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sucker.oo.lv

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Nīkulis ar potenciālu

Nīkulis ar potenciālu (3/23)

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  1. Labi es biju vainigs ka uztaisju dupultus postus bet es atvainojos par tu uzreiz un man uz divam nedelam bans abidna un njemot vera ka es foruma reti prasu palidzibu un censos palidzet citiem un par to sanjemu banu p.s. adminiem moderiem laikam labak zinat ;( ...
  2. LIELS PALDIES PAR MANA ACCOUNTA BLOKESANU PAR VIENU JAUTAJUMU
  3. Ew ludzu kads varetu paskaidrot kas tiesi jalabo taja sql.txt ?
  4. es zinu labu veidu cstrike mapi parsauc ka tu grubu talak ie shorakta rakti game un tas nosaukums
  5. blin man nav ryr tada es laikam neieliku ludzu noka4a 2.3.2 verisju un paldizi loti ludzu
  6. Tas ir vienigias plugins varbut tas ir pie sprites/war3 ???
  7. blin es esmu cirvis laikam nepielikas /* AMXMOD X script. * * Warcraft 3: Frozen Throne * by Geesu==Pimp Daddy==OoTOAoO= * http://www.war3ft.com * * Credits to: * Spacedude (for War3 MOD) * Ludwig Van (for flamethrower) * OLO (for spectating rank info) * JGHG for the mole code * [AOL]Demandred, [AOL]LuckyJ for help coding it for steam * [AOL]Demandred for freezetime exploit fix * Everyone at amxmod.net/amxmodx.org for help * joecool12321 for various health related fixes * Tri Moon for various improvements (No Race, war3menu, etc...) * xeroblood for spotting some bugs for me * bad-at-this for contributing the status bar code used for godmode (big bad voodoo) * bad-at-this for creating race 9 * kamikaze for... help w/testing version before release always helping people out on the forums contributing code for the anti-skywalking * ryannotfound (wc3mods.net/war3x) for some of the naming conventions used (function names, constants, etc...) and functions * Lazarus Long for adding ALL of the sql-lite code and fine-tuning the existing MySQL code... It's so much pertier */ // Sick of gay tab errors, DAMN YOU EDITPLUS!!!! #pragma tabsize 0 new const WC3NAME[] = "Warcraft 3 Frozen Throne" new const WC3AUTHOR[] = "Geesu==(Pimp Daddy==OoTOAoO)" new const WC3VERSION[] = "2.3.2" new const WC3DATE[] = __DATE__ #include <amxmodx> #include <amxmisc> #include <engine> #include <fun> #include <fakemeta> #include <dbi> // Compiling Options #define MOD 0 // 0 = cstrike or czero, 1 = dod #define ADVANCED_STATS 1 // Setting this to 1 will give detailed information with psychostats (hits, damage, hitplace, etc..) for war3 abilities #define PRECACHE_WAR3FTSOUNDS 1 // Debugging Options #define DEBUG 0 // Only use this when coding.. you normally don't want it #define ADVANCED_DEBUG 0 // Prints debug information to a log file when every function is called, VERY LAGGY #define ADVANCED_DEBUG_BOTS 1 // Print info for bots too? #if MOD == 0 #include <cstrike> #endif #if MOD == 1 #include <dodfun> #include <dodx> #endif #include "war3ft/constants.inl" #include "war3ft/effects.inl" #include "war3ft/XP.inl" #include "war3ft/war3ft.inl" #include "war3ft/events.inl" #include "war3ft/clientCommands.inl" #include "war3ft/items.inl" #include "war3ft/stocks.inl" #include "war3ft/ultimates.inl" #include "war3ft/skills.inl" #include "war3ft/menus.inl" #include "war3ft/motd.inl" #include "war3ft/language.inl" #include "war3ft/other.inl" #include "war3ft/admin.inl" #if MOD == 0 #include "war3ft/cstrike.inl" #endif #if MOD == 1 #include "war3ft/dod.inl" #endif #if DEBUG || ADVANCED_DEBUG #include "war3ft/debug.inl" #endif public plugin_init() { #if ADVANCED_DEBUG writeDebugInfo("plugin_init",0) #endif if ( is_running("cstrike") ) { g_MOD = GAME_CSTRIKE; } else if ( is_running("czero") ) { g_MOD = GAME_CZERO; } else if ( is_running("dod") ) { g_MOD = GAME_DOD; } gmsgDeathMsg = get_user_msgid("DeathMsg") gmsgScreenFade = get_user_msgid("ScreenFade") gmsgScreenShake = get_user_msgid("ScreenShake") gmsgScoreInfo = get_user_msgid("ScoreInfo") #if MOD == 0 gmsgBarTime = get_user_msgid("BarTime") gmsgStatusText = get_user_msgid("StatusText") gmsgStatusIcon = get_user_msgid("StatusIcon") #endif #if MOD == 1 gmsgHudText = get_user_msgid("HudText") #endif register_plugin(WC3NAME,WC3VERSION,WC3AUTHOR) register_cvar("War3: Frozen Throne", WC3VERSION,FCVAR_SERVER) new WC3AMXCVAR[32] format(WC3AMXCVAR,31,"%s %s", WC3NAME,WC3VERSION) register_cvar("amx_war3_version", WC3AMXCVAR,FCVAR_SERVER) register_cvar("amx_war3_date", WC3DATE, FCVAR_SERVER); register_clcmd("war3menu","menu_War3menu",-1,"- Show Warcraft 3 Frozen Throne Player menu") register_clcmd("changerace","change_race",-1,"changerace") register_clcmd("selectskill","menu_Select_Skill",-1,"selectskill") register_clcmd("skillsinfo","MOTD_Skillsinfo",-1,"skillsinfo") register_clcmd("resetskills","cmd_ResetSkill",-1,"resetskills") register_clcmd("resetxp","XP_Reset",-1,"resetxp") register_clcmd("itemsinfo","MOTD_Itemsinfo",-1,"itemsinfo") register_clcmd("itemsinfo2","MOTD_Itemsinfo2",-1,"itemsinfo2") register_clcmd("war3help","MOTD_War3help",-1,"war3help") register_clcmd("ultimate","cmd_Ultimate",-1,"ultimate") register_clcmd("shopmenu","menu_Shopmenu_One",-1,"shopmenu") register_clcmd("shopmenu2","menu_Shopmenu_Two",-1,"shopmenu2") register_clcmd("ability","cmd_ability",-1,"ability") register_clcmd("rings","cmd_Rings",-1,"rings") register_clcmd("fullupdate", "cmd_fullupdate") register_clcmd("say","cmd_Say") register_clcmd("say_team","cmd_Say") register_clcmd("jointeam","cmd_Jointeam") register_clcmd("level","cmd_Level") register_concmd("playerskills","MOTD_Playerskills",-1,"playerskills") // Admin Commands register_concmd("amx_givexp","Admin_GiveXP",-1,"amx_givexp") register_concmd("amx_savexp","Admin_SaveXP",-1,"amx_savexp") register_concmd("amx_givemole","Admin_GiveMole",-1,"amx_givemole") // Server Admin Commands (used by external plugins) register_srvcmd("amx_takexp","Admin_TakeXP") register_srvcmd("changexp","changeXP") // Register forwards (from fakemeta) register_forward(FM_TraceLine, "traceline"); #if MOD == 1 register_statsfwd(XMF_SCORE); register_statsfwd(XMF_DAMAGE); register_event("RoundState","on_EndRound","a","1=3","1=4"); register_event("StatusValue","on_StatusValue","b"); #endif #if MOD == 0 register_logevent("on_PlayerAction",3,"1=triggered") register_logevent("on_FreezeTimeComplete",2,"0=World triggered","1=Round_Start") register_logevent("on_EndRound",2,"0=World