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erlends
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Es taisu savu zm mapi no sakuma negaja light tad salaboju visu.

Pectam itka viss ok tgd papildinu vairs nevar kompilēt saka kad nav izdevies ķipa klūda.

Iepriekš viss pilnībā gaja :lolza::sparta:

p.s pamācibas kārtīgi parlasiju visu saliku pa jaunu bet neka ;(

Edited by erlends
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te ir rakstits taa

hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002)

Zoner's Half-Life Compilation Tools -- Custom Build

Based on code modifications by Sean 'Zoner' Cavanaugh

Based on Valve's version, modified with permission.

Submit detailed bug reports to ([email protected])

----- BEGIN hlbsp -----

Command line: C:\PROGRA~1\VALVEH~1\zhl\hlbsp.exe "C:\Program Files\BCS Client\cstrike\maps\Zm_random_X"

>> There was a problem compiling the map.

>> Check the file C:\Program Files\BCS Client\cstrike\maps\Zm_random_X.log for the cause.

----- END hlbsp -----

ar visiem taa ir

un tad vienā ir

hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002)

Zoner's Half-Life Compilation Tools -- Custom Build

Based on code modifications by Sean 'Zoner' Cavanaugh

Based on Valve's version, modified with permission.

Submit detailed bug reports to ([email protected])

----- BEGIN hlcsg -----

Command line: C:\PROGRA~1\VALVEH~1\zhl\hlcsg.exe "C:\Program Files\BCS Client\cstrike\maps\Zm_random_X"

Entering C:\Program Files\BCS Client\cstrike\maps\Zm_random_X.map

Error: Entity 0, Brush 133: mixed face contents

Texture -2OUT_RK5 and !WATERBLUE

Error: mixed face contents

Description: The map has a problem which must be fixed

Howto Fix: Check the file ZHLTProblems.html for a detailed explanation of this problem

Error: Entity 0, Brush 133: mixed face contents

Texture -2OUT_RK5 and !WATERBLUE

Error: Entity 0, Brush 133: mixed face contents

Texture -2OUT_RK5 and !WATERBLUE

Error: Entity 0, Brush 133: mixed face contents

Texture -2OUT_RK5 and !WATERBLUE

Error: Entity 0, Brush 133: mixed face contents

Texture -2OUT_RK5 and !WATERBLUE

Error: Entity 0, Brush 135: mixed face contents

Texture !WATERBLUE and !WATERBLUE

Error: Entity 0, Brush 135: mixed face contents

Texture !WATERBLUE and !WATERBLUE

Error: Entity 0, Brush 135: mixed face contents

Texture !WATERBLUE and !WATERBLUE

Error: Entity 0, Brush 136: mixed face contents

Texture !WATERBLUE and !WATERBLUE

Error: Entity 0, Brush 136: mixed face contents

Texture !WATERBLUE and !WATERBLUE

Error: Entity 0, Brush 136: mixed face contents

Texture !WATERBLUE and !WATERBLUE

----- END hlcsg -----

Bet principa pārējos 1. variants atkārtojas!

Edited by erlends
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nevaig apsaukaties ! un te bus man tas errors

hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002)

Zoner's Half-Life Compilation Tools -- Custom Build

Based on code modifications by Sean 'Zoner' Cavanaugh

Based on Valve's version, modified with permission.

Submit detailed bug reports to ([email protected])

----- BEGIN hlcsg -----

Command line: C:\PROGRA~1\VALVEH~1\zhl\hlcsg.exe "C:\Program Files\BCS Client\cstrike\maps\Zm_random_X"

Entering C:\Program Files\BCS Client\cstrike\maps\Zm_random_X.map

Current hlcsg Settings

Name | Setting | Default

---------------------|-----------|-------------------------

threads [ 2 ] [ Varies ]

verbose [ off ] [ off ]

log [ on ] [ on ]

developer [ 0 ] [ 0 ]

chart [ off ] [ off ]

estimate [ off ] [ off ]

max texture memory [ 4194304 ] [ 4194304 ]

priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]

null texture stripping[ on ] [ on ]

clipnode economy mode [ on ] [ on ]

onlyents [ off ] [ off ]

wadtextures [ on ] [ on ]

skyclip [ on ] [ on ]

hullfile [ None ] [ None ]

min surface area [ 0.500 ] [ 0.500 ]

brush union threshold [ 0.000 ] [ 0.000 ]

Using mapfile wad configuration

Wadinclude list :

[zhlt.wad]

3 brushes (totalling 18 sides) discarded from clipping hulls

CreateBrush:

Error: Entity 0, Brush 139: outside world(+/-4096): (-4112,-1360,220)-(-4016,-112,1060)

Error: Entity 0, Brush 140: outside world(+/-4096): (-4112,-144,220)-(-2608,-48,1060)

Error: brush outside world

Description: The map has a problem which must be fixed

Howto Fix: Check the file ZHLTProblems.html for a detailