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Better Fps Cfg


x3m
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kad ieslegts reforce man fps stabili 100 bet kad iemeet kads smoke granade man nokriitas uz 50. Varbuut to var labot kaut ka? 

to nevar labot, un priecaajies ka bez smoke tev stabils fps 100, man vinsh vislaik leekaa

Edited by fasty
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  • 1 month later...

omg huh.gif karoche daudzmaz visu visur saraxtiju un fps man aptuveni ....-80 (neizlsedzot to v-snyc es ta vismaz sapratu ka no taa nav ipashi nekadas jegas no worms raxtitaa). Es gribetu zinat biskin vairak par reforce... unsure.gif Kur tadu dabut un kas tas isti ir? wacko.gif

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  • 1 year later...

unbindall

name [GIGN]%x3m

// movement binds

bind "w" "+forward"

bind "a" "+moveleft"

bind "s" "+back"

bind "d" "+moveright"

bind "ctrl" "+dyduck"

bind "space" "+jumpcamp"

bind "shift" "+speed"

// weapon binds

bind "MWHEELDOWN" "weapon_flashbang"

bind "MWHEELUP" "+duck"

bind "0" "slot10"

bind "1" "slot1"

bind "2" "slot2"

bind "3" "slot3"

bind "4" "slot4"

bind "5" "slot5"

bind "6" "slot6"

bind "7" "slot7"

bind "8" "slot8"

bind "9" "slot9"

bind "g" "drop"

bind "r" "+reload"

bind "q" "lastinv"

// comunication binds

bind "z" "radio1"

bind "x" "radio2"

bind "c" "radio3"

bind "y" "messagemode"

bind "u" "messagemode2"

bind "ENTER" "say_team c4"

// buy binds

bind "b" "buy"

bind "," "buyammo1"

bind "." "buyammo2"

bind "o" "buyequip"

// attack binds

bind "MOUSE1" "+attack"

bind "MOUSE2" "+attack2"

bind "MOUSE3" "righthand"

// bind "MOUSE4" "say_team mouse4 workin"

// bind "MOUSE5" "say_team mouse5 workin"

// bind "MOUSE6" "say_team mouse6 workin"

// bind "MOUSE7" "say_team mouse7 workin"

// bind "MOUSE8" "say_team mouse8 workin"

// other binds

bind "TAB" "+showscores"

bind "ESCAPE" "cancelselect"

bind "e" "+use"

bind "f" "knifeswitch"

bind "h" "stopsound"

bind "k" "adjust_crosshair"

bind "m" "chooseteam"

bind "n" "nightvision"

bind "'" "say nextmap;superwait;superwait;superwait;superwait;timeleft"

bind "=" "podbotmenu"

bind "`" "toggleconsole"

bind "~" "toggleconsole"

bind "F5" "snapshot; echo :: smile smile.gif screenshot taken ::"

bind "F9" "exec userconfig.cfg"

bind "F10" "quit prompt"

bind "F11" "+commandmenu"

bind "F12" "sv_restartround 1; xrr2 3 1;superwait;superwait;superwait;superwait;superwait;superwait;superwait;superwait;superwait;superwait;superwait;superwait;superwait;superwait;superwait;xasay red LIVE LIVE LIVE from GIGN"

bind "ins" "connect cs.gign.lv"

bind "del" "connect cs.4tus.lv

bind "PAUSE" "pausable 1;pause"

bind "KP_PLUS" "vup"

bind "KP_MINUS" "vdn"

// Buy script

bind "KP_5" "hegren;flash;flash;sgren"

bind "KP_END" "m4a1;ak47;ammo1"

bind "KP_DOWNARROW" "usp;ammo2"

bind "KP_PGDN" "deagle;ammo2"

bind "KP_LEFTARROW" "m4a1;ak47;ammo1;deagle;ammo2"

bind "KP_RIGHTARROW" "awp;ammo1"

bind "KP_HOME" "mp5;ammo1"

bind "KP_UPARROW" "ammo1;ammo2;vesthelm;vest"

bind "KP_PGUP" "defuser"

