1" muzzleflash_light "1" overview_preferred_mode "1" overview_preferred_view_size "600" hud_classautokill "1" overview_health "1" overview_names "1" overview_tracks "1" overview_locked "1" overview_alpha "1.0" spec_scoreboard "0" cl_spec_mode "3" commentary_firstrun "0" scene_showfaceto "0" ai_report_task_timings_on_limit "0" ai_think_limit_label "0" npc_height_adjust "1" sv_pvsskipanimation "1" scene_showlook "0" scene_showmoveto "0" commentary "0" xbox_throttlebias "100" xbox_throttlespoof "200" xbox_autothrottle "1" func_break_max_pieces "15" suitvolume "0.25" sv_noclipaccelerate "5" sv_noclipspeed "5" sv_specaccelerate "5" sv_specspeed "3" sv_specnoclip "1" sv_backspeed "0.6" joy_wingmanwarrior_centerhack "0" joy_axisbutton_threshold "0.3" voice_forcemicrecord "1" voice_enable "1" voice_scale "1" snd_duckerthreshold "0.15" snd_duckerreleasetime "2.5" snd_duckerattacktime "0.5" snd_ducktovolume "0.55" adsp_debug "0" dsp_dist_max "1440.0" dsp_dist_min "0.0" snd_mixahead "0.1" snd_musicvolume "0" volume "1" snd_pitchquality "1" snd_digital_surround "0" vprof_warningmsec "10" vprof_unaccounted_limit "0.3" vprof_verbose "1" vprof_graphheight "256" vprof_graphwidth "512" texture_budget_background_alpha "128" texture_budget_panel_bottom_of_history_fraction ".25" texture_budget_panel_height "284" texture_budget_panel_width "512" texture_budget_panel_y "450" texture_budget_panel_x "0" budget_panel_height "384" budget_panel_width "512" budget_panel_y "50" budget_panel_x "0" budget_background_alpha "128" budget_bargraph_range_ms "16.6666666667" budget_panel_bottom_of_history_fraction ".25" budget_history_range_ms "66.666666667" budget_history_numsamplesvisible "100" budget_show_history "0" budget_show_averages "0" budget_show_peaks "1" budget_averages_window "30" budget_peaks_window "30" budget_bargraph_background_alpha "128" dsp_slow_cpu "0" cl_allowupload "1" r_drawmodelstatsoverlaymax "1.5" r_drawmodelstatsoverlaymin "0.1" r_ambientfactor "5" r_ambientfraction "0.1" r_ambientmin "0.3" r_ambientboost "1" closecaption "0" // Personal Preference (modify as desired) // *********************************************** // budget_show_history "0" // default 1; Disables history graph. cl_downloadfilter "nosounds" // Disables downloading of annoying SFX con_enable "1" cl_allowdownload "1" cl_forcepreload "0" cl_radaralpha "255" // Maximum radar brightness cl_radartype "1" // Enables solid radar cl_locationalpha "150" cl_radar_locked "0" cl_autohelp "0" // default 1; cl_autowepswitch "0" // default 1; cl_resend "1.5" // default 6; cl_c4dynamiclight "1" // Makes the bomb flash brighter to make it easier to see cl_buy_favorite_quiet "0" cl_buy_favorite_nowarn "0" cl_righthand "1" fps_max "121" net_graphheight "65" // default 60; Raised height for 800x600 hud_centerid "1" hud_fastswitch "1" // default 0; Enables quick weapon switching sv_forcepreload "1" // default 0; Loadtime will inc, on-fly rendering dec. Fps boost jpeg_quality "100" showhitlocation "1" // default 0; // Client Commands // *********************************************** // cl_show_splashes "0" // Disables water splashes cl_phys_props_enable "1" // default 1; Must be enabled to be CAL-Legit cl_phys_props_max "50" // default 300; 50 is legal CAL value cl_ragdoll_physics_enable "1" // default 1; cl_minmodels "1" // default 0; (1 playermodel per team) cl_ejectbrass "0" // default 1; cl_show_splashes "0" cl_forcepreload "1" // Lighting Settings // *********************************************** // r_dynamic "0" // default 1; Disables dynamic shadows r_occlusion "0" // default 1; r_lightinterp "0" // default 5; r_shadowmaxrendered "10" // default 32; Only 10 proper shadows will be rendered, rest will be a blur r_PhysPropStaticLighting "0" // default 1; // CAL Legal Settings r_ambientfraction "0.1" // default 0.1; r_avglight "1" r_avglightmap "0" r_lightaverage "1" // default 1; r_lightcache_numambientsamples "162" r_lightstyle "-1" r_worldlights "2" r_worldlightmin "0.0002" r_maxdlights "32" r_radiosity "4" // End CAL Legal Settings // Materials // *********************************************** // mat_bloomscale "0" // Determines amount of HDR mat_specular "0" // Disable specular on models mat_forceaniso "0" mat_bumpmap "0" mat_clipz "1" // default 