Noyd Posted June 24, 2011 Report Share Posted June 24, 2011 Nu tagad jau tf2 ir par brīvu. http://store.steampowered.com/app/440/9 Es jau iemetu savā steam listā. Link to comment Share on other sites More sharing options...
blindmind Posted June 24, 2011 Report Share Posted June 24, 2011 lol ok Link to comment Share on other sites More sharing options...
SkaM^ Posted June 24, 2011 Report Share Posted June 24, 2011 (edited) Opā nemaz nepamanīju, ka izgāja meet the medic Nezinu vai ir bijis citos topikos so man pajāt Edited June 24, 2011 by SkaM^ Link to comment Share on other sites More sharing options...
endijs.ducky Posted June 25, 2011 Report Share Posted June 25, 2011 Ceru, ka aktivitāte serveros piaugs! Žēl, kad nāv izveidots 'Meet the Pyro' Link to comment Share on other sites More sharing options...
Noyd Posted June 25, 2011 Author Report Share Posted June 25, 2011 Tik nesaprotu kāda jēga bija likt tf2 "free game" ? Viņi pelnīsies uz to, ka citi pirxs kautkādas cepurītes? Link to comment Share on other sites More sharing options...
10-k Posted June 25, 2011 Report Share Posted June 25, 2011 Šajā topikā neliels ieskats sarunās - ''The Über Update'' Link to comment Share on other sites More sharing options...
attach Posted June 25, 2011 Report Share Posted June 25, 2011 heh, normaali sha vilkshu Link to comment Share on other sites More sharing options...
Teddy Posted June 25, 2011 Report Share Posted June 25, 2011 Pārvietoju, tomēr ne visi ieskatās tf2 sadaļā, bet gan lielākā daļa uzturas @ spams.. MEET THE MEDIC - beidzot!!! Link to comment Share on other sites More sharing options...
Butcher^ Posted June 25, 2011 Report Share Posted June 25, 2011 Neviens vairs nepērk/nespēlē to sūdu (subjektīvs viedoklis, protams)? Vai kāds cits iemesls? Link to comment Share on other sites More sharing options...
emys Posted June 25, 2011 Report Share Posted June 25, 2011 es katru dienu ieskatos gign tf2 serverī statusu, bet tas nepieaug. skumji. cerams, ka šis dos motivāciju. Link to comment Share on other sites More sharing options...
hwan Posted June 25, 2011 Report Share Posted June 25, 2011 es katru dienu ieskatos gign tf2 serverī statusu, bet tas nepieaug. skumji. cerams, ka šis dos motivāciju. lol? Pēdējās dienās viņš ir pārpilns, nav iespējams tikt iekšā Link to comment Share on other sites More sharing options...
rusty Posted June 25, 2011 Report Share Posted June 25, 2011 bet free account un tiem, kam ir pirkts tf2 vai kautkas no Mann Co. būs atšķirības. free nevar uzreiz redzēt visu blueprints kā arī dažus itemus nevarēs dabūt/ viklt un tur vel bij kadi sīkumi. movijs nice. forši garšs vismazs Link to comment Share on other sites More sharing options...
GooD`MeN Posted June 25, 2011 Report Share Posted June 25, 2011 Es kachaaju nost Link to comment Share on other sites More sharing options...
GooD`MeN Posted June 25, 2011 Report Share Posted June 25, 2011 1,6Ghz Semprons 1,5GB rams un 128MB Geforce pavilks TF2? IR vispar jega ka kachaju vinju???? Link to comment Share on other sites More sharing options...
*jancis38* Posted June 25, 2011 Report Share Posted June 25, 2011 Nē. Link to comment Share on other sites More sharing options...
Noyd Posted June 25, 2011 Author Report Share Posted June 25, 2011 Good men nekādīgi.! Link to comment Share on other sites More sharing options...
ZnT Posted June 26, 2011 Report Share Posted June 26, 2011 Vēl 3% un man būs TF2 Kā uzzināju, tā uzreiz paņēmu viņu Link to comment Share on other sites More sharing options...
