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Eksploītu izmantošana ( vēl neizlabota baga ) vēl neesmu redzējis, ka tiktu banota. Atcerēsimies miljons sentriju bagu? Stikijus caur sienām? Dispenseru hīli cauri sienām? Ar ko gan šis atšķiras no pārējiem? Pabaidīt un pakikot eksploītu izmantotājus būtu pilnīgi pietiekošs sods brīdinājumam. Tālāk var domāt par reālu sodīšanu, ja bags tiek izmantots arī pēc brīdinājuma un kika.

Mani 10 centi.

Edited by DominiX
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Mani 10 centi.

nu ja būtu tāds exploits kas raunda sākumā ļauj tev ar spiegu visus pretinieku bāzē nogriezt ar nazi 2 sekunžu laikā, tad tu droši vien dziedātu citu dziesmu. Katrs admins rīkojas pēc saviem ieskatiem, man teiksim miljons sentriju bags šķiet krietni vien nekaitīgāks nekā šis, tāpēc par to es diez vai kādu banotu.

unt - tavs kārtējais dirsiens arī šoreiz nebija nepieciešams.

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Es par sho bagu esmu likusi banus un nejuutos vainiiga. Ja persona redz, ka vinjam ir taads bags, tad nevajag paarlaimiigi skriet, shaudoties uz visaam puseem, bet gan mekleet risinaajumu kaa no baga tikt valjaa vai speeleet ar citu klasi. Easy like that.

:sparta:

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Team Fortress 2

Added the "Team Spirit" paint can.

Added Telltale Games items:

Dangeresque, Too?: Strong Bad's styling glasses (equipped by the Demoman)

License to Maim: Max's Badge (equipped by all classes)

The Iron Curtain: The Heavy's first love (equipped by the Heavy, obviously)

The Enthusiast's Timepiece: Tycho's favorite timepiece (equipped by the Spy)

Updated some item capabilities:

Employees badges can now have custom names.

The Stickybomb Jumper can now be gift wrapped.

The Spine-Chilling Skull and Voodoo Juju hats are now paintable.

Improved the Spine-Chilling Skull and Voodoo Juju hat positions on the Sniper.

Added the original Ubersaw taunt to the Vita-Saw.

Fixed an issue that prevented the game from running on Fat32 systems.

Fixed a problem with the Sackston Hale achievement sometimes not being awarded correctly.

Fixed the holiday gamestartup sound files being included in the random startup selection after the holiday is over.

Fixed numerous WebAPI issues.

Fixed a Heavy exploit that let him run at full speed while shooting.

Fixed a Frontier Justice exploit that let Engineers have infinite crits for their current life/round.

Fixed the shotgun reload animations for the Soldier/Pyro/Heavy looping endlessly.

Fixed the Medigun charge percent for other players being steppy.

Fixed not being able to light arrows after the first arrow is fired unless they're drawn back.

Updated the localization files

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