sucker.oo.lv Posted February 23, 2008 Report Share Posted February 23, 2008 Man ie loti liela problema Piemeram War3ft undedam ir ta ka vins pec nomirsanas medz atdzimt un tur sakas problema pec adzimsasnas cilveks praktiski vienmer iespruts mape KADEL ko man darit ludzu palidzat tas pats man ir ari ar CsDm serveri spawn vietas itka visas pareizas dazas pat pats uztaisju lai parbauditu meiginaju ari ar originalajam un 99 procenta ka pec atdzimsasnas speletajs iesprust mape un nevar tikt ara ludzu paldizat Link to comment Share on other sites More sharing options...
shine Posted February 23, 2008 Report Share Posted February 23, 2008 kaada mape? Link to comment Share on other sites More sharing options...
sucker.oo.lv Posted February 23, 2008 Author Report Share Posted February 23, 2008 Visas maes tam nav liela nozime Link to comment Share on other sites More sharing options...
shine Posted February 23, 2008 Report Share Posted February 23, 2008 tad mo6 nonjem CSDM spawn? Tu doma vinsh iespruust siena? zeme? Vai vnk nevar pakusteeties? Link to comment Share on other sites More sharing options...
sucker.oo.lv Posted February 23, 2008 Author Report Share Posted February 23, 2008 iespruts zeme nu labi kas tas pa csdm bez spawn ko ko tada gadijuma ar WAr3ft darit tur jau tad janem pats mods nost bet tad jau tas skaitisies PUB bet man patik csdm ko man darit plz halp mozka kaut kads plugins kas nelau iesprut zeme nu blin plz help Link to comment Share on other sites More sharing options...
shine Posted February 23, 2008 Report Share Posted February 23, 2008 atsuuti skriinu no saaniem... es uztaisishu pluginu kas uzmetis kaadus 30cm uz aughsu.. vnk ieliec kaadus 2-3 skriinus no saanim kaa izskatas - cik dzilji e.c Link to comment Share on other sites More sharing options...
sucker.oo.lv Posted February 24, 2008 Author Report Share Posted February 24, 2008 Ir ti dzili ka uz mapi jaskatas uz auksu man nav skren skreen recorder Link to comment Share on other sites More sharing options...
shine Posted February 24, 2008 Report Share Posted February 24, 2008 Vnk spied PRINT SCREEN - caur paint paste un saglabaa, vai konsole raksti snapshot(vai screenshot - esmu vnk aizmrisis) un tev tas skriins bus cstrike mape. Link to comment Share on other sites More sharing options...
sucker.oo.lv Posted February 24, 2008 Author Report Share Posted February 24, 2008 nu ja vari plz uztaisi to pluginu un pradi kura vieta mainit ausktumu ja man vaidzes es pielabosu ok tas ir diezgan aukstu Link to comment Share on other sites More sharing options...
shine Posted February 24, 2008 Report Share Posted February 24, 2008 #include <amxmodx> #include <fun> #define PLUGIN "Augstums" #define VERSION "1.0" #define AUTHOR "Sh!nE*" new bool:g_restart_attempt[33] new aug public plugin_init() { register_plugin(PLUGIN, VERSION, AUTHOR) aug = register_cvar("amx_augstums","25") register_event("ResetHUD","hud_reset", "be") register_event("TextMsg","restart_attempt", "a", "2=#Game_will_restart_in") } public restart_attempt() { new players[32], num get_players(players, num, "a") for (new i; i < num; i++) g_restart_attempt[players] = true return PLUGIN_CONTINUE } public hud_reset(id) { if (g_restart_attempt[id]) g_restart_attempt[id] = false set_task(0.2,"player_spawn",id) return PLUGIN_CONTINUE } public player_spawn(id) { if(!is_user_alive(id)) return PLUGIN_HANDLED new origin[3] get_user_origin(id,origin) origin[2] = origin[2] + get_pcvar_num(aug) set_user_origin(id,origin) return PLUGIN_CONTINUE } Mainit var ar amx_augstums AUGSTUMS Link to comment Share on other sites More sharing options...