Su1c1deR Posted June 26, 2011 Report Share Posted June 26, 2011 1,6Ghz Semprons 1,5GB rams un 128MB Geforce pavilks TF2? IR vispar jega ka kachaju vinju???? Velc nost maxframe configu un bus okey http://fakkelbrigade.eu/chris/configs/ Link to comment Share on other sites More sharing options...
GooD`MeN Posted June 26, 2011 Report Share Posted June 26, 2011 (edited) Good men nekādīgi.! Jus man melojaat Bleee bishku japieshaujas jau ir bet 1mie 3 fragi 10minutees bija Kapec mani nedzird? Ne man raustaas nekas Znachit prasibas tadas pashas kaa CS Edited June 26, 2011 by GooD`MeN Link to comment Share on other sites More sharing options...
emys Posted June 26, 2011 Report Share Posted June 26, 2011 Jus man melojaat Bleee bishku japieshaujas jau ir bet 1mie 3 fragi 10minutees bija Kapec mani nedzird? Ne man raustaas nekas Znachit prasibas tadas pashas kaa CS tik ātri jau novilki? vakar vakarā vēl teici, ka tev dahuja jāvelk. un spriežot pēc posta, tev tik labi nesanāk kā gribētos, ja? Link to comment Share on other sites More sharing options...
GooD`MeN Posted June 26, 2011 Report Share Posted June 26, 2011 (edited) tik ātri jau novilki? vakar vakarā vēl teici, ka tev dahuja jāvelk. un spriežot pēc posta, tev tik labi nesanāk kā gribētos, ja? NU es pa nakti atstaju PC ieslegtu 8:00 no riitaa jau bija nokachaajies!!! CS tomer ir vieglaak spelet Nez tik uuber kuulll spele,jau arii nemaz nav,bet vel jau buus japieshaujas P.s. Kaas jaraxta lai redzeetu savu FPS? P.p.s. Suic1der, kas tieshi man tur janovelk un ko tas man izmainiis? Edited June 26, 2011 by GooD`MeN Link to comment Share on other sites More sharing options...
poxa Posted June 26, 2011 Report Share Posted June 26, 2011 (edited) Bet tāpat TF2 ir labāks par CS Edit. net_graph 1 vai cl_showfps 1 Edited June 26, 2011 by poxa Link to comment Share on other sites More sharing options...
emys Posted June 26, 2011 Report Share Posted June 26, 2011 NU es pa nakti atstaju PC ieslegtu 8:00 no riitaa jau bija nokachaajies!!! CS tomer ir vieglaak spelet Nez tik uuber kuulll spele,jau arii nemaz nav,bet vel jau buus japieshaujas P.s. Kaas jaraxta lai redzeetu savu FPS? P.p.s. Suic1der, kas tieshi man tur janovelk un ko tas man izmainiis? beidz, tf2 more fun. ja tev ir mikrafons un skills. haha tu vari hīlot visus, ietrenēsi pirmās iemaņas. Link to comment Share on other sites More sharing options...