// Aliases

alias "righthand" "cl_righthand 1;bind MOUSE3 lefthand;"

alias "lefthand" "cl_righthand 0;bind MOUSE3 righthand;"

alias "stopecho" "room_delay 0;room_feedback 0;room_left 0;room_lp 0;room_mod 0;room_off 1;room_refl 0;room_size 0;room_type 0"

alias "ammo1" "primammo;primammo;primammo;primammo;primammo"

alias "ammo2" "secammo;secammo;secammo;secammo;secammo"

alias "megawait" "wait;wait;wait"

alias "ultrawait" "megawait;megawait"

alias "superwait" "ultrawait;ultrawait"

alias "close" "megawait;menuselect 10;superwait;slot10"

alias "knifeswitch" "slot1;megawait;slot3;megawait;bind f pistolswitch"

alias "pistolswitch" "slot2;megawait;slot1;megawait;lastinv;bind f knifeswitch"

alias "+dyduck" "+duck; cl_dynamiccrosshair 1"

alias "-dyduck" "-duck; cl_dynamiccrosshair 0"

alias "+jumpcamp" "+jump;+duck"

alias "-jumpcamp" "-jump;-duck"

alias "vol_0" "volume 0;alias vup vol_1;alias vdn vol_0"

alias "vol_1" "volume 0.1;alias vup vol_2;alias vdn vol_0"

alias "vol_2" "volume 0.2;alias vup vol_3;alias vdn vol_1"

alias "vol_3" "volume 0.3;alias vup vol_4;alias vdn vol_2"

alias "vol_4" "volume 0.4;alias vup vol_5;alias vdn vol_3"

alias "vol_5" "volume 0.5;alias vup vol_6;alias vdn vol_4"

alias "vol_6" "volume 0.6;alias vup vol_7;alias vdn vol_5"

alias "vol_7" "volume 0.7;alias vup vol_8;alias vdn vol_6"

alias "vol_8" "volume 0.8;alias vup vol_9;alias vdn vol_7"

alias "vol_9" "volume 0.9;alias vup vol_10;alias vdn vol_8"

alias "vol_10" "volume 1;alias vup vol_11;alias vdn vol_9"

alias "vol_11" "volume 1.1;alias vup vol_12;alias vdn vol_10"

alias "vol_12" "volume 1.2;alias vup vol_13;alias vdn vol_11"

alias "vol_13" "volume 1.3;alias vup vol_14;alias vdn vol_12"

alias "vol_14" "volume 1.4;alias vup vol_15;alias vdn vol_13"

alias "vol_15" "volume 1.5;alias vup vol_15;alias vdn vol_14"

alias "vup" "vol_6"

alias "vdn" "vol_5"

// volume settings --------------------

ambient_level "0.3"

ambient_fade "100"

bgmvolume "0.000000"

hisound "1.000000"

MP3FadeTime "2"

MP3Volume "0.00000"

room_delay "0"

suitvolume "0.400000"

voice_avggain "0.3"

voice_enable "0"

voice_fadeouttime "0.1"

voice_forcemicrecord "0.000000"

voice_loopback "1"

voice_maxgain "3"

voice_modenable "0"

voice_overdrive "2"

voice_overdrivefadetime "0.4"

voice_scale "0.850000"

volume "0.500000"

_snd_mixahead "0.1"

// r_ settings ------------------------

r_bmodelhighfrac "5.0"

r_decals "100"

r_detailtextures "0"

r_detailtexturessupported "0"

r_drawentities "1"

r_drawviewmodel "1"

r_dynamic "0"

r_lightmap "0"

r_mirroralpha "0"

r_mmx "1"

r_norefresh "0"

r_novis "0"

r_shadows "0"

r_smokepuffs "0"

r_traceglow "0"

r_wateralpha "1"

// gl_ settings -----------------------

gl_affinemodels "0"

gl_alphamin "0.25"

gl_clear "1"

gl_cull "1"

gl_d3dflip "0"

gl_dither "1"

gl_flashblend "0"

gl_flipmatrix "0"

gl_keeptjunctions "0"

gl_lightholes "1"

gl_monolights "0"

gl_max_size "256"

gl_nobind "0"

gl_overbright "1"

gl_polyoffset "0.1"

gl_picmip "0"

gl_playermip "1"

gl_reporttjunctions "0"

gl_round_down "2"

gl_smoothmodels "0"

gl_spriteblend "1"

gl_texsort "0"

gl_wateramp "0"

gl_ztrick "1"

// s_ settings ------------------------

s_a3d "0.000000"

s_automax_distance "40"

s_automin_distance "2"

s_bloat "2.0"

s_distance "160"

s_doppler "0"

s_eax "0.000000"

s_geometry "0"

s_leafnum "0"

s_max_distance "1000"

s_min_distance "2"

s_numpolys "200"

s_occ_epsilon "1"

s_occfactor "1"

s_occlude "1"

s_polykeep "1000000000"

s_polysize "10000000"

s_refdelay "4"

s_refgain "0.4"

s_reflect "1"

s_reverb "0"

s_rolloff "1"

s_usepvs "1"

s_verbwet "0.25"

