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Tf2 Config


anti jesuz
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kāds varētu iemest kādu labu tf2 konfigu ar labiem grafiem, jo liku iekšā konfigus kautkādus ar hight fps un nočakārējās grafiki, viss ir pretīgs un spēle nav baudāma, visu izdzēsu un izdarīju, bet vienalga nav izmaiņu. labi par to nekas, iemetat kādu labu configu :)

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es gribu tagad ļoti skaļi un ļauni lamāties! <te ir daudz lamuvārdu, kas attiecināti uz tevīm" !!!!!!!!!!!!!! :blelohs: :blelohs: :blelohs: :blelohs: :blelohs: :blelohs: :blelohs: :blelohs: :blelohs: :blelohs: :blelohs: :blelohs: :blelohs: man vienkārši vajar labu konfigu, kas nesačakarēs grafiku, tāda bija mana doma! es rakstot nemāku labi izpaust savu domu! :P

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umn. ieej steam library atrodi tf2. panjem options / set lunch options un uzliec -dxlevel 81 vai 80.

ar to jau vien buutu jaapietiek lai fps paaugstinaatu bet grafiku +- nemainiitu. [jaatziist kraasotaas cepures redzeesi defaultajaas kraasaas]

ja ar to nepietiek padod zinju. varu pamekleet config ko pats lietoju maajaas.. grafikas praktiski neietekmee.

Var gadiities ka no shijaam grafikaam pagaidam netiksi valjaa - paarinstalee tf2 ja negibi chakareeties mekleejot kur faili ir nopluudushi. Un veel uzliec cfg mapee "config" failu kaa read only, lai skatoties pov demo un njemoties ar jauniem hudiem un fignjam nesaiet viss deelii.

Edited by doks^
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Esmu pārāk slinks, lai liktu klāt failu.

// ---------------------------------------------------------------------------------------------------------------------------------

// CONFIG BEGINS

// ---------------------------------------------------------------------------------------------------------------------------------

sv_cheats "1" // To change vars that require a sv_cheats enabled server without error

// ---------------------------------------------------------------------------------------------------------------------------------

// SETTINGS THAT YOU MAY WISH TO CUSTOMISE

// ---------------------------------------------------------------------------------------------------------------------------------

// To uncomment a section, remove the // from all but the description line.

//alias

bind "tab" "+scoreboard"

alias +scoreboard "+showscores ; net_graph 4"

alias -scoreboard "-showscores ; net_graph 0"

// ------------

// NET SETTINGS

// ------------

// Net settings for good connections -- UNCOMMENT THIS SECTION IF YOU WANT THESE SETTINGS

cl_cmdrate 67

cl_interp 0.0152

cl_interp_ratio "1"

cl_lagcompensation "1"

cl_pred_optimize "2"

cl_smooth "0"

cl_smoothtime "0.01"

cl_updaterate 67

rate 60000

// -------

// SHADOWS

// -------

// Enable shadows -- not enabled by default

mat_shadowstate "1"

r_shadowmaxrendered "11"

r_shadowrendertotexture "1" // Set this to 1 for high definition shadows

r_shadows "1"

// ------

// SPRAYS

// ------

// Disable sprays -- DELETE THIS SECTION IF YOU WANT SPRAYS ENABLED

cl_playerspraydisable "1"

r_decals "0"

r_spray_lifetime "0"

// ---------------

// FACIAL FEATURES

// ---------------

// Enable facial features -- not enabled by default

blink_duration "0.2"

r_eyes "1"

r_flex "1"

r_teeth "1"

flex_rules "1"

flex_smooth "1"

// --------

// RAGDOLLS

// --------

// Disable ragdolls -- DELETE THIS SECTION IF YOU WANT RAGDOLLS ENABLED

cl_ragdoll_fade_time "0"

cl_ragdoll_forcefade "1"

cl_ragdoll_physics_enable "0"

g_ragdoll_fadespeed "0"

g_ragdoll_lvfadespeed "0"

ragdoll_sleepaftertime "0"

// ----

// GIBS

// ----

// Disable gibs -- DELETE THIS SECTION IF YOU WANT GIBS ENABLED

cl_phys_props_enable "0"

cl_phys_props_max "0"

props_break_max_pieces "0"

r_propsmaxdist "1"

violence_ablood "0"

violence_agibs "0"

violence_hblood "0"

violence_hgibs "0"

// ---------------------------------------------------------------------------------------------------------------------------------

// END OF CUSTOMISATION

// ---------------------------------------------------------------------------------------------------------------------------------

// Cleaning up and stopping debug flooding

adsp_debug "0"

cl_clearhinthistory "1"

cl_debugrumble "0"

cl_rumblescale "0"

mat_debugdepthval "0"

mat_debugdepthvalmax "0"

mat_debug_postprocessing_effects "0"

