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Neaprotu, bez gaismas karte ideāli iet, ar gaismu izmet erroru (kad kompilēju) Wtf, ko man darīt, negribu fullbraight

Nē izskataās ka agismā nav vainas ,lool - tas nozīme ka RAD vainīgs

** Executing...
** Command: Change Directory
** Parameters: "F:\Documents and Settings\Bralji Documents\JANIS\Janja Programas"


** Executing...
** Command: C:\GAME-T~1\Hammer\zhlt\hlcsg.exe
** Parameters: "f:\documents and settings\bralji documents\janis\janja programas\cs\cstrike\maps\fy_actek_nekroz"

hlcsg v2.5.3 rel Custom Build 1.7 (Dec  9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
-----  BEGIN  hlcsg -----
Command line: C:\GAME-T~1\Hammer\zhlt\hlcsg.exe "f:\documents and settings\bralji documents\janis\janja programas\cs\cstrike\maps\fy_actek_nekroz"
Entering f:\documents and settings\bralji documents\janis\janja programas\cs\cstrike\maps\fy_actek_nekroz.map

Current hlcsg Settings
Name                 |  Setting  |  Default
---------------------|-----------|-------------------------
threads               [       1 ] [  Varies ]
verbose               [     off ] [     off ]
log                   [      on ] [      on ]
developer             [       0 ] [       0 ]
chart                 [     off ] [     off ]
estimate              [     off ] [     off ]
max texture memory    [ 4194304 ] [ 4194304 ]
priority              [  Normal ] [  Normal ]

noclip                [     off ] [     off ]
null texture stripping[      on ] [      on ]
clipnode economy mode [      on ] [      on ]
onlyents              [     off ] [     off ]
wadtextures           [      on ] [      on ]
skyclip               [      on ] [      on ]
hullfile              [    None ] [    None ]
min surface area      [   0.500 ] [   0.500 ]
brush union threshold [   0.000 ] [   0.000 ]

Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]

0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.16 seconds)
SetModelCenters:
30%...40%...50%...80%...90%... (0.03 seconds)
CSGBrush:
10%...20%...30%...40%...50%...60%...80%...90%... (0.89 seconds)

Using Wadfile: \documents and settings\bralji documents\janis\janja programas\cs\cstrike\xeno.wad
- Contains 2 used textures, 20.00 percent of map (264 textures in wad)
Using Wadfile: \documents and settings\bralji documents\janis\janja programas\cs\cstrike\mad_spain_addon.wad
- Contains 2 used textures, 20.00 percent of map (14 textures in wad)
Using Wadfile: \documents and settings\bralji documents\janis\janja programas\cs\cstrike\cs_dest.wad
- Contains 0 used textures, 0.00 percent of map (25 textures in wad)
Using Wadfile: \documents and settings\bralji documents\janis\janja programas\cs\cstrike\cs_havana.wad
- Contains 0 used textures, 0.00 percent of map (122 textures in wad)
Using Wadfile: \documents and settings\bralji documents\janis\janja programas\cs\cstrike\cs_hell.wad
- Contains 2 used textures, 20.00 percent of map (46 textures in wad)
Using Wadfile: \documents and settings\bralji documents\janis\janja programas\cs\cstrike\de_aztec.wad
- Warning: Larger than expected texture (348972 bytes): 'SPECIAL_THANKS'
- Warning: Larger than expected texture (348972 bytes): 'THANKS'
- Contains 4 used textures, 40.00 percent of map (24 textures in wad)

added 1 additional animating textures.
Texture usage is at 0.22 mb (of 4.00 mb MAX)
1.22 seconds elapsed

-----   END   hlcsg -----




** Executing...
** Command: C:\GAME-T~1\Hammer\zhlt\hlbsp.exe
** Parameters: "f:\documents and settings\bralji documents\janis\janja programas\cs\cstrike\maps\fy_actek_nekroz"

hlbsp v2.5.3 rel Custom Build 1.7 (Dec  9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
-----  BEGIN  hlbsp -----
Command line: C:\GAME-T~1\Hammer\zhlt\hlbsp.exe "f:\documents and settings\bralji documents\janis\janja programas\cs\cstrike\maps\fy_actek_nekroz"

Current hlbsp Settings
Name               |  Setting  |  Default
-------------------|-----------|-------------------------
threads             [       1 ] [  Varies ]
verbose             [     off ] [     off ]
log                 [      on ] [      on ]
developer           [       0 ] [       0 ]
chart               [     off ] [     off ]
estimate            [     off ] [     off ]
max texture memory  [ 4194304 ] [ 4194304 ]
priority            [  Normal ] [  Normal ]

noclip              [     off ] [     off ]
nofill              [     off ] [     off ]
null tex. stripping [      on ] [      on ]
notjunc             [     off ] [     off ]
subdivide size      [     240 ] [     240 ] (Min 64) (Max 512)
max node size       [    1024 ] [    1024 ] (Min 64) (Max 4096)


BSP generation successful, writing portal file 'f:\documents and settings\bralji documents\janis\janja programas\cs\cstrike\maps\fy_actek_nekroz.prt'
1.55 seconds elapsed