Su1c1deR Posted June 26, 2011 Report Share Posted June 26, 2011 (edited) goodmen tev spele izskatisies sada bet bus ap 30-40fps+ ja ne pat vairak javelk tev nav bet janokope viss no sis lapas un uz dekstopa jauztaisa autoexec.cfg un tur iemet ieksa sito pectam stima iemet cfg mape ja tadas nav tad uztaisi atrodas laikam turpat kur cs'a vairs neaceros kr4 lai nav jastaiga pa lapam se // [2011-04-05] Major issues reported on some (NOT all) PCs when specifying mat_antialias directly. Try removing it if you have problems. // As an alternative, you can try adding +mat_antialias 1 to your launch options. // NOTE: If you experience crashes out of the blue, put all of the cvars in the threading section to "0". // --------------------------------------------------------------------------------------------------------------------------------- // Chris' maxframes config, designed to get you a large performance boost // v1.083 | 22 May 2011 | fakkelbrigade.eu/chris/configs/ // --------------------------------------------------------------------------------------------------------------------------------- // Problems or questions? Contact me at #christf2 on QuakeNet. // --------------------------------------------------------------------------------------------------------------------------------- // Some of the commands in here are redundant to others, they are failsafes for server-side variable locks. // // Launch options: // FOR FULLSCREEN: -dxlevel 81 -full -w WIDTH -h HEIGHT -console -novid -useforcedmparms -noforcemaccel -noforcemspd // FOR WINDOWED MODE: -dxlevel 81 -sw -w WIDTH -h HEIGHT -console -noborder -novid -useforcedmparms -noforcemaccel -noforcemspd // // --------------------------------------------------------------------------------------------------------------------------------- // CONFIG BEGINS // --------------------------------------------------------------------------------------------------------------------------------- sv_cheats "1" // To change vars that require a sv_cheats enabled server without error // --------------------------------------------------------------------------------------------------------------------------------- // SETTINGS THAT YOU MAY WISH TO CUSTOMISE // --------------------------------------------------------------------------------------------------------------------------------- // To uncomment a section, remove the // from all but the description line. // ------- // FPS CAP // ------- fps_max "121" // Caps fps to improve performance. The best value for this is freq * 2 + 1. Do not set lower than cl_cmdrate or you will experience hitreg issues. // ------------ // NET SETTINGS // ------------ // Net settings for good connections -- UNCOMMENT THIS SECTION IF YOU WANT THESE SETTINGS //cl_cmdrate "66" //cl_interp "0.016" // Change to 0.024 for hitscan //cl_interp_ratio "1" //cl_lagcompensation "1" //cl_pred_optimize "2" //cl_smooth "0" //cl_smoothtime "0.01" //cl_updaterate "66" //rate "60000" // Net settings for moderate or bad internet connections -- UNCOMMENT THIS SECTION IF YOU WANT THESE SETTINGS //cl_cmdrate "40" //cl_interp "0.025" // Change to 0.0375 for hitscan //cl_interp_ratio "1" //cl_lagcompensation "1" //cl_pred_optimize "2" //cl_smooth "0" //cl_smoothtime "0.01" //cl_updaterate "40" //rate "35000" // ------ // SPRAYS // ------ // Enable sprays -- not enabled by default cl_playerspraydisable "0" r_decals "200" r_spray_lifetime "2" // Disable sprays -- DELETE THIS SECTION IF YOU WANT SPRAYS ENABLED cl_playerspraydisable "1" r_decals "0" r_spray_lifetime "0" // ------- // SHADOWS // ------- // Enable shadows -- not enabled