ImMortl Posted February 24, 2008 Report Share Posted February 24, 2008 nu negribu piekasiities, bet man liekas, ka undead pats no sevis neatdzimst, bet vnk uzspraagst peec naaves. P.S. sorry for offtopic. Link to comment Share on other sites More sharing options...
sucker.oo.lv Posted February 24, 2008 Author Report Share Posted February 24, 2008 Paldies ceru ka lidzes Link to comment Share on other sites More sharing options...
sucker.oo.lv Posted February 24, 2008 Author Report Share Posted February 24, 2008 Ne nepalidzeja problema ir citur cilveks taka pec spwn var pajiet 3 solus un bams taka iekeras pasktas uz auksu un tur itka mapi var redzet man liekas ka vaina ir kaut kur citur Link to comment Share on other sites More sharing options...
shine Posted February 24, 2008 Report Share Posted February 24, 2008 kaadi plugini tev uzbaazti? Link to comment Share on other sites More sharing options...
sucker.oo.lv Posted February 24, 2008 Author Report Share Posted February 24, 2008 ; AMX Mod X plugins ; Admin Base - Always one has to be activated ;admin.amxx ; admin base (required for any admin-related) ;admin_sql.amxx ; admin base - SQL version (comment admin.amxx) admin_amxbans.amxx ;Prieks amxbans amxbans.amxx dabug ;Prieks amxbans ; Basic admincmd.amxx ; basic admin console commands adminhelp.amxx ; help command for admin console commands adminslots.amxx ; slot reservation multilingual.amxx ; Multi-Lingual management ; Menus menufront.amxx ; front-end for admin menus cmdmenu.amxx ; command menu (speech, settings) plmenu.amxx ; players menu (kick, ban, client cmds.) telemenu.amxx ; teleport menu (Fun Module required!) mapsmenu.amxx ; maps menu (vote, changelevel) ; Chat / Messages adminchat.amxx ; console chat commands antiflood.amxx ; prevent clients from chat-flooding the server scrollmsg.amxx ; displays a scrolling message imessage.amxx ; displays information messages adminvote.amxx ; vote commands ; Map related nextmap.amxx ; displays next map in mapcycle mapchooser.amxx ; allows to vote for next map timeleft.amxx ; displays time left on map ; Configuration pausecfg.amxx ; allows to pause and unpause some plugins statscfg.amxx ; allows to manage stats plugins via menu and commands ; Counter-Strike restmenu.amxx ; restrict weapons menu statsx.amxx ; stats on death or round end (CSX Module required!) miscstats.amxx ; bunch of events announcement for Counter-Strike stats_logging.amxx weapons stats logging (CSX Module required!) ; Custom - Add 3rd party plugins here warcraft3FT.amxx debug admin_check.amxx join_leave.amxx gore.amx debug ultimate_sounds.amxx hitplace_details.amxx deathbones.amxx dabug csnadedrops.amxx public_rules.amxx wartracers.amxx dabug automatic_knife_duel.amxx ;Neaktivizeti ----------------------------------Neaktivizeti! ;advanced_slowmo.amxx ;swear_replacement.amxx ;afkbomb.amxx ;afkkicker.amxx ;join_ip.amxx ;weapon_icon.amxx ;teamalert.amxx ;admin_chat_colors.amxx ;Restarts.amxx ;weaponstorage.amxx ;amx_adminmodel.amxx ;serverredirect.amxx ;xredirect.amxx ;admin_gag.amxx ;loadingsong.amxx ;endban.amxx Link to comment Share on other sites More sharing options...
shine Posted February 24, 2008 Report Share Posted February 24, 2008 (edited) nu nez... mo6 ieteiktu uzinstallet jaunaako AMXX un noka4aat jaunaakas versijas abiem pluginiem(war3,csdm) Edited February 24, 2008 by shine Link to comment Share on other sites More sharing options...
ImMortl Posted February 24, 2008 Report Share Posted February 24, 2008 deathbones.amxx dabug wartracers.amxx dabug shis vareetu buut pie vainas, jaaraksta debug Link to comment Share on other sites More sharing options...
sucker.oo.lv Posted February 25, 2008 Author Report Share Posted February 25, 2008 Es izdomaju moska tu varetu parveidot manu war3 pluginu lai vins neatdzimtu zemak noka4a loti ludzu Link to comment Share on other sites More sharing options...
sucker.oo.lv Posted February 25, 2008 Author Report Share Posted February 25, 2008 blin es esmu cirvis laikam nepielikas /* AMXMOD X script. * * Warcraft 3: Frozen Throne * by Geesu==Pimp Daddy==OoTOAoO= * http://www.war3ft.com * * Credits to: * Spacedude (for War3 MOD) * Ludwig Van (for flamethrower) * OLO (for spectating rank info) * JGHG for the mole code * [AOL]Demandred, [AOL]LuckyJ for help coding it for steam * [AOL]Demandred for freezetime exploit fix * Everyone at amxmod.net/amxmodx.org for help * joecool12321 for various health related fixes * Tri Moon for various improvements (No Race, war3menu, etc...) * xeroblood for spotting some bugs for me * bad-at-this for contributing the status bar code used for godmode (big bad voodoo) * bad-at-this for creating race 9 * kamikaze for... help w/testing version before release always helping people out on the forums contributing code for the anti-skywalking * ryannotfound (wc3mods.net/war3x) for some of the naming conventions used (function names, constants, etc...) and functions * Lazarus Long for adding ALL of the sql-lite code and fine-tuning the existing MySQL code... It's so much pertier */ // Sick of gay tab errors, DAMN YOU EDITPLUS!!!! #pragma tabsize 0 new const WC3NAME[] = "Warcraft 3 Frozen Throne" new const WC3AUTHOR[] = "Geesu==(Pimp Daddy==OoTOAoO)" new const WC3VERSION[] = "2.3.2" new const WC3DATE[] = __DATE__ #include <amxmodx> #include <amxmisc> #include <engine> #include <fun> #include <fakemeta> #include <dbi> // Compiling Options #define MOD 0 // 0 = cstrike or czero, 1 = dod #define ADVANCED_STATS 1 // Setting this to 1 will give detailed information with psychostats (hits, damage, hitplace, etc..) for war3 abilities #define PRECACHE_WAR3FTSOUNDS 1 // Debugging Options #define DEBUG 0 // Only use this when coding.. you normally don't want it #define ADVANCED_DEBUG 0 // Prints debug information to a log file when every function is called, VERY LAGGY #define ADVANCED_DEBUG_BOTS 1 // Print info for bots too? #if MOD == 0 #include <cstrike> #endif #if MOD == 1 #include <dodfun> #include <dodx> #endif #include "war3ft/constants.inl" #include "war3ft/effects.inl" #include "war3ft/XP.inl" #include "war3ft/war3ft.inl" #include "war3ft/events.inl" #include "war3ft/clientCommands.inl" #include "war3ft/items.inl" #include "war3ft/stocks.inl" #include "war3ft/ultimates.inl" #include "war3ft/skills.inl" #include "war3ft/menus.inl" #include "war3ft/motd.inl" #include "war3ft/language.inl" #include "war3ft/other.inl" #include "war3ft/admin.inl" #if MOD == 0 #include "war3ft/cstrike.inl" #endif #if MOD == 1 #include "war3ft/dod.inl" #endif #if DEBUG || ADVANCED_DEBUG #include "war3ft/debug.inl" #endif public plugin_init() { #if ADVANCED_DEBUG writeDebugInfo("plugin_init",0) #endif if ( is_running("cstrike") ) { g_MOD = GAME_CSTRIKE; } else if ( is_running("czero") ) { g_MOD = GAME_CZERO; } else if ( is_running("dod") ) { g_MOD = GAME_DOD; } gmsgDeathMsg = get_user_msgid("DeathMsg") gmsgScreenFade = get_user_msgid("ScreenFade") gmsgScreenShake = get_user_msgid("ScreenShake") gmsgScoreInfo = get_user_msgid("ScoreInfo") #if MOD == 0 gmsgBarTime = get_user_msgid("BarTime") gmsgStatusText = get_user_msgid("StatusText") gmsgStatusIcon = get_user_msgid("StatusIcon") #endif #if MOD == 1 gmsgHudText = get_user_msgid("HudText") #endif