triggered","1=Round_End") register_event("SendAudio", "on_TerroristWin", "a", "2=%!MRAD_terwin") register_event("SendAudio", "on_CTWin", "a", "2=%!MRAD_ctwin") register_event("23", "on_TargetBombed", "a", "1=17", "6=-105", "7=17") register_event("ArmorType", "on_ArmorType", "be") register_event("WeapPickup","on_WeapPickup","b") register_event("StatusValue","on_ShowStatus","be","1=2","2!0") register_event("StatusValue","on_HideStatus","be","1=1","2=0") register_event("TextMsg","on_SetSpecMode","bd","2&ec_Mod") register_event("Damage", "on_Damage", "b", "2!0") register_event("StatusValue","on_Spectate","bd","1=2") // Old Style register_menucmd(register_menuid("BuyItem"),(1<<2),"cmd_flash") register_menucmd(register_menuid("BuyItem"),(1<<3),"cmd_hegren") // VGUI register_menucmd(-34,(1<<2),"cmd_flash") register_menucmd(-34,(1<<3),"cmd_hegren") // Steam register_clcmd("flash", "cmd_flash") register_clcmd("hegren", "cmd_hegren") register_menucmd(register_menuid("Team_Select",1),(1<<0)|(1<<1)|(1<<4),"cmd_Teamselect") set_task(1.0, "WAR3_Mole_Fix", TASK_MOLEFIX) #endif register_event("DeathMsg","on_DeathMsg","a") register_event("CurWeapon","on_CurWeapon","be","1=1") register_event("HideWeapon", "on_CurWeapon", "b") register_event("ResetHUD", "on_ResetHud", "b") register_event("TextMsg","on_GameRestart","a","2Game_will_restart_in") if(is_running("czero")) { register_event("TextMsg", "on_GameRestart", "a", "2Game_Commencing") } else { register_event("TextMsg", "on_GameRestart", "a", "2Game_C") } // For an explanation of these variables, please see war3ft.cfg register_cvar("FT_admin_flag", "m") register_cvar("FT_query_client", "1") register_cvar("FT_impale_intensity", "10") register_cvar("FT_autoxp", "0") register_cvar("FT_show_player", "1") register_cvar("FT_Race9_Random", "1") register_cvar("FT_Race9_Skill1", "1") register_cvar("FT_Race9_Skill2", "1") register_cvar("FT_Race9_Skill3", "1") register_cvar("FT_Race9_Ultimate", "1") register_cvar("FT_entangle_drop", "0") register_cvar("FT_sock", "0.5") register_cvar("FT_buydead", "1") register_cvar("FT_buytime", "0") register_cvar("FT_buyzone", "0") register_cvar("FT_races", "8") register_cvar("FT_bot_buy_item", "0.33") register_cvar("FT_race_icons", "1") register_cvar("FT_level_icons", "1") register_cvar("FT_claw", "6") #if MOD == 0 register_cvar("FT_items_in_hud", "0") register_cvar("FT_bootspeed", "275") #endif #if MOD == 1 register_cvar("DOD_bootspeed", "45.0") register_cvar("DOD_startmoney", "800") #endif register_cvar("FT_health_bonus", "15") register_cvar("FT_frost_speed", "125") register_cvar("FT_mask_of_death", "0.3") register_cvar("FT_cloak", "150") register_cvar("FT_CD", "0") register_cvar("FT_ultimatedelay", "15.0") register_cvar("FT_min_b4_XP", "2") register_cvar("FT_no_orcnades", "0") register_cvar("FT_centerhud", "1") register_cvar("FT_saveby", "0") register_cvar("FT_position", "0") register_cvar("FT_glove_timer", "10") register_cvar("FT_glove_orc_damage", "0") register_cvar("FT_round_win_XP", "35") register_cvar("FT_healing_range", "750") register_cvar("FT_xp_radius", "750") register_cvar("FT_ultimate_cooldown", "35.0") register_cvar("FT_kill_objectives", "0") register_cvar("FT_show_icons", "1") register_cvar("FT_headshot_bonus", "9") register_cvar("FT_defuser_kill_bonus", "25") register_cvar("FT_VIP_escape_bonus", "30") register_cvar("FT_kill_bomb_carrier_bonus", "25") register_cvar("FT_bombplanterxp", "15") register_cvar("FT_defusexp", "30") register_cvar("FT_hostagexp", "25") register_cvar("FT_killrescuemanxp", "25") register_cvar("FT_xpbonus", "50") register_cvar("FT_VIP_kill_bonus", "25") register_cvar("FT_warn_suicide", "1") register_cvar("FT_no_gloves_on_ka", "1") register_cvar("FT_blink_radius", "500") register_cvar("FT_blink_protection", "1") register_cvar("FT_blink_dizziness", "1") register_cvar("FT_blinkenabled", "1") register_cvar("FT_spec_info", "1") register_cvar("FT_objectives", "1") register_cvar("FT_auto_pruning", "0", FCVAR_SERVER) register_cvar("mp_savexp", "0", FCVAR_SERVER) register_cvar("mp_xpmultiplier", "1.0") register_cvar("mp_weaponxpmodifier", "1") register_cvar("sv_warcraft3", "1") register_cvar("mp_grenadeprotection", "0") register_cvar("sv_save_end_round", "1") register_cvar("sv_daysbeforedelete", "31") register_cvar("sv_sql", "0") register_cvar("sv_sqltablename", "war3users") register_cvar("FT_sql_host", "127.0.0.1") register_cvar("FT_sql_user", "root") register_cvar("FT_sql_pass", "") register_cvar("FT_sql_db", "amx") WAR3_exec_config() set_task(2.0, "WAR3_Set_Variables", TASK_SETVARIABLES) set_task(7.5, "WAR3_Check",TASK_WAR3CHECK,"",0,"b") register_dictionary("war3FT.txt") #if DEBUG register_concmd("test","test") register_concmd("test2","test2") register_concmd("test3","test3") register_concmd("check_evasion", "Skill_Evasion_Check_C"); register_concmd("evasion", "Skill_Evasion_Set"); register_concmd("prune", "XP_Prune"); register_concmd("died", "died"); #endif } public plugin_end() { #if ADVANCED_DEBUG writeDebugInfo("plugin_end",0) #endif if (!warcraft3 || !iCvar[MP_SAVEXP]) return PLUGIN_CONTINUE XP_Save_All(); XP_Prune(); XP_CloseDB(); return PLUGIN_CONTINUE } public plugin_precache() { #if ADVANCED_DEBUG writeDebugInfo("plugin_precache",0) #endif WAR3_precache() return PLUGIN_CONTINUE } public client_putinserver(id){ #if ADVANCED_DEBUG writeDebugInfo("client_putinserver",id) #endif // Check for steam ID pending new szPlayerID[32]; get_user_authid( id, szPlayerID, 31 ); // Then the player doesn't have a steam id, lets make them reconnect if ( equal(szPlayerID, "STEAM_ID_PENDING") ) { client_cmd(id, "reconnect"); } // Update all XP records to the current timestamp else { XP_Prune_Player(id); } p_data_b[id][PB_ISCONNECTED] = true #if MOD == 1 p_data[id][P_MONEY] = iCvar[DOD_STARTMONEY] new parm[3] parm[0] = id parm[1] = 0 _DOD_showMoney(parm) #endif #if MOD == 0 if ( !is_user_bot(id) ) { query_client_cvar(id, "cl_minmodels", "check_cvars"); } #endif } public client_connect(id){ #if ADVANCED_DEBUG writeDebugInfo("client_connect",id) #endif client_cmd(id, "hud_centerid 0") p_data[id][P_RACE] = 0 p_data[id][P_SKILL1] = 0 p_data[id][P_SKILL2] = 0 p_data[id][P_SKILL3] = 0 p_data[id][P_ULTIMATE] = 0 p_data[id][P_LEVEL] = 0 p_data[id][P_XP] = 0 p_data[id][P_ITEM] = 0 p_data[id][P_ITEM2] = 0 p_data_b[id][PB_ISBURNING] = false p_data[id][P_SPECMODE] = 0 p_data_b[id][PB_JUSTJOINED] = true p_data_b[id][PB_RENDER] = true if ( iCvar[FT_AUTOXP] && !iCvar[MP_SAVEXP] ){ new iTotalXP new iNum for(new i = 1; i <= MAXPLAYERS; i++){ if ( p_data[P_XP] > 0 ){ iNum++ iTotalXP += p_data[P_XP] } } if ( iNum > 0 && iTotalXP > 0 ){ p_data[id][P_XP] = iTotalXP/iNum } } #if MOD == 1 // Skip Reincarnation since the user just joined p_data_b[id][PB_REINCARNATION_SKIP] = true; #endif #if MOD == 0 p_data[id][P_HECOUNT] = 0 p_data[id][P_FLASHCOUNT]=0 #endif // Give the bot a random amount of XP if ( is_user_bot(id) && iCvar[MP_SAVEXP] ) { p_data[id][P_XP] = xplevel[floatround(random_float(0.0,3.16)*random_float(0.0,3.16))]; p_data[id][P_RACE] = random_num(1, iCvar[FT_RACES]); } return PLUGIN_CONTINUE; } public client_disconnect(id){ #if ADVANCED_DEBUG writeDebugInfo("client_disconnect",id) #endif #if MOD == 0 p_data[id][P_HECOUNT]=0 p_data[id][P_FLASHCOUNT]=0 #endif #if MOD == 1 if(task_exists(TASK_MONEYLOOP+id)) // Remove the money task when a user disconnects remove_task(TASK_MONEYLOOP+id) p_data[id][P_MONEY] = 0 #endif p_data[id][P_SPECMODE] = 0 p_data_b[id][PB_ISBURNING] = false p_data_b[id][PB_DIEDLASTROUND]=false p_data_b[id][PB_JUSTJOINED] = false p_data_b[id][PB_ISCONNECTED] = false new i=0 for (i=0; i<32; ++i){ // Equipment Reincarnation savedweapons[id]=0 } if (iCvar[MP_SAVEXP] && !is_user_bot(id) && p_data[id][P_RACE] && p_data[id][P_XP]) XP_Save(id) #if ADVANCED_STATS new szWeapon[64] new szTeam[16], szName[32], szAuthid[32] new iUserid = get_user_userid( id ) if ( is_user_connected(id) ) { get_user_team(id, szTeam, 15 ) } get_user_name(id, szName ,31 ) get_user_authid(id, szAuthid , 31 ) for(new weap = CSW_WAR3_MIN; weap <=CSW_WAR3_MAX; weap++){ format(szWeapon, 63, "") switch( weap ){ case CSW_LIGHTNING: lang_GetSkillName(3,4,LANG_SERVER,szWeapon,63) case CSW_SUICIDE: lang_GetSkillName(1,4,LANG_SERVER,szWeapon,63) case CSW_FLAME: lang_GetSkillName(5,4,LANG_SERVER,szWeapon,63) case CSW_LOCUSTS: lang_GetSkillName(8,4,LANG_SERVER,szWeapon,63) case CSW_SERPENTWARD: lang_GetSkillName(6,3,LANG_SERVER,szWeapon,63) case CSW_SHADOW: lang_GetSkillName(7,3,LANG_SERVER,szWeapon,63) case CSW_THORNS: lang_GetSkillName(4,2,LANG_SERVER,szWeapon,63) case CSW_CARAPACE: lang_GetSkillName(8,2,LANG_SERVER,szWeapon,63) case CSW_CARRION: lang_GetSkillName(8,3,LANG_SERVER,szWeapon,63) case CSW_ORB: lang_GetSkillName(RACE_CRYPT, SKILL_HERO, LANG_SERVER, szWeapon,63) case CSW_CONCOCTION: lang_GetSkillName(RACE_SHADOW, SKILL_HERO, LANG_SERVER, szWeapon,63) } replace(szWeapon, 63, " ", "_") new WEAPON = weap - CSW_WAR3_MIN if ( iStatsShots[id][WEAPON] || iStatsHits[id][WEAPON] || iStatsKills[id][WEAPON] || iStatsHS[id][WEAPON] || iStatsTKS[id][WEAPON] || iStatsDamage[id][WEAPON] || iStatsDeaths[id][WEAPON] || iStatsHead[id][WEAPON] || iStatsChest[id][WEAPON] || iStatsStomach[id][WEAPON] || iStatsLeftArm[id][WEAPON] || iStatsRightArm[id][WEAPON] || iStatsLeftLeg[id][WEAPON] || iStatsRightLeg[id][WEAPON] ){ // Save Statistics For War3 Abilities (allows for detailed reports with psychostats) #if MOD == 0 log_message("^"%s<%d><%s><%s>^" triggered ^"weaponstats^" (weapon ^"%s^") (shots ^"%d^") (hits ^"%d^") (kills ^"%d^") (headshots ^"%d^") (tks ^"%d^") (damage ^"%d^") (deaths ^"%d^")", szName,iUserid,szAuthid,szTeam,szWeapon,iStatsShots[id][WEAPON],iStatsHits[id][WEAPON],iStatsKills[id][WEAPON], iStatsHS[id][WEAPON],iStatsTKS[id][WEAPON],iStatsDamage[id][WEAPON],iStatsDeaths[id][WEAPON]) #endif #if MOD == 1 log_message("^"%s<%d><%s><%s>^" triggered ^"weaponstats^" (weapon ^"%s^") (shots ^"%d^") (hits ^"%d^") (kills ^"%d^") (headshots ^"%d^") (tks ^"%d^") (damage ^"%d^") (deaths ^"%d^") (score ^"%d^")", szName,iUserid,szAuthid,szTeam,szWeapon,iStatsShots[id][WEAPON],iStatsHits[id][WEAPON],iStatsKills[id][WEAPON], iStatsHS[id][WEAPON],iStatsTKS[id][WEAPON],iStatsDamage[id][WEAPON],iStatsDeaths[id][WEAPON],0) #endif log_message("^"%s<%d><%s><%s>^" triggered ^"weaponstats2^" (weapon ^"%s^") (head ^"%d^") (chest ^"%d^") (stomach ^"%d^") (leftarm ^"%d^") (rightarm ^"%d^") (leftleg ^"%d^") (rightleg ^"%d^")", szName,iUserid,szAuthid,szTeam,szWeapon,iStatsHead[id][WEAPON],iStatsChest[id][WEAPON],iStatsStomach[id][WEAPON], iStatsLeftArm[id][WEAPON],iStatsRightArm[id][WEAPON],iStatsLeftLeg[id][WEAPON],iStatsRightLeg[id][WEAPON]) iStatsShots[id][WEAPON] = 0 iStatsHits[id][WEAPON] = 0 iStatsKills[id][WEAPON] = 0 iStatsHS[id][WEAPON] = 0 iStatsTKS[id][WEAPON] = 0 iStatsDamage[id][WEAPON] = 0 iStatsDeaths[id][WEAPON] = 0 iStatsHead[id][WEAPON] = 0 iStatsChest[id][WEAPON] = 0 iStatsStomach[id][WEAPON] = 0 iStatsLeftArm[id][WEAPON] = 0 iStatsRightArm[id][WEAPON] = 0 iStatsLeftLeg[id][WEAPON] = 0 iStatsRightLeg[id][WEAPON] = 0 } } #endif return PLUGIN_CONTINUE } public client_PreThink(id){ if( p_data_b[id][PB_ISCONNECTED] ) { if(is_user_alive(id)){ #if MOD == 0 if ( Verify_Skill(id, RACE_UNDEAD, SKILL3) && !p_data_b[id][PB_STUNNED] && !p_data_b[id][PB_SLOWED]){ new Float:vel[3] entity_get_vector(id, EV_VEC_velocity, vel) new Float:length = vector_length(vel) if (length < 180.0){ entity_set_int(id, EV_INT_flTimeStepSound, 999) } else if (entity_get_int(id, EV_INT_flTimeStepSound) > 500){ entity_set_int(id, EV_INT_flTimeStepSound, 200) } } #endif if(p_data_b[id][PB_SILENT]){ entity_set_int(id, EV_INT_flTimeStepSound, 999) } } #if MOD == 1 if( Verify_Skill(id, RACE_UNDEAD, SKILL2) || p_data[id][P_ITEM] == ITEM_BOOTS){ // They have a rocket launcher "deployed" or are using their stamina new prone = entity_get_int(id,EV_INT_iuser3) new Float:maxspeed = entity_get_float(id,EV_FL_maxspeed) if((maxspeed==50.0 && !prone) || entity_get_float(id,EV_FL_fuser4)<100.0 || (maxspeed>500.0 && prone)){ new parm[1] parm[0] = id unholyspeed(parm) } if ( Verify_Skill(id, RACE_UNDEAD, SKILL2) ){ if(entity_get_float(id,EV_FL_fuser4) < p_unholy[p_data[id][P_SKILL2]-1]){ entity_set_float(id,EV_FL_fuser4, p_unholy[p_data[id][P_SKILL2]-1]) } } } if(p_data[id][P_ITEM] == ITEM_BOOTS && entity_get_float(id,EV_FL_fuser4) < fCvar[DOD_BOOTSPEED]){ entity_set_float(id,EV_FL_fuser4, fCvar[DOD_BOOTSPEED]) } #endif } } // This functionality allows us to no longer requires a DBI module to be loaded public plugin_natives() { #if ADVANCED_DEBUG writeDebugInfo("plugin_natives",0) #endif set_module_filter("module_filter"); set_native_filter("native_filter"); } public module_filter(const module[]) { #if ADVANCED_DEBUG writeDebugInfo("module_filter", 0) #endif // Then we obviously don't want to save XP via mysql or SQLite now do we? Lets default to vault and print an error message if ( equali( module, "dbi" ) ) { g_DBILoaded = false; log_amx("[ERROR] No DBI module found, defaulting to vault"); return PLUGIN_HANDLED; } return PLUGIN_CONTINUE; } public native_filter(const name[], index, trap) { if (!trap) return PLUGIN_HANDLED; return PLUGIN_CONTINUE; }