by default mat_shadowstate "1" r_shadowmaxrendered "11" r_shadowrendertotexture "0" // Set this to 1 for high definition shadows r_shadows "1" // Disable shadows -- DELETE THIS SECTION IF YOU WANT SHADOWS ENABLED mat_shadowstate "0" r_shadowmaxrendered "0" r_shadowrendertotexture "0" r_shadows "0" // --------------- // FACIAL FEATURES // --------------- // Enable facial features -- not enabled by default blink_duration "0.2" r_eyes "1" r_flex "1" r_lod "1" r_rootlod "1" r_teeth "1" flex_rules "1" flex_smooth "1" // Disable facial features -- DELETE THIS SECTION IF YOU WANT FACIAL FEATURES ENABLED blink_duration "0" r_eyes "0" r_flex "0" r_lod "2" r_rootlod "2" r_teeth "0" flex_rules "0" flex_smooth "0" // -------- // RAGDOLLS // -------- // Enable ragdolls -- not enabled by default cl_ragdoll_fade_time "15" cl_ragdoll_forcefade "0" cl_ragdoll_physics_enable "1" g_ragdoll_fadespeed "600" g_ragdoll_lvfadespeed "100" ragdoll_sleepaftertime "5.0f" // Disable ragdolls -- DELETE THIS SECTION IF YOU WANT RAGDOLLS ENABLED cl_ragdoll_fade_time "0" cl_ragdoll_forcefade "1" cl_ragdoll_physics_enable "0" g_ragdoll_fadespeed "0" g_ragdoll_lvfadespeed "0" ragdoll_sleepaftertime "0" // ---- // GIBS // ---- // Enable gibs -- not enabled by default cl_phys_props_enable "1" cl_phys_props_max "128" props_break_max_pieces "-1" r_propsmaxdist "1000" violence_ablood "1" violence_agibs "1" violence_hblood "1" violence_hgibs "1" // Disable gibs -- DELETE THIS SECTION IF YOU WANT GIBS ENABLED cl_phys_props_enable "0" cl_phys_props_max "0" props_break_max_pieces "0" r_propsmaxdist "1" violence_ablood "0" violence_agibs "0" violence_hblood "0" violence_hgibs "0" // --------------------------------------------------------------------------------------------------------------------------------- // END OF CUSTOMISATION // --------------------------------------------------------------------------------------------------------------------------------- // Cleaning up and stopping debug flooding adsp_debug "0" cl_clearhinthistory "1" cl_debugrumble "0" cl_rumblescale "0" mat_debugdepthval "0" mat_debugdepthvalmax "0" mat_debug_postprocessing_effects "0" // Graphical cl_burninggibs "0" cl_detaildist "0" cl_detailfade "0" cl_drawmonitors "0" cl_ejectbrass "0" cl_muzzleflash_dlight_1st "0" cl_ragdoll_collide "0" cl_show_splashes "0" func_break_max_pieces "0" glow_outline_effect_enable "0" lod_transitiondist "0" mat_aaquality "0" mat_alphacoverage "0" mat_antialias "1" mat_autoexposure_max "0" mat_autoexposure_min "0" mat_bloomscale "0" mat_bloom_scalefactor_scalar "0" mat_bumpmap "0" mat_colcorrection_disableentities "1" mat_colorcorrection "0" mat_compressedtextures "1" mat_disable_bloom "1" mat_disable_fancy_blending "1" mat_disable_lightwarp "1" mat_envmapsize "0" mat_envmaptgasize "0" mat_excludetextures "1" mat_fastnobump "0" mat_fastspecular "1" mat_filterlightmaps "0" mat_filtertextures "0" mat_forceaniso "0" mat_hdr_level "0" mat_max_worldmesh_vertices "0" mat_mipmaptextures "1" mat_monitorgamma "2.0" // Controls brightness, try 1.8 to get it brighter or 2.2 to get it darker. Only works in fullscreen. mat_motion_blur_enabled "0" mat_non_hdr_bloom_scalefactor "0" mat_parallaxmap "0" mat_picmip "2" mat_postprocess_x "0" mat_postprocess_y "0" mat_reducefillrate "1" mat_reduceparticles "1" mat_softwarelighting "0" mat_software_aa_blur_one_pixel_lines "0" mat_software_aa_strength "0" mat_software_aa_strength_vgui "0" mat_software_aa_tap_offset "0" mat_specular "0" // Set to 1 for shiny ubers mat_trilinear "0" mat_wateroverlaysize "0" mp_usehwmmodels "0" mp_usehwmvcds "0" muzzleflash_light "0" rope_averagelight "0" rope_collide "0" rope_rendersolid "0" rope_shake "0" rope_smooth "0" rope_smooth_enlarge "0" rope_smooth_maxalpha "0" rope_smooth_maxalphawidth "0" rope_smooth_minalpha "0" rope_smooth_minwidth "0" rope_solid_maxalpha "0" rope_solid_maxwidth "0" rope_solid_minalpha "0" rope_solid_minwidth "0" rope_subdiv "0" rope_wind_dist "0" r_3dsky "0" r_ambientboost "0" r_ambientfactor "0" r_ambientmin "0" r_avglight "0" r_bloomtintb "0" r_bloomtintexponent "0" r_bloomtintg "0" r_bloomtintr "0" r_cheapwaterend "1" r_cheapwaterstart "1" r_decalstaticprops "0" r_decal_cullsize "0" r_dopixelvisibility "0" r_drawbatchdecals "0" r_drawdetailprops "0" r_drawflecks "0" r_drawmodeldecals "0" r_drawspecificstaticprop "0" r_dynamic "0" r_eyemove "0" r_flashlightdepthtexture "0" r_flashlightrendermodels "0" r_flashlightrenderworld "0" r_forcewaterleaf "1" r_lightaverage "0" r_maxdlights "0" r_maxmodeldecal "0" r_maxnewsamples "0" r_maxsampledist "0" r_minnewsamples "0" r_physpropstaticlighting "0" r_pixelfog "0" r_radiosity "0" r_renderoverlayfragment "0" r_ropetranslucent "0" r_staticprop_lod "4" r_updaterefracttexture "0" r_visualizeproplightcaching "1" r_waterdrawreflection "0" r_waterdrawrefraction "1" r_waterforceexpensive "0" r_waterforcereflectentities "0" r_worldlights "0" tf_particles_disable_weather "1" // Set to 0 to enable weather effects on maps like Viaduct and Sawmill // Misc cl_predict "1" cl_predictweapons "1" cl_showfps "1" // Show unsmoothed FPS meter cl_showpluginmessages "0" // Performance cl_forcepreload "1" // Preloads maps, may cause a few seconds more loading the map at the benefit of a more consistent FPS (because the whole map is preloaded) cl_soundemitter_flush "1" //m_rawinput "1" // Uncomment to enable raw mouse input -- DO NOT ENABLE IF YOU ARE USING XFIRE OVERLAY mat_bufferprimitives "1" mat_clipz "1" // FX owners should set this to 0 mat_disablehwmorph "0" mat_disable_ps_patch "1" mat_forcehardwaresync "0" mat_forcemanagedtextureintohardware "0" mat_framebuffercopyoverlaysize "0" mat_levelflush "0" mat_maxframelatency "0" mat_postprocessing_combine "1" mat_vsync "0" r_fastzreject "-1" // Some ATI cards aren't autodetected, if you know that your card supports it, try setting it to 1. r_hunkalloclightmaps "0" r_lightcache_zbuffercache "0" r_occlusion "1" r_unloadlightmaps "0" soundscape_flush "1" // Sound dsp_enhance_stereo "0" dsp_slow_cpu "1" snd_async_fullyasync "1" // Can help stop freezes and sound looping snd_pitchquality "0" snd_spatialize_roundrobin "1" // Threading cl_threaded_bone_setup "0" cl_threaded_client_leaf_system "0" mat_queue_mode "-1" r_threaded_client_shadow_manager "1" r_threaded_particles "1" r_threaded_renderables "1" r_queued_decals "0" r_queued_post_processing "0" r_queued_ropes "1" sv_cheats "0" // Console printout clear echo "-------------------------------------------------------" echo " Chris' maxframes config loaded. " echo "-------------------------------------------------------" echo "Please direct all comments/queries/whatnot to" echo "#christf2 on QuakeNet." echo " " echo "-------------------------------------------------------" echo " Memory stats " echo "-------------------------------------------------------" memory echo " " echo "-------------------------------------------------------" echo " Code support " echo "-------------------------------------------------------" r_3dnow r_sse2 echo "-------------------------------------------------------" edit ir iespeja ari uzlikt sadu izskatu un ar sito bus apmeram taspats kad augstak tikaj man personigi patik tie kubicini mapes tapec lietoju to // [2011-04-05] Major