0; If rendering problems occrur, set back to 0 mat_hdr_enabled "0" // default 1; mat_hdr_level "0" mat_reducefillrate "1" // default 0; Reduces shader fill rate. mat_wateroverlaysize "8" // default 128; mat_vsync "0" mat_colorcorrection "0" // If enabled fps takes a major hit mat_shadowstate "0" // default 1; mat_forcehardwaresync "0" // default 0; Huge hit on performance if enabled mat_monitorgamma "1.6" // Max monitor brightness mat_disable_bloom "1" // default 0; mat_disable_fancy_blending "1" // default 0; mat_disable_lightwarp "1" // default 0; mat_disable_ps_patch "1" // default 0; mat_fastnobump "1" // default 0; mat_filterlightmaps "1" // default 1; mat_mipmaptextures "1" // default 1; mat_trilinear "1" // default 1; // mat_dxlevel "95" // Enabling this in config lags apparently // CAL Legal Settings mat_bumpbasis "0" mat_surfaceid "0" mat_surfacemat "0" mat_hdroverbrightrange "16" mat_hdr_tonemapscale "1" mat_hdr_manual_tonemap_rate "1.0" mat_bloomamount_rate "0.05f" mat_force_bloom "0" mat_leafvis "0" mat_yuv "0" mat_softwarelighting "0" mat_softwareskin "0" mat_picmip "0" // default 0; mat_loadtextures "1" // End CAL Legal Settings // Sound Options // *********************************************** // dsp_enhance_stereo "1" // default 0; snd_async_fullyasync "1" // default 0; soundscape_fadetime "9999" // default 3; soundscape_flush // Violence settings (increases blood to help you see hits better) // *********************************************** // violence_ablood "1" violence_agibs "1" violence_hblood "1" violence_hgibs "1" // Registration Tweaks // *********************************************** // cl_drawmonitors "0" // default 1; If set to 0 it won't display monitors, huge FPS boost in video stress test cl_interp "0.01" // default 0.1; cl_interpolate "1" // default 1; cl_lagcomp_errorcheck "1" // default 0; cl_lagcompensation "1" // default 1; // Ropes // *********************************************** // rope_smooth_maxalphawidth "0" rope_smooth_maxalpha "0" rope_smooth_enlarge "0" rope_wind_dist "0" rope_subdiv "0" rope_smooth_minwidth "0" rope_smooth_minalpha "0" rope_averagelight "0" rope_smooth "0" rope_shake "0" rope_collide "0" rope_rendersolid "1" // default 1; // Water Tweaks // *********************************************** // r_waterforceexpensive "0" // default 1; Disables high-quality water. r_waterdrawreflection "1" // default 1; r_waterdrawrefraction "0" // default 1; r_updaterefracttexture "0" // default 1; // Props // *********************************************** // r_decalstaticprops "1" // default 1; props_break_max_pieces "0" // default -1; props_break_max_pieces_perframe "0" // default -1; func_break_max_pieces "0" // default 15; // CAL Legal Settings cl_phys_props_enable "1" cl_phys_props_max "50" // and above cl_detaildist "1200" // and above cl_detailfade "400" r_drawdetailprops "1" // default 1; r_propsmaxdist "1200" // End CAL Legal Settings // Player Model Tweaks // *********************************************** // // CAL Legal Settings r_modellodscale "1.0" // default 1; r_lod "2" // default -1; r_rootlod "2" // default 0; // End CAL Legal Settings r_drawmodeldecals "0" // default 1; Disables decals on models r_eyemove "0" r_teeth "0" r_eyesize "0" r_eyeshift_z "0" r_eyeshift_y "0" r_eyeshift_x "0" r_eyegloss "0" r_eyeglintlodpixels "0" // default 20; Detail on eyes // Detail Commands // *********************************************** // mp_decals 200" // default 200; r_decals "200" // default 2048; r_drawflecks "0" // default 1; Disables bullet impacts r_3dsky "0" // default 1; r_renderoverlayfragment "0" // default 1; r_dopixelvisibility "1" // default 1; r_flex "0" // default 1; // Other CAL commands to make CFG legal // *********************************************** // cl_wpn_sway_interp "0.1" cl_wpn_sway_scale "1" r_skin "0" mat_texture_limit "-1" developer "0" mat_show_texture_memory_usage "0" r_entity "-1" mat_showlightmappage "-1" mat_debug_autoexposure "0" mat_debug_bloom "0" mat_debug_postprocessing_effects "0" mat_debug_process_halfscreen "0" mat_debugalttab "0" mat_debugdepth "0" mat_debugdepthmode "0" mat_debugdepthval "128" mat_debugdepthvalmax "256" mat_norendering "0" net_showevents "0" demo_recordcommands "1" cl_windspeed "0" bind "mouse5" "use weapon_flashbang" bind "f" "use weapon_hegrenade" bind "mouse4" "use weapon_smokegrenade" setinfo _pw-gign "In your dreams I ain't stupid" name cHiKy^ cl_minmodels 1 bind mouse3 +voicerecord cl_logofile "materials/vgui/logos/kon1.vtf" snd_surround_speakers 0 bind mwheelup "+jump" bind mwheeldown "+jump" //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ sensitivity 1.9 //# Ingame mouse sensitivity zoom_sensitivity_ratio 0.8 //# Mouse sensitivity when zoomed with a scoped gun (def=1) cl_crosshair 1 cl_crosshairalpha 1000 cl_crosshairthickness 1.5 cl_crosshairsize 2 cl_crosshairscale 1000 cl_crosshairusealpha 1 cl_dynamiccrosshair 0 cl_observercrosshair 0 cl_downloadfilter nosounds fps_max 66 cl_cmdrate "68" cl_updaterate "68" rate "35000" cl_interp_ratio "2" cl_interp "0" mat_queue_mode "-1" ? enable full muticore support hud_centerid "1" ? player names will show in the left corner of screen cl_disablefreezecam "1" ? disable freez cam cl_disablehtmlmotd "1" ? disable HTLM in MOTD net_graphproportionalfont "0" will make net graph smaller cl_show_achievement_popups "0" ? disable showing of achievement popups alias graph "graphon" alias graphon "net_graph 3; alias graph graphoff" alias graphoff "net_graph 0; alias graph graphon" bind "n" "graph" echo cfg loaded P.S Lietojot šo cfg, palaižot video stress testu man uzradija ~ 250 Intel i3 2.27ghz 3gb ddr3 1066mhz video 512 ati hd 5470 uz 15.6" LED HD Ceru kad kādam palīdzēs gaidu atsauksmes P.S.S Rate kas stāv ir pielagoti man uz GIGN.LV, bet principa ir apmierinoši ja kadām patīk var droši lietot Edited October 28, 2010 by Chiky Link to comment Share on other sites More sharing options...
c0l.- Posted October 28, 2010 Report Share Posted October 28, 2010 Chiky, tagad mēs zinam tavu paroli. lol. Link to comment Share on other sites More sharing options...
Lezbiete Posted October 28, 2010 Report Share Posted October 28, 2010 (edited) Chiky, cepums tev Edited October 28, 2010 by Lezbiete Link to comment Share on other sites More sharing options...
Chiky Posted October 28, 2010 Report Share Posted October 28, 2010 LOL ta nav mana parole, ka jau tur minēju neesu tik stulbs Link to comment Share on other sites More sharing options...
Lezbiete Posted October 28, 2010 Report Share Posted October 28, 2010 em.. tauta... man ir problēma, netieku vairs css serveri, met šito arā. Host_Error: Unexepected authentication protocol 53787337! Link to comment Share on other sites More sharing options...
ANALGINS Posted October 28, 2010 Report Share Posted October 28, 2010 pec shitā konfiga uzmešanas ? mošk serveris apdeitojies... Link to comment Share on other sites More sharing options...
Lezbiete Posted October 28, 2010 Report Share Posted October 28, 2010 Nē, neizmantoju to konfigu. Un jā... iespējams, ja nemaldos šorīt čatā redzēju ka viens bļāva lai updeito css serveri, bet es nodomāju, viņš ta4u ir updeitos 0_o Link to comment Share on other sites More sharing options...
ForesT Posted October 28, 2010 Report Share Posted October 28, 2010 Nu itkā jau vins taču bija updeitots, bet iekša gan netieku.. Ar citiem serveriem gan viss kārtībā. Link to comment Share on other sites More sharing options...
ANALGINS Posted October 28, 2010 Report Share Posted October 28, 2010 jus abi lolīši tādi valve izlaiž kkādu sīku bugfixu, izlabo 5kļūdas, un serveri automatiski apdeitojas, apdeitojas klienti, non-stiimeri paliek gaidot, kamēr iznaks maziņš patchš kuru jauzmet spēlei un aiziet atkal var geimot ja kādam nav skaidrības kāpēc nevarēja arī ar šo apdeitu tā būt, un bija jāvelk visa spēle no jauna, tad tas bija tāpēc ka visa spēle tika pārrakstita uz jauno source engin'u aka to kas darbina tf2 un dod:S Link to comment Share on other sites More sharing options...
Nak3D Posted October 28, 2010 Author Report Share Posted October 28, 2010 Šodien vai vakar(īsti nezinu) iznāca CS:S patčs. GIGN serveris griežas jau uz jaunās versijas. Šobrīd ar non-stīma patču ir tā, ka tiko iznāks izlabots engine.dll, tā uzreiz ielikšu patču uz v56 versiju, cerams tuvākās dienas laikā tas notiks. Pašlaik serverī var tikt tikai stīmotie spēlētāji. Link to comment Share on other sites More sharing options...
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