  8. Es izdomaju moska tu varetu parveidot manu war3 pluginu lai vins neatdzimtu zemak noka4a loti ludzu
  9. Da labi veciti nevajag apcelt ierekti tur leja sercha hltv demo vai google uzreiz atradis vis konfigurejas hltv.cfg faila vari pat kad atver hltv ierakit record demo vai var ari sakonfiguret pasu failu hltv cfg un viss bus bumbas
  10. ; AMX Mod X plugins ; Admin Base - Always one has to be activated ;admin.amxx ; admin base (required for any admin-related) ;admin_sql.amxx ; admin base - SQL version (comment admin.amxx) admin_amxbans.amxx ;Prieks amxbans amxbans.amxx dabug ;Prieks amxbans ; Basic admincmd.amxx ; basic admin console commands adminhelp.amxx ; help command for admin console commands adminslots.amxx ; slot reservation multilingual.amxx ; Multi-Lingual management ; Menus menufront.amxx ; front-end for admin menus cmdmenu.amxx ; command menu (speech, settings) plmenu.amxx ; players menu (kick, ban, client cmds.) telemenu.amxx ; teleport menu (Fun Module required!) mapsmenu.amxx ; maps menu (vote, changelevel) ; Chat / Messages adminchat.amxx ; console chat commands antiflood.amxx ; prevent clients from chat-flooding the server scrollmsg.amxx ; displays a scrolling message imessage.amxx ; displays information messages adminvote.amxx ; vote commands ; Map related nextmap.amxx ; displays next map in mapcycle mapchooser.amxx ; allows to vote for next map timeleft.amxx ; displays time left on map ; Configuration pausecfg.amxx ; allows to pause and unpause some plugins statscfg.amxx ; allows to manage stats plugins via menu and commands ; Counter-Strike restmenu.amxx ; restrict weapons menu statsx.amxx ; stats on death or round end (CSX Module required!) miscstats.amxx ; bunch of events announcement for Counter-Strike stats_logging.amxx weapons stats logging (CSX Module required!) ; Custom - Add 3rd party plugins here warcraft3FT.amxx debug admin_check.amxx join_leave.amxx gore.amx debug ultimate_sounds.amxx hitplace_details.amxx deathbones.amxx dabug csnadedrops.amxx public_rules.amxx wartracers.amxx dabug automatic_knife_duel.amxx ;Neaktivizeti ----------------------------------Neaktivizeti! ;advanced_slowmo.amxx ;swear_replacement.amxx ;afkbomb.amxx ;afkkicker.amxx ;join_ip.amxx ;weapon_icon.amxx ;teamalert.amxx ;admin_chat_colors.amxx ;Restarts.amxx ;weaponstorage.amxx ;amx_adminmodel.amxx ;serverredirect.amxx ;xredirect.amxx ;admin_gag.amxx ;loadingsong.amxx ;endban.amxx
  11. Ne nepalidzeja problema ir citur cilveks taka pec spwn var pajiet 3 solus un bams taka iekeras pasktas uz auksu un tur itka mapi var redzet man liekas ka vaina ir kaut kur citur
  12. nu ja vari plz uztaisi to pluginu un pradi kura vieta mainit ausktumu ja man vaidzes es pielabosu ok tas ir diezgan aukstu
  13. Ir ti dzili ka uz mapi jaskatas uz auksu man nav skren skreen recorder
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