// cl_ settings -----------------------

cl_adaptive "0"

cl_allowdownload "1"

cl_allowupload "0"

cl_backspeed "400"

cl_bob "0"

cl_bobcycle "0"

cl_bobup "0"

cl_career_difficulty "0"

cl_cmdbackup "6"

cl_cmdrate "30"

cl_corpsestay "0"

cl_dlmax "756"

cl_download_ingame "0"

cl_dynamiccrosshair "0"

cl_dynamiclights "1"

cl_forwardspeed "400"

cl_gaitestimation "1"

cl_giblife "0"

cl_himodels "0"

cl_idealpitchscale "0.8"

cl_latency "-99"

cl_lc "1"

cl_lw "1"

cl_lb "1"

cl_minmodels "1"

cl_nodelta "0"

cl_nolerp "0"

cl_nopred "0"

cl_nosmooth "0"

cl_observercrosshair "1"

cl_pitchup "89"

cl_pitchdown "89"

cl_predict_players "1"

cl_pred_fraction "0.650"

cl_pred_maxtime "500"

cl_radartype "1" // 0 - transparent

cl_rate "9999"

cl_righthand "1"

cl_resend "2"

cl_shadows "0"

cl_showfps "1"

cl_smoothtime "0.1"

cl_solid_players "1"

cl_righthand "1"

cl_timeout "600"

cl_updaterate "40"

cl_upspeed "320"

cl_vsmoothing "0.05"

cl_weather "0"

_cl_autowepswitch "1"

//-------------------------------------

fps_max "999.0"

fps_modem "0.0"

rate "9999"

//-------------------------------------

graphheight "75"

net_graph "0"

net_graphpos "1"

net_scale "5"

// hud_ settings ----------------------

hud_capturemouse "1"

hud_centerid "1"

hud_classautokill "1"

hud_deathnotice_time "4"

hud_draw "1"

hud_drawhistory_time "0"

hud_drawnames "1"

hud_fastswitch "1"

hud_saytext_internal "1"

hud_saytext_time "2"

hud_takesshots "0"

//-------------------------------------

ati_npatch "1"

ati_subdiv "2"

//-------------------------------------

con_color "133 133 133"

d_spriteskip "0"

ex_correct "1"

ex_extrapmax "1.2"

ex_interp "0.1"

ex_maxerrordistance "0"

hpk_maxsize "0.1"

max_shells "20"

max_smokepuffs "0"

mp_decals "30"

scr_conspeed "999999"

//-------------------------------------

spec_autodirector_internal "1"

spec_drawcone_internal "1"

spec_drawnames_internal "1"

spec_drawstatus_internal "1"

spec_mode_internal "1"

spec_pip "0"

//-------------------------------------

bottomcolor "6"

brightness "8"

cd_fps "1"

console "1"

crosshair "1.000000"

developer "1"

drawradar

fastsprites "0"

fs_lazy_precache "0"

gamma "5.00000"

gunsmoke "0"

joystick "0"

lightgamma "2.5"

lookspring "0.000000"

lookstrafe "0.000000"

precache "1"

pushlatency "-999"

scr_transparentui "1"

sv_aim "0.000000"

sv_voiceenable "0"

texgamma "2"

topcolor "30"

tutor_enable "0"

vid_wait "0"

viewsize "120"

violence_ablood "1"

violence_agibs "1"

violence_hblood "1"

violence_hgibs "1"

voice_dsound "0" // new

_windowed_mouse "0"

m_pitch "0.022"

m_yaw "0.022"

m_forward "1"

m_side "0.8"

m_filter "1"

sensitivity "1.432" // sens 7/8 of 10, mouseware 9.73

zoom_sensitivity_ratio "1.1000"

// setinfo settings -------------------

setinfo "_ah" "0"

setinfo "ah" "0"

setinfo "dm" "0"

setinfo "_vgui_menus" "0"

setinfo "vgui_menus" "0"

+mlook

clear

*.cfg tika ielikts arii 4tus forumaa, bet skatoties, ka daudziem veel joprojaam ir probleemas ar fps un shis jautaajums ir palicis aktuaals, uzliku savu konfigu arii sheit.

luudzu nedusmojieties bet kur tas jaraktaaaaA?

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a kapec nevar vnk uztaisiit .txt failu, paarsaukt par piem "mans.cfg" parkopeet visu uz "mans.cfg", tad iemest cstrike mapiitee un ejot ieejot cs'aa rakstiit "exec mans.cfg" ?

edit: Nee nu itkaa taa kaa rakstija traffic ir vieglaak, bet tas ko gluzhi maina?

Edited by MADKILL
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bet tu aizmirsi vienu lietu... ar aciim tu redzi tapat tikai 60 fps, bet cl_showfps tev uzraada 99... ja tu guusti no shii cipara baudu, tad luudzu, fano talak, es gan labak iegustu reaalu 99 fps ar ReForce nevis feikotu ar vsync off

Varbūt vari tuvāk paskaidrot kā tieši iegūt to 99 fps ? Ar to ReForce ?

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