issues reported on some (NOT all) PCs when specifying mat_antialias directly. Try removing it if you have problems. // As an alternative, you can try adding +mat_antialias 1 to your launch options. // NOTE: If you experience crashes out of the blue, put all of the cvars in the threading section to "0". // --------------------------------------------------------------------------------------------------------------------------------- // Chris' highframes config, designed to get you a large performance boost // v1.083 | 22 May 2011 | fakkelbrigade.eu/chris/configs/ // --------------------------------------------------------------------------------------------------------------------------------- // Problems or questions? Contact me at #christf2 on QuakeNet. // --------------------------------------------------------------------------------------------------------------------------------- // Some of the commands in here are redundant to others, they are failsafes for server-side variable locks. // // Launch options: // FOR FULLSCREEN: -dxlevel 81 -full -w WIDTH -h HEIGHT -console -novid -useforcedmparms -noforcemaccel -noforcemspd // FOR WINDOWED MODE: -dxlevel 81 -sw -w WIDTH -h HEIGHT -console -noborder -novid -useforcedmparms -noforcemaccel -noforcemspd // // --------------------------------------------------------------------------------------------------------------------------------- // CONFIG BEGINS // --------------------------------------------------------------------------------------------------------------------------------- sv_cheats "1" // To change vars that require a sv_cheats enabled server without error // --------------------------------------------------------------------------------------------------------------------------------- // SETTINGS THAT YOU MAY WISH TO CUSTOMISE // --------------------------------------------------------------------------------------------------------------------------------- // To uncomment a section, remove the // from all but the description line. // ------- // FPS CAP // ------- fps_max "121" // Caps fps to improve performance. The best value for this is freq * 2 + 1. Do not set lower than cl_cmdrate or you will experience hitreg issues. // ------------ // NET SETTINGS // ------------ // Net settings for good connections -- UNCOMMENT THIS SECTION IF YOU WANT THESE SETTINGS //cl_cmdrate "66" //cl_interp "0.016" // Change to 0.024 for hitscan //cl_interp_ratio "1" //cl_lagcompensation "1" //cl_pred_optimize "2" //cl_smooth "0" //cl_smoothtime "0.01" //cl_updaterate "66" //rate "60000" // Net settings for moderate or bad internet connections -- UNCOMMENT THIS SECTION IF YOU WANT THESE SETTINGS //cl_cmdrate "40" //cl_interp "0.025" // Change to 0.0375 for hitscan //cl_interp_ratio "1" //cl_lagcompensation "1" //cl_pred_optimize "2" //cl_smooth "0" //cl_smoothtime "0.01" //cl_updaterate "40" //rate "35000" // ------ // SPRAYS // ------ // Enable sprays -- not enabled by default cl_playerspraydisable "0" r_decals "200" r_spray_lifetime "2" // Disable sprays -- DELETE THIS SECTION IF YOU WANT SPRAYS ENABLED cl_playerspraydisable "1" r_decals "9" // Enough to show scatter pellets without decreasing performance r_spray_lifetime "0" // ------- // SHADOWS // ------- // Enable shadows -- not enabled by default mat_shadowstate "1" r_shadowmaxrendered "11" r_shadowrendertotexture "0" // Set this to 1 for high definition shadows r_shadows "1" // Disable shadows -- DELETE THIS SECTION IF YOU WANT SHADOWS ENABLED mat_shadowstate "0" r_shadowmaxrendered "0" r_shadowrendertotexture "0" r_shadows "0" // --------------- // FACIAL FEATURES // --------------- // Enable facial features -- not enabled by default blink_duration "0.2" r_eyes "1" r_flex "1" r_lod "1" r_rootlod "1" r_teeth "1" flex_rules "1" flex_smooth "1" // Disable facial features -- DELETE THIS SECTION IF YOU WANT FACIAL FEATURES ENABLED blink_duration "0" r_eyes "0" r_flex "0" r_lod "2" r_rootlod "2" r_teeth "0" flex_rules "0" flex_smooth "0" // -------- // RAGDOLLS // -------- // Enable ragdolls -- not enabled by default cl_ragdoll_fade_time "15" cl_ragdoll_forcefade "0" cl_ragdoll_physics_enable "1" g_ragdoll_fadespeed "600" g_ragdoll_lvfadespeed "100" ragdoll_sleepaftertime "5.0f" // Disable ragdolls -- DELETE THIS SECTION IF YOU WANT RAGDOLLS ENABLED cl_ragdoll_fade_time "0" cl_ragdoll_forcefade "1" cl_ragdoll_physics_enable "0" g_ragdoll_fadespeed "0" g_ragdoll_lvfadespeed "0" ragdoll_sleepaftertime "0" // ---- // GIBS // ---- // Enable gibs -- not enabled by default cl_phys_props_enable "1" cl_phys_props_max "128" props_break_max_pieces "-1" r_propsmaxdist "1000" violence_ablood "1" violence_agibs "1" violence_hblood "1" violence_hgibs "1" // Disable gibs -- DELETE THIS SECTION IF YOU WANT GIBS ENABLED cl_phys_props_enable "0" cl_phys_props_max "0" props_break_max_pieces "0" r_propsmaxdist "1" violence_ablood "0" violence_agibs "0" violence_hblood "0" violence_hgibs "0" // --------------------------------------------------------------------------------------------------------------------------------- // END OF CUSTOMISATION // --------------------------------------------------------------------------------------------------------------------------------- // Cleaning up and stopping debug flooding adsp_debug "0" cl_clearhinthistory "1" cl_debugrumble "0" cl_rumblescale "0" mat_debugdepthval "0" mat_debugdepthvalmax "0" mat_debug_postprocessing_effects "0" // Graphical cl_burninggibs "0" cl_detaildist "0" cl_detailfade "0" cl_drawmonitors "0" cl_ejectbrass "0" cl_muzzleflash_dlight_1st "0" cl_ragdoll_collide "0" cl_show_splashes "0" func_break_max_pieces "1" glow_outline_effect_enable "0" lod_transitiondist "0" mat_aaquality "0" mat_alphacoverage "0" mat_antialias "1" mat_autoexposure_max "0" mat_autoexposure_min "0" mat_bloomscale "0" mat_bloom_scalefactor_scalar "0" mat_bumpmap "0" mat_colcorrection_disableentities "1" mat_colorcorrection "0" mat_compressedtextures "1" mat_disable_bloom "1" mat_disable_fancy_blending "1" mat_disable_lightwarp "1" mat_envmapsize "0" mat_envmaptgasize "0" mat_excludetextures "1" mat_fastnobump "0" mat_fastspecular "1" mat_filterlightmaps "1" mat_filtertextures "1" mat_forceaniso "0" mat_forcehardwaresync "0" mat_hdr_level "0" mat_max_worldmesh_vertices "0" mat_mipmaptextures "1" mat_monitorgamma "2.0" // Controls brightness, try 1.8 to get it brighter or 2.2 to get it darker. Only works in fullscreen. mat_motion_blur_enabled "0" mat_non_hdr_bloom_scalefactor "0" mat_parallaxmap "0" mat_picmip "1" mat_postprocess_x "0" mat_postprocess_y "0" mat_reducefillrate "1" mat_reduceparticles "1" mat_softwarelighting "0" mat_software_aa_blur_one_pixel_lines "0" mat_software_aa_strength "0" mat_software_aa_strength_vgui "0" mat_software_aa_tap_offset "0" mat_specular "1" mat_trilinear "1" mat_wateroverlaysize "2" mp_usehwmmodels "0" mp_usehwmvcds "0" muzzleflash_light "0" rope_averagelight "0" rope_collide "0" rope_rendersolid "0" rope_shake "0" rope_smooth "0" rope_smooth_enlarge "0" rope_smooth_maxalpha "0" rope_smooth_maxalphawidth "0" rope_smooth_minalpha "0" rope_smooth_minwidth "0" rope_solid_maxalpha "0" rope_solid_maxwidth "0" rope_solid_minalpha "0" rope_solid_minwidth "0" rope_subdiv "0" rope_wind_dist "0" r_3dsky "0" r_ambientboost "0" r_ambientfactor "0" r_ambientmin "0" r_avglight "0" r_bloomtintb "0" r_bloomtintexponent "0" r_bloomtintg "0" r_bloomtintr "0" r_cheapwaterend "1" r_cheapwaterstart "1" r_decalstaticprops "0" r_decal_cullsize "0" r_dopixelvisibility "0" r_drawbatchdecals "0" r_drawdetailprops "0" r_drawflecks "0" r_drawmodeldecals "0" r_drawspecificstaticprop "0" r_dynamic "0" r_eyemove "0" r_flashlightdepthtexture "0" r_flashlightrendermodels "0" r_flashlightrenderworld "0" r_forcewaterleaf "1" r_lightaverage "0" r_maxdlights "0" r_maxmodeldecal "0" r_maxnewsamples "0" r_maxsampledist "0" r_minnewsamples "0" r_physpropstaticlighting "0" r_pixelfog "0" r_radiosity "0" r_renderoverlayfragment "0" r_ropetranslucent "0" r_staticprop_lod "4" r_updaterefracttexture "0" r_visualizeproplightcaching "1" r_waterdrawreflection "0" r_waterdrawrefraction "1" r_waterforceexpensive "0" r_waterforcereflectentities "0" r_worldlights "0" tf_particles_disable_weather "1" // Set to 0 to enable weather effects on maps like Viaduct and Sawmill // Misc cl_predict "1" cl_predictweapons "1" cl_showfps "1" // Show unsmoothed FPS meter cl_showpluginmessages "0" // Performance cl_forcepreload "1" // Preloads maps, may cause a few seconds more loading the map at the benefit of a more consistent FPS (because the whole map is preloaded) cl_soundemitter_flush "1" //m_rawinput "1" // Uncomment to enable raw mouse input -- DO NOT ENABLE IF YOU ARE USING XFIRE OVERLAY mat_bufferprimitives "1" mat_clipz "1" // FX owners should set this to 0 mat_disablehwmorph "0" mat_disable_ps_patch "1" mat_forcehardwaresync "0" mat_forcemanagedtextureintohardware "0" mat_framebuffercopyoverlaysize "0" mat_levelflush "0" mat_maxframelatency "0" mat_postprocessing_combine "1" mat_vsync "0" r_fastzreject "-1" // Some ATI cards aren't autodetected, if you know that your card supports it, try setting it to 1. r_hunkalloclightmaps "0" r_lightcache_zbuffercache "0" r_occlusion "1" r_unloadlightmaps "0" soundscape_flush "1" // Sound dsp_enhance_stereo "0" dsp_slow_cpu "1" snd_async_fullyasync "1" // Can help stop freezes and sound looping snd_pitchquality "0" snd_spatialize_roundrobin "1" // Threading cl_threaded_bone_setup "0" cl_threaded_client_leaf_system "0" mat_queue_mode "-1" r_threaded_client_shadow_manager "1" r_threaded_particles "1" r_threaded_renderables "1" r_queued_decals "0" r_queued_post_processing "0" r_queued_ropes "1" sv_cheats "0" // Console printout clear echo "-------------------------------------------------------" echo " Chris' highframes config loaded. " echo "-------------------------------------------------------" echo "Please direct all comments/queries/whatnot to" echo "#christf2 on QuakeNet." echo " " echo "-------------------------------------------------------" echo " Memory stats " echo "-------------------------------------------------------" memory echo " " echo "-------------------------------------------------------" echo " Code support " echo "-------------------------------------------------------" r_3dnow r_sse2 echo "-------------------------------------------------------" nezinu vai to jau piemineju bet sitie cfg aizvac lielako dalu sudus no mapes kur ir iespejams noslep stikijus piemeram zales stiebrus akmenus utt Edited June 26, 2011 by Su1c1deR Link to comment Share on other sites More sharing options...
ZnT Posted June 26, 2011 Report Share Posted June 26, 2011 Kādā sakarā es novilku tf2, bet reāli es gribēju konsuli atvērt, bet neverās.. Ko darīt? :/ Link to comment Share on other sites More sharing options...
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