// Graphical

cl_blobbyshadows "0"

cl_burninggibs "0"

cl_detaildist "0"

cl_detailfade "0"

cl_drawmonitors "1"

cl_ejectbrass "0"

cl_muzzleflash_dlight_1st "0"

cl_show_splashes "1"

func_break_max_pieces "1"

glow_outline_effect_enable "0" // Cart glow effect, won't work in dx8 when set to 1, but this still gives a perf increase (good job valve)

lod_transitiondist "0"

mat_alphacoverage "0"

mat_antialias "0"

mat_autoexposure_max "0"

mat_autoexposure_min "0"

mat_bloomscale "0"

mat_bumpmap "0"

mat_colcorrection_disableentities "1"

mat_colorcorrection "0"

mat_compressedtextures "1"

mat_disable_bloom "1"

mat_disable_fancy_blending "1"

mat_disable_lightwarp "1"

mat_disable_ps_patch "1"

mat_envmapsize "8"

mat_envmaptgasize "8"

mat_excludetextures "1"

mat_fastnobump "1"

mat_fastspecular "1"

mat_filterlightmaps "1"

mat_filtertextures "1"

mat_forceaniso "4"

mat_forcemanagedtextureintohardware "1"

mat_framebuffercopyoverlaysize "128"

mat_hdr_level "0"

mat_levelflush "0"

mat_maxframelatency "0"

mat_max_worldmesh_vertices "64"

mat_mipmaptextures "1"

mat_monitorgamma "2.0"

mat_motion_blur_enabled "0"

mat_parallaxmap "0"

mat_picmip "0"

mat_postprocess_x "0"

mat_postprocess_y "0"

mat_reducefillrate "1"

mat_reduceparticles "1" // I see no difference but apparently it works for some

mat_specular "1"

mat_trilinear "1"

mat_use_compressed_hdr_textures "1"

mat_vsync "0"

mat_wateroverlaysize "16"

mp_usehwmmodels "0"

mp_usehwmvcds "0"

muzzleflash_light "0"

rope_averagelight "0"

rope_collide "0"

rope_rendersolid "1"

rope_shake "0"

rope_smooth "0"

rope_smooth_enlarge "0"

rope_smooth_maxalpha "0"

rope_smooth_maxalphawidth "0"

rope_smooth_minalpha "0"

rope_smooth_minwidth "0"

rope_solid_maxalpha "0"

rope_solid_maxwidth "0"

rope_solid_minalpha "0"

rope_solid_minwidth "0"

rope_subdiv "0"

rope_wind_dist "0"

r_3dsky "0"

r_ambientboost "0"

r_ambientfactor "0"

r_ambientmin "0"

r_avglight "0"

r_bloomtintb "0"

r_bloomtintexponent "0"

r_bloomtintg "0"

r_bloomtintr "0"

r_cheapwaterend "1"

r_cheapwaterstart "1"

r_decalstaticprops "0"

r_dopixelvisibility "0"

r_drawbatchdecals "0"

r_drawdetailprops "0"

r_drawflecks "0"

r_drawmodeldecals "0"

r_drawspecificstaticprop "0"

r_dynamic "0"

r_eyemove "0"

r_fastzreject "-1" // Some ATI cards aren't autodetected, if you know that your card supports it, try setting it to 1.

r_flashlightdepthtexture "0"

r_flashlightrendermodels "0"

r_flashlightrenderworld "0"

r_forcewaterleaf "1"

r_hunkalloclightmaps "1"

r_lightaverage "0"

r_lightcache_zbuffercache "0"

r_lod "0"

r_maxdlights "16"

r_maxmodeldecal "0"

r_maxnewsamples "0"

r_occlusion "1"

r_physpropstaticlighting "0"

r_pixelfog "0"

r_radiosity "0"

r_renderoverlayfragment "1"

r_rootlod "0"

r_ropetranslucent "0"

r_staticprop_lod "4"

r_updaterefracttexture "0"

r_visualizeproplightcaching "1"

r_waterdrawreflection "1"

r_waterdrawrefraction "1"

r_waterforceexpensive "1"

r_waterforcereflectentities "1"

r_worldlights "16"

tf_particles_disable_weather "1"

// Misc

cl_predict "1"

cl_predictweapons "1"

cl_showfps "1" // Show unsmoothed FPS meter

cl_showpluginmessages "0"

fps_max "120" // For 75hz monitors try 150, for 85 try 170. If your computer can't handle that, cap it to your refresh rate + 1

r_unloadlightmaps "0"

// Performance

cl_forcepreload "1" // Preloads maps, may cause a few seconds more loading the map at the benefit of a more consistent FPS (because the whole map is preloaded)

cl_soundemitter_flush "1"

mat_bufferprimitives "1"

mat_clipz "1" // FX owners should set this to 0

mat_disablehwmorph "1"

mat_forcehardwaresync "0"

mat_postprocessing_combine "1"

soundscape_flush "1"

// Sound

dsp_enhance_stereo "0"

dsp_slow_cpu "1"

snd_async_fullyasync "1" // Can help stop freezes and sound looping

snd_pitchquality "0"

snd_spatialize_roundrobin "1"

// Threading

cl_threaded_bone_setup "0"

cl_threaded_client_leaf_system "0"

mat_queue_mode "-1"

r_queued_post_processing "1"

r_threaded_client_shadow_manager "1"

r_threaded_particles "1"

r_threaded_renderables "1"

r_queued_decals "0"

r_queued_post_processing "0"

r_queued_ropes "0"

sv_cheats "0"

exec ding.cfg

play qbeep.wav

// Console printout

clear

echo "-------------------------------------------------------"

echo " Chris' moreframes config loaded. "

echo "-------------------------------------------------------"

echo "Please direct all comments/queries/whatnot to"

echo "#christf2 on QuakeNet."

echo " "

echo "-------------------------------------------------------"

echo " Memory stats "

echo "-------------------------------------------------------"

memory

echo " "

echo "-------------------------------------------------------"

echo " Code support "

echo "-------------------------------------------------------"

r_3dnow

r_sse2

echo "-------------------------------------------------------"

Edited by uN-Natural.
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