Podarok Posted June 20, 2011 Report Share Posted June 20, 2011 Sveiki visiem. Vajag Juusu paliidziibu, man vajag sho ZP extra item Hiper Player paarveidot , ka tikai admini ar flagu "q" kljuus pa sho playeri, nu taa kaa tas nav extra item, bet taad kaa VIP... HELP LUUDZU. #include <amxmodx> #include <hamsandwich> #include <engine> #include <zombieplague> #include <fun> #include <fakemeta_util> #include <cstrike> // Pcvar / Item ID / Model new const v_hiperp_eagle[] = "models/v_hiperp_eagle.mdl" new const p_hiperp_eagle[] = "models/p_hiperp_eagle.mdl" new const v_hiperp_chainsaw[] = "models/v_hiperp_chainsaw.mdl" new g_itemid1, gravity, speed, eaglepower, armor, deagledamage, knifehiperp new glowonoff, armoramount, gravitystats, knifedamage, ammopackreward new g_maxplayers new bool:g_HasHiperPlayer[33] const ammo_pack_hiperp = 30 public plugin_init() { // Register register_plugin("[ZP] Hiper Player", "1.1", "TheArmagedon") g_itemid1 = zp_register_extra_item("Hiper Player", ammo_pack_hiperp, ZP_TEAM_HUMAN) // Cvars | Events gravity = register_cvar("zp_hiperp_gravity", "1") armor = register_cvar("zp_hiperp_armor", "1") speed = register_cvar("zp_hiperp_speed", "1") eaglepower = register_cvar("zp_hiperp_eagle", "1") deagledamage = register_cvar("zp_hiperp_eagledmg", "5.0") glowonoff = register_cvar("zp_hiperp_glow", "1") armoramount = register_cvar("zp_hiperp_armor_amount", "100") gravitystats = register_cvar("zp_hiperp_gravity_amount", "0.7") knifehiperp = register_cvar("zp_hiperp_knife", "1") knifedamage = register_cvar("zp_hiperp_knife_dmg", "15.0") ammopackreward = register_cvar("zp_hiperp_ap_reward", "2") RegisterHam(Ham_TakeDamage, "player", "fw_TakeDamage") register_event("HLTV", "event_round_start", "a", "1=0", "2=0") register_event("CurWeapon", "event_CurWeapon", "be", "1=1") g_maxplayers = get_maxplayers() } // Precache model public plugin_precache() { precache_model(v_hiperp_eagle) precache_model(p_hiperp_eagle) precache_model(v_hiperp_chainsaw) } // Round start public event_round_start() { for(new id = 1; id <= g_maxplayers; id++) g_HasHiperPlayer[id] = false } // Infected public zp_user_infected_post(infected, infector) { if (g_HasHiperPlayer[infected]) { g_HasHiperPlayer[infected] = false } } // Victim public fw_player_killed(victim, attacker, shouldgib) { if(!is_user_connected(attacker) || !is_user_connected(victim) || attacker == victim || !attacker) return HAM_IGNORED // Victim has hiperplayer if(g_HasHiperPlayer[victim]) { g_HasHiperPlayer[victim] = false } // Attacker Has Hiperplayer if(g_HasHiperPlayer[attacker]) { // Get Victim's Origin, Give Ammo cvar status and AP cvar amount static iOrigin[3] get_user_origin(victim, iOrigin) // Get reward cvar static iReward iReward = get_pcvar_num(ammopackreward) // Cvar is more than 0 if(bool:iReward != false) client_print(attacker, print_center, "[HiperP] Zombie Killed. +%d Ammopacks", iReward) else client_print(attacker, print_center, "[HiperP] Zombie Killed") // Updating Ammopacks zp_set_user_ammo_packs(attacker, zp_get_user_ammo_packs(attacker) + iReward) } return HAM_IGNORED } // Item Selected public zp_extra_item_selected(player, itemid) { if (itemid == g_itemid1) { if(g_HasHiperPlayer[player]) { client_print(player, print_chat, "[ZP] You have purchased Hiper Player!") return; } else { g_HasHiperPlayer[player] = true if(get_pcvar_num(armor) == 1) { set_user_armor(player, get_pcvar_num(armoramount)); } if(get_pcvar_num(gravity) == 1) { set_user_gravity(player, get_pcvar_float(gravitystats)); } if(get_pcvar_num(speed) == 1) { set_user_maxspeed(player, 350.0); } if(get_pcvar_num(eaglepower) == 1) { give_item(player, "weapon_deagle"); } if(get_pcvar_num(glowonoff) == 1) { set_user_rendering(player, kRenderFxGlowShell, 10, 5, 0, kRenderNormal, 16); } if(get_pcvar_num(knifehiperp) == 1) { give_item(player, "weapon_knife"); } } } } // Deagle/Knife Model public event_CurWeapon(id) { new weapid = read_data(2) if(!is_user_alive(id)) return; if(g_HasHiperPlayer[id] && weapid == CSW_DEAGLE) { entity_set_string(id, EV_SZ_viewmodel, v_hiperp_eagle) entity_set_string(id, EV_SZ_weaponmodel, p_hiperp_eagle) } if(g_HasHiperPlayer[id] && weapid == CSW_KNIFE ) { entity_set_string(id, EV_SZ_viewmodel, v_hiperp_chainsaw) } } // Deagle Damage public fw_TakeDamage(victim, inflictor, attacker, Float:damage, damage_type) { if(!(1 <= attacker <= g_maxplayers)) return HAM_IGNORED; if(get_user_weapon(attacker) != CSW_DEAGLE) if(get_user_weapon(attacker) != CSW_KNIFE) return HAM_IGNORED; if (get_user_weapon(attacker) && g_HasHiperPlayer[attacker]) { SetHamParamFloat(4, damage * get_pcvar_float(deagledamage)) SetHamParamFloat(4, damage * get_pcvar_float(knifedamage)) } return HAM_IGNORED; } Link to comment Share on other sites More sharing options...
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