register_plugin(WC3NAME,WC3VERSION,WC3AUTHOR) register_cvar("War3: Frozen Throne", WC3VERSION,FCVAR_SERVER) new WC3AMXCVAR[32] format(WC3AMXCVAR,31,"%s %s", WC3NAME,WC3VERSION) register_cvar("amx_war3_version", WC3AMXCVAR,FCVAR_SERVER) register_cvar("amx_war3_date", WC3DATE, FCVAR_SERVER); register_clcmd("war3menu","menu_War3menu",-1,"- Show Warcraft 3 Frozen Throne Player menu") register_clcmd("changerace","change_race",-1,"changerace") register_clcmd("selectskill","menu_Select_Skill",-1,"selectskill") register_clcmd("skillsinfo","MOTD_Skillsinfo",-1,"skillsinfo") register_clcmd("resetskills","cmd_ResetSkill",-1,"resetskills") register_clcmd("resetxp","XP_Reset",-1,"resetxp") register_clcmd("itemsinfo","MOTD_Itemsinfo",-1,"itemsinfo") register_clcmd("itemsinfo2","MOTD_Itemsinfo2",-1,"itemsinfo2") register_clcmd("war3help","MOTD_War3help",-1,"war3help") register_clcmd("ultimate","cmd_Ultimate",-1,"ultimate") register_clcmd("shopmenu","menu_Shopmenu_One",-1,"shopmenu") register_clcmd("shopmenu2","menu_Shopmenu_Two",-1,"shopmenu2") register_clcmd("ability","cmd_ability",-1,"ability") register_clcmd("rings","cmd_Rings",-1,"rings") register_clcmd("fullupdate", "cmd_fullupdate") register_clcmd("say","cmd_Say") register_clcmd("say_team","cmd_Say") register_clcmd("jointeam","cmd_Jointeam") register_clcmd("level","cmd_Level") register_concmd("playerskills","MOTD_Playerskills",-1,"playerskills") // Admin Commands register_concmd("amx_givexp","Admin_GiveXP",-1,"amx_givexp") register_concmd("amx_savexp","Admin_SaveXP",-1,"amx_savexp") register_concmd("amx_givemole","Admin_GiveMole",-1,"amx_givemole") // Server Admin Commands (used by external plugins) register_srvcmd("amx_takexp","Admin_TakeXP") register_srvcmd("changexp","changeXP") // Register forwards (from fakemeta) register_forward(FM_TraceLine, "traceline"); #if MOD == 1 register_statsfwd(XMF_SCORE); register_statsfwd(XMF_DAMAGE); register_event("RoundState","on_EndRound","a","1=3","1=4"); register_event("StatusValue","on_StatusValue","b"); #endif #if MOD == 0 register_logevent("on_PlayerAction",3,"1=triggered") register_logevent("on_FreezeTimeComplete",2,"0=World triggered","1=Round_Start") register_logevent("on_EndRound",2,"0=World triggered","1=Round_End") register_event("SendAudio", "on_TerroristWin", "a", "2=%!MRAD_terwin") register_event("SendAudio", "on_CTWin", "a", "2=%!MRAD_ctwin") register_event("23", "on_TargetBombed", "a", "1=17", "6=-105", "7=17") register_event("ArmorType", "on_ArmorType", "be") register_event("WeapPickup","on_WeapPickup","b") register_event("StatusValue","on_ShowStatus","be","1=2","2!0") register_event("StatusValue","on_HideStatus","be","1=1","2=0") register_event("TextMsg","on_SetSpecMode","bd","2&ec_Mod") register_event("Damage", "on_Damage", "b", "2!0") register_event("StatusValue","on_Spectate","bd","1=2") // Old Style register_menucmd(register_menuid("BuyItem"),(1<<2),"cmd_flash") register_menucmd(register_menuid("BuyItem"),(1<<3),"cmd_hegren") // VGUI register_menucmd(-34,(1<<2),"cmd_flash") register_menucmd(-34,(1<<3),"cmd_hegren") // Steam register_clcmd("flash", "cmd_flash") register_clcmd("hegren", "cmd_hegren") register_menucmd(register_menuid("Team_Select",1),(1<<0)|(1<<1)|(1<<4),"cmd_Teamselect") set_task(1.0, "WAR3_Mole_Fix", TASK_MOLEFIX) #endif register_event("DeathMsg","on_DeathMsg","a") register_event("CurWeapon","on_CurWeapon","be","1=1") register_event("HideWeapon", "on_CurWeapon", "b") register_event("ResetHUD", "on_ResetHud", "b") register_event("TextMsg","on_GameRestart","a","2Game_will_restart_in") if(is_running("czero")) { register_event("TextMsg", "on_GameRestart", "a", "2Game_Commencing") } else { register_event("TextMsg", "on_GameRestart", "a", "2Game_C") } // For an explanation of these variables, please see war3ft.cfg register_cvar("FT_admin_flag", "m") register_cvar("FT_query_client", "1") register_cvar("FT_impale_intensity", "10") register_cvar("FT_autoxp", "0") register_cvar("FT_show_player", "1") register_cvar("FT_Race9_Random", "1") register_cvar("FT_Race9_Skill1", "1") register_cvar("FT_Race9_Skill2", "1") register_cvar("FT_Race9_Skill3", "1") register_cvar("FT_Race9_Ultimate", "1") register_cvar("FT_entangle_drop", "0") register_cvar("FT_sock", "0.5") register_cvar("FT_buydead", "1") register_cvar("FT_buytime", "0") register_cvar("FT_buyzone", "0") register_cvar("FT_races", "8") register_cvar("FT_bot_buy_item", "0.33") register_cvar("FT_race_icons", "1") register_cvar("FT_level_icons", "1") register_cvar("FT_claw", "6") #if MOD == 0 register_cvar("FT_items_in_hud", "0") register_cvar("FT_bootspeed", "275") #endif #if MOD == 1 register_cvar("DOD_bootspeed", "45.0") register_cvar("DOD_startmoney", "800") #endif register_cvar("FT_health_bonus", "15") register_cvar("FT_frost_speed", "125") register_cvar("FT_mask_of_death", "0.3") register_cvar("FT_cloak", "150") register_cvar("FT_CD", "0") register_cvar("FT_ultimatedelay", "15.0") register_cvar("FT_min_b4_XP", "2") register_cvar("FT_no_orcnades", "0") register_cvar("FT_centerhud", "1") register_cvar("FT_saveby", "0") register_cvar("FT_position", "0") register_cvar("FT_glove_timer", "10") register_cvar("FT_glove_orc_damage", "0") register_cvar("FT_round_win_XP", "35") register_cvar("FT_healing_range", "750") register_cvar("FT_xp_radius", "750") register_cvar("FT_ultimate_cooldown", "35.0") register_cvar("FT_kill_objectives", "0") register_cvar("FT_show_icons", "1") register_cvar("FT_headshot_bonus", "9") register_cvar("FT_defuser_kill_bonus", "25") register_cvar("FT_VIP_escape_bonus", "30") register_cvar("FT_kill_bomb_carrier_bonus", "25") register_cvar("FT_bombplanterxp", "15") register_cvar("FT_defusexp", "30") register_cvar("FT_hostagexp", "25") register_cvar("FT_killrescuemanxp", "25") register_cvar("FT_xpbonus", "50") register_cvar("FT_VIP_kill_bonus", "25") register_cvar("FT_warn_suicide", "1") register_cvar("FT_no_gloves_on_ka", "1") register_cvar("FT_blink_radius", "500") register_cvar("FT_blink_protection", "1") register_cvar("FT_blink_dizziness", "1") register_cvar("FT_blinkenabled", "1") register_cvar("FT_spec_info", "1") register_cvar("FT_objectives", "1") register_cvar("FT_auto_pruning", "0", FCVAR_SERVER) register_cvar("mp_savexp", "0", FCVAR_SERVER) register_cvar("mp_xpmultiplier", "1.0") register_cvar("mp_weaponxpmodifier", "1") register_cvar("sv_warcraft3", "1") register_cvar("mp_grenadeprotection", "0") register_cvar("sv_save_end_round", "1") register_cvar("sv_daysbeforedelete", "31") register_cvar("sv_sql", "0") register_cvar("sv_sqltablename", "war3users") register_cvar("FT_sql_host", "127.0.0.1") register_cvar("FT_sql_user", "root") register_cvar("FT_sql_pass", "") register_cvar("FT_sql_db", "amx") WAR3_exec_config() set_task(2.0, "WAR3_Set_Variables", TASK_SETVARIABLES) set_task(7.5, "WAR3_Check",TASK_WAR3CHECK,"",0,"b") register_dictionary("war3FT.txt") #if