-----   END   hlbsp -----




** Executing...
** Command: C:\GAME-T~1\Hammer\zhlt\hlvis.exe
** Parameters: "f:\documents and settings\bralji documents\janis\janja programas\cs\cstrike\maps\fy_actek_nekroz"

hlvis v2.5.3 rel Custom Build 1.7 (Dec  9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
-----  BEGIN  hlvis -----
Command line: C:\GAME-T~1\Hammer\zhlt\hlvis.exe "f:\documents and settings\bralji documents\janis\janja programas\cs\cstrike\maps\fy_actek_nekroz"
508 portalleafs
1683 numportals

-= Current hlvis Settings =-
Name               |  Setting  |  Default
-------------------|-----------|-------------------------
threads             [       1 ] [  Varies ]
verbose             [     off ] [     off ]
log                 [      on ] [      on ]
developer           [       0 ] [       0 ]
chart               [     off ] [     off ]
estimate            [     off ] [     off ]
max texture memory  [ 4194304 ] [ 4194304 ]
max vis distance    [       0 ] [       0 ]
priority            [  Normal ] [  Normal ]

fast vis            [     off ] [     off ]
full vis            [     off ] [     off ]


BasePortalVis:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (1.19 seconds)
LeafThread:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (22.98 seconds)
average leafs visible: 120
g_visdatasize:31429  compressed from 32512
24.30 seconds elapsed

-----   END   hlvis -----




** Executing...
** Command: C:\GAME-T~1\Hammer\zhlt\hlrad.exe
** Parameters: "f:\documents and settings\bralji documents\janis\janja programas\cs\cstrike\maps\fy_actek_nekroz"

hlrad v2.5.3 rel Custom Build 1.7 (Dec  9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
-----  BEGIN  hlrad -----
Command line: C:\GAME-T~1\Hammer\zhlt\hlrad.exe "f:\documents and settings\bralji documents\janis\janja programas\cs\cstrike\maps\fy_actek_nekroz"

-= Current hlrad Settings =-
Name                | Setting             | Default
--------------------|---------------------|-------------------------
threads              [                 1 ] [            Varies ]
verbose              [               off ] [               off ]
log                  [                on ] [                on ]
developer            [                 0 ] [                 0 ]
chart                [               off ] [               off ]
estimate             [               off ] [               off ]
max texture memory   [           4194304 ] [           4194304 ]
priority             [            Normal ] [            Normal ]

vismatrix algorithm  [          Original ] [          Original ]
oversampling (-extra)[               off ] [               off ]
bounces              [                 1 ] [                 1 ]
ambient light        [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ]
maximum light        [           255.000 ] [           256.000 ]
circus mode          [               off ] [               off ]

smoothing threshold  [            50.000 ] [            50.000 ]
direct threshold     [            25.000 ] [            25.000 ]
direct light scale   [             2.000 ] [             2.000 ]
coring threshold     [             1.000 ] [             1.000 ]
patch interpolation  [                on ] [                on ]

texscale             [                on ] [                on ]
patch subdividing    [                on ] [                on ]
chop value           [            64.000 ] [            64.000 ]
texchop value        [            32.000 ] [            32.000 ]

global fade          [             1.000 ] [             1.000 ]
global falloff       [                 2 ] [                 2 ]
global light scale   [ 1.000 1.000 1.000 ] [ 1.000 1.000 1.000 ]
global gamma         [ 0.500 0.500 0.500 ] [ 0.500 0.500 0.500 ]
global light scale   [             1.000 ] [             1.000 ]
global sky diffusion [             1.000 ] [             1.000 ]

opaque entities      [                on ] [                on ]
sky lighting fix     [                on ] [                on ]
incremental          [               off ] [               off ]
dump                 [               off ] [               off ]

colour jitter        [       0.0 0.0 0.0 ] [       0.0 0.0 0.0 ]
monochromatic jitter [       0.0 0.0 0.0 ] [       0.0 0.0 0.0 ]
softlight hack       [   0.0 0.0 0.0 0.0 ] [   0.0 0.0 0.0 0.0 ]
diffuse hack         [                on ] [                on ]
spotlight points     [                on ] [                on ]

custom shadows with bounce light
                     [               off ] [               off ]
rgb transfers        [               off ] [               off ]


2272 faces
Create Patches : 15456 base patches
0 opaque faces
122684 square feet [17666496.00 square inches]
Error: No Lights!
Description: lighting of map halted (I assume you do not want a pitch black map!)
Howto Fix: Put some lights in the map.


-----   END   hlrad -----




** Executing...
** Command: Copy File
** Parameters: "f:\documents and settings\bralji documents\janis\janja programas\cs\cstrike\maps\fy_actek_nekroz.pts" "F:\Documents and Settings\Bralji Documents\JANIS\Janja Programas\cstrike\maps\fy_actek_nekroz.pts"

The command failed. Windows reported the error:
  "The system cannot find the path specified."

Edited by The Mortalis
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lol, kāds vēl bez rad :D

Error: No Lights!

Description: lighting of map halted (I assume you do not want a pitch black map!)

Howto Fix: Put some lights in the map.

Izskatās ka nav gaismas.

Edited by Sebis
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