nelietis Posted January 22, 2011 Report Share Posted January 22, 2011 Nu jau pāris dienas ne amxx ne alliedmods lapas neiet. Google nekādu infu neizmeta, tā nu joka pēc ierakstīšu te. Mani interesē izveidot vienu ZM pluginu ( sīkāks apraksts zemāk). Biju cerējis meklēt tutoriāļus un darīts pats, taču attiecīgās lapas jau vairs nav pieejamas. Kāds amxx zinošais varētu uzmest aci, un ja interesē - dod ziņu. Par darbiņu - gatavu, darbojošos un notestējamu pluginu - būs arī samaksa. Palasi aprakstu, un izsaki domas - vai visas fīčas ir iespējamas salikt un palaist uz viena servera; vai kaut kādas lietas jāmaina; kas nedarbosies / radīs problēmas, utt. Apraksts angliski, jo biju domājis šo pašu jautāt alliedmods forumā. -------------------------------------------------------------------------------------- Zombie Hunt Classes – Humans (both classes has 100 hp) Scout – faster, weapons do big damage, but has very small knockback. *Ability – can plant one proximity mine. *Weapon sets: >M4A1 + Deagle >M3 + Deagle >AWP + Deagle + Flashbang Camper – slower, weapons do less damage, has large knockback *Ability – can plant one lasermine. *Weapon sets: >M249 + Elites >G3SG1 + Elites >XM1014 + Elites + Frag grenade Classes – Zombies Hunter – faster, less health (200 hp), regenerates, can jump higher. *Ability – can turn invisible for 3 seconds (20 seconds cooldown) Tank – slower, more health (280 hp), does not regenerate. *Ability – explodes, when killed or activated (3 seconds before explosion) Speed Comparison (may need testing and adjusting) >Camper – 400 (default player speed) >Tank – 500 >Scout – 600 >Hunter – 700 Weapon Damage: 1 shot in chest (headshot multiplier) M4A1 – 10 (1.5) M3 – 60 (1.5) AWP – 100 (1.5) M249 – 5 (1) G3SG1 – 10 (1) XM1014 – 20 (1) Deagle – 10 (1.5) Elites – 5 (1) Additional Details *Players select: team > class > weapon set *Classes and weapon sets should have “Remember choice” option *Teams start at their bases and are switched after each round *Mod plays as deathmatch, not infection *Human abilities need a progress bar ( like planting C4 ) *Zombie abilities need a timer ( chat or HUD message ) *Lasermine: laser – instant kill; mine health – 300; explosion if destroyed ~ 30 dmg *Proximity mine: trigger distance - 80 units; explosion ~ 100 dmg *Tank explosion damage ~ 250 dmg *All 4 abilities are activated with same command ( ie. +ability ) *Knife stab does large damage ( 2 stabs in upper body should kill a hunter ) *Zombie melee attack: ~ 20 dmg primary / ~ 150 dmg secondary *Zombie melee distance: ~ 70 units primary / ~ 40 units secondary Notes *Explosion properties are approximate; specified damage is for an explosion about 64 units away from a player. May need testing and adjusting. *Proximity mines are triggered only by zombies. *Lasermines kill only zombies. *Lasermine, proximity mine and Tank explosions harm both humans and zombies. -------------------------------------------------------------------------------------- Saprotami, vesela čupa no minētā ir jātestē un jāmaina. Šis viss vēl ir tikai uzmetums. Ja man būtu pieeja amxx pamācībām, es labprāt ķertos klāt pats. Ja kādam ir mape ar saglabātiem tutoriāļiem, sākot ar pašiem pamatiem - atsūti. Link to comment Share on other sites More sharing options...
DeimoN Posted January 22, 2011 Report Share Posted January 22, 2011 mIRCā #sourcemod kanālā bija paziņojums, ka AMXx, AlliedModders un SourceMod lapas neiet, jo viņu serverim nomira HDD. Un būtu diezgan darbietilpīgi izveidot tādu modu. Link to comment Share on other sites More sharing options...
nelietis Posted January 22, 2011 Author Report Share Posted January 22, 2011 Skaidrs, paldies par ziņu. Ir kāda info kad varētu būt atjaunotas tās lapas? Link to comment Share on other sites More sharing options...
DeimoN Posted January 22, 2011 Report Share Posted January 22, 2011 To es nezinu. Link to comment Share on other sites More sharing options...
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