DEBUG register_concmd("test","test") register_concmd("test2","test2") register_concmd("test3","test3") register_concmd("check_evasion", "Skill_Evasion_Check_C"); register_concmd("evasion", "Skill_Evasion_Set"); register_concmd("prune", "XP_Prune"); register_concmd("died", "died"); #endif } public plugin_end() { #if ADVANCED_DEBUG writeDebugInfo("plugin_end",0) #endif if (!warcraft3 || !iCvar[MP_SAVEXP]) return PLUGIN_CONTINUE XP_Save_All(); XP_Prune(); XP_CloseDB(); return PLUGIN_CONTINUE } public plugin_precache() { #if ADVANCED_DEBUG writeDebugInfo("plugin_precache",0) #endif WAR3_precache() return PLUGIN_CONTINUE } public client_putinserver(id){ #if ADVANCED_DEBUG writeDebugInfo("client_putinserver",id) #endif // Check for steam ID pending new szPlayerID[32]; get_user_authid( id, szPlayerID, 31 ); // Then the player doesn't have a steam id, lets make them reconnect if ( equal(szPlayerID, "STEAM_ID_PENDING") ) { client_cmd(id, "reconnect"); } // Update all XP records to the current timestamp else { XP_Prune_Player(id); } p_data_b[id][PB_ISCONNECTED] = true #if MOD == 1 p_data[id][P_MONEY] = iCvar[DOD_STARTMONEY] new parm[3] parm[0] = id parm[1] = 0 _DOD_showMoney(parm) #endif #if MOD == 0 if ( !is_user_bot(id) ) { query_client_cvar(id, "cl_minmodels", "check_cvars"); } #endif } public client_connect(id){ #if ADVANCED_DEBUG writeDebugInfo("client_connect",id) #endif client_cmd(id, "hud_centerid 0") p_data[id][P_RACE] = 0 p_data[id][P_SKILL1] = 0 p_data[id][P_SKILL2] = 0 p_data[id][P_SKILL3] = 0 p_data[id][P_ULTIMATE] = 0 p_data[id][P_LEVEL] = 0 p_data[id][P_XP] = 0 p_data[id][P_ITEM] = 0 p_data[id][P_ITEM2] = 0 p_data_b[id][PB_ISBURNING] = false p_data[id][P_SPECMODE] = 0 p_data_b[id][PB_JUSTJOINED] = true p_data_b[id][PB_RENDER] = true if ( iCvar[FT_AUTOXP] && !iCvar[MP_SAVEXP] ){ new iTotalXP new iNum for(new i = 1; i <= MAXPLAYERS; i++){ if ( p_data[P_XP] > 0 ){ iNum++ iTotalXP += p_data[P_XP] } } if ( iNum > 0 && iTotalXP > 0 ){ p_data[id][P_XP] = iTotalXP/iNum } } #if MOD == 1 // Skip Reincarnation since the user just joined p_data_b[id][PB_REINCARNATION_SKIP] = true; #endif #if MOD == 0 p_data[id][P_HECOUNT] = 0 p_data[id][P_FLASHCOUNT]=0 #endif // Give the bot a random amount of XP if ( is_user_bot(id) && iCvar[MP_SAVEXP] ) { p_data[id][P_XP] = xplevel[floatround(random_float(0.0,3.16)*random_float(0.0,3.16))]; p_data[id][P_RACE] = random_num(1, iCvar[FT_RACES]); } return PLUGIN_CONTINUE; } public client_disconnect(id){ #if ADVANCED_DEBUG writeDebugInfo("client_disconnect",id) #endif #if MOD == 0 p_data[id][P_HECOUNT]=0 p_data[id][P_FLASHCOUNT]=0 #endif #if MOD == 1 if(task_exists(TASK_MONEYLOOP+id)) // Remove the money task when a user disconnects remove_task(TASK_MONEYLOOP+id) p_data[id][P_MONEY] = 0 #endif p_data[id][P_SPECMODE] = 0 p_data_b[id][PB_ISBURNING] = false p_data_b[id][PB_DIEDLASTROUND]=false p_data_b[id][PB_JUSTJOINED] = false p_data_b[id][PB_ISCONNECTED] = false new i=0 for (i=0; i<32; ++i){ // Equipment Reincarnation savedweapons[id]=0 } if (iCvar[MP_SAVEXP] && !is_user_bot(id) && p_data[id][P_RACE] && p_data[id][P_XP]) XP_Save(id) #if ADVANCED_STATS new szWeapon[64] new szTeam[16], szName[32], szAuthid[32] new iUserid = get_user_userid( id ) if ( is_user_connected(id) ) { get_user_team(id, szTeam, 15 ) } get_user_name(id, szName ,31 ) get_user_authid(id, szAuthid , 31 ) for(new weap = CSW_WAR3_MIN; weap <=CSW_WAR3_MAX; weap++){ format(szWeapon, 63, "") switch( weap ){ case CSW_LIGHTNING: lang_GetSkillName(3,4,LANG_SERVER,szWeapon,63) case CSW_SUICIDE: lang_GetSkillName(1,4,LANG_SERVER,szWeapon,63) case CSW_FLAME: lang_GetSkillName(5,4,LANG_SERVER,szWeapon,63) case CSW_LOCUSTS: lang_GetSkillName(8,4,LANG_SERVER,szWeapon,63) case CSW_SERPENTWARD: lang_GetSkillName(6,3,LANG_SERVER,szWeapon,63) case CSW_SHADOW: lang_GetSkillName(7,3,LANG_SERVER,szWeapon,63) case CSW_THORNS: lang_GetSkillName(4,2,LANG_SERVER,szWeapon,63) case CSW_CARAPACE: lang_GetSkillName(8,2,LANG_SERVER,szWeapon,63) case CSW_CARRION: lang_GetSkillName(8,3,LANG_SERVER,szWeapon,63) case CSW_ORB: lang_GetSkillName(RACE_CRYPT, SKILL_HERO, LANG_SERVER, szWeapon,63) case CSW_CONCOCTION: lang_GetSkillName(RACE_SHADOW, SKILL_HERO, LANG_SERVER, szWeapon,63) } replace(szWeapon, 63, " ", "_") new WEAPON = weap - CSW_WAR3_MIN if ( iStatsShots[id][WEAPON] || iStatsHits[id][WEAPON] || iStatsKills[id][WEAPON] || iStatsHS[id][WEAPON] || iStatsTKS[id][WEAPON] || iStatsDamage[id][WEAPON] || iStatsDeaths[id][WEAPON] || iStatsHead[id][WEAPON] || iStatsChest[id][WEAPON] || iStatsStomach[id][WEAPON] || iStatsLeftArm[id][WEAPON] || iStatsRightArm[id][WEAPON] || iStatsLeftLeg[id][WEAPON] || iStatsRightLeg[id][WEAPON] ){ // Save Statistics For War3 Abilities (allows for detailed reports with psychostats) #if MOD == 0 log_message("^"%s<%d><%s><%s>^" triggered ^"weaponstats^" (weapon ^"%s^") (shots ^"%d^") (hits ^"%d^") (kills ^"%d^") (headshots ^"%d^") (tks ^"%d^") (damage ^"%d^") (deaths ^"%d^")", szName,iUserid,szAuthid,szTeam,szWeapon,iStatsShots[id][WEAPON],iStatsHits[id][WEAPON],iStatsKills[id][WEAPON], iStatsHS[id][WEAPON],iStatsTKS[id][WEAPON],iStatsDamage[id][WEAPON],iStatsDeaths[id][WEAPON]) #endif #if MOD == 1 log_message("^"%s<%d><%s><%s>^" triggered ^"weaponstats^" (weapon ^"%s^") (shots ^"%d^") (hits ^"%d^") (kills ^"%d^") (headshots ^"%d^") (tks ^"%d^") (damage ^"%d^") (deaths ^"%d^") (score ^"%d^")", szName,iUserid,szAuthid,szTeam,szWeapon,iStatsShots[id][WEAPON],iStatsHits[id][WEAPON],iStatsKills[id][WEAPON], iStatsHS[id][WEAPON],iStatsTKS[id][WEAPON],iStatsDamage[id][WEAPON],iStatsDeaths[id][WEAPON],0) #endif log_message("^"%s<%d><%s><%s>^" triggered ^"weaponstats2^" (weapon ^"%s^") (head ^"%d^") (chest ^"%d^") (stomach ^"%d^") (leftarm ^"%d^") (rightarm ^"%d^") (leftleg ^"%d^") (rightleg ^"%d^")", szName,iUserid,szAuthid,szTeam,szWeapon,iStatsHead[id][WEAPON],iStatsChest[id][WEAPON],iStatsStomach[id][WEAPON], iStatsLeftArm[id][WEAPON],iStatsRightArm[id][WEAPON],iStatsLeftLeg[id][WEAPON],iStatsRightLeg[id][WEAPON]) iStatsShots[id][WEAPON] = 0 iStatsHits[id][WEAPON] = 0 iStatsKills[id][WEAPON] = 0 iStatsHS[id][WEAPON] = 0 iStatsTKS[id][WEAPON] = 0 iStatsDamage[id][WEAPON] = 0 iStatsDeaths[id][WEAPON] = 0 iStatsHead[id][WEAPON] = 0 iStatsChest[id][WEAPON] = 0 iStatsStomach[id][WEAPON] = 0 iStatsLeftArm[id][WEAPON] = 0 iStatsRightArm[id][WEAPON] = 0 iStatsLeftLeg[id][WEAPON] = 0 iStatsRightLeg[id][WEAPON] = 0 } } #endif return PLUGIN_CONTINUE } public client_PreThink(id){ if( p_data_b[id][PB_ISCONNECTED] ) { if(is_user_alive(id)){ #if MOD == 0 if ( Verify_Skill(id, RACE_UNDEAD, SKILL3) && !p_data_b[id][PB_STUNNED] && !p_data_b[id][PB_SLOWED]){ new Float:vel[3] entity_get_vector(id, EV_VEC_velocity, vel) new Float:length = vector_length(vel) if (length < 180.0){ entity_set_int(id, EV_INT_flTimeStepSound, 999) } else if (entity_get_int(id, EV_INT_flTimeStepSound) > 500){ entity_set_int(id, EV_INT_flTimeStepSound, 200) } } #endif if(p_data_b[id][PB_SILENT]){ entity_set_int(id, EV_INT_flTimeStepSound, 999) } } #if MOD == 1 if( Verify_Skill(id, RACE_UNDEAD, SKILL2) || p_data[id][P_ITEM] == ITEM_BOOTS){ // They have a rocket launcher "deployed" or are using their stamina new prone = entity_get_int(id,EV_INT_iuser3) new Float:maxspeed = entity_get_float(id,EV_FL_maxspeed) if((maxspeed==50.0 && !prone) || entity_get_float(id,EV_FL_fuser4)<100.0 || (maxspeed>500.0 && prone)){ new parm[1] parm[0] = id unholyspeed(parm) } if ( Verify_Skill(id, RACE_UNDEAD, SKILL2) ){ if(entity_get_float(id,EV_FL_fuser4) < p_unholy[p_data[id][P_SKILL2]-1]){ entity_set_float(id,EV_FL_fuser4, p_unholy[p_data[id][P_SKILL2]-1]) } } } if(p_data[id][P_ITEM] == ITEM_BOOTS && entity_get_float(id,EV_FL_fuser4) < fCvar[DOD_BOOTSPEED]){ entity_set_float(id,EV_FL_fuser4, fCvar[DOD_BOOTSPEED]) } #endif } } // This functionality allows us to no longer requires a DBI module to be loaded public plugin_natives() { #if ADVANCED_DEBUG writeDebugInfo("plugin_natives",0) #endif set_module_filter("module_filter"); set_native_filter("native_filter"); } public module_filter(const module[]) { #if ADVANCED_DEBUG writeDebugInfo("module_filter", 0) #endif // Then we obviously don't want to save XP via mysql or SQLite now do we? Lets default to vault and print an error message if ( equali( module, "dbi" ) ) { g_DBILoaded = false; log_amx("[ERROR] No DBI module found, defaulting to vault"); return PLUGIN_HANDLED; } return PLUGIN_CONTINUE; } public native_filter(const name[], index, trap) { if (!trap) return PLUGIN_HANDLED; return PLUGIN_CONTINUE; } Link to comment Share on other sites More sharing options...
shine Posted February 25, 2008 Report Share Posted February 25, 2008 vsp tu ieliki wa3 main.. ieliec tieshi failu kur runa iet par to undead... Link to comment Share on other sites More sharing options...
sucker.oo.lv Posted February 25, 2008 Author Report Share Posted February 25, 2008 Tas ir vienigias plugins varbut tas ir pie sprites/war3 ??? Link to comment Share on other sites More sharing options...
ImMortl Posted February 25, 2008 Report Share Posted February 25, 2008 tev tas notiek tikai ar Undead? ja jā, tad 100% vnk uzliec jaunāku/vecāku wc3 versiju Link to comment Share on other sites More sharing options...
sucker.oo.lv Posted February 25, 2008 Author Report Share Posted February 25, 2008 tas ari neko nelidzeja Link to comment Share on other sites More sharing options...
shine Posted February 25, 2008 Report Share Posted February 25, 2008 scripting mape jabut veel mapei war3 Link to comment Share on other sites More sharing options...
sucker.oo.lv Posted February 27, 2008 Author Report Share Posted February 27, 2008 blin man nav ryr tada es laikam neieliku ludzu noka4a 2.3.2 verisju un paldizi loti ludzu Link to comment Share on other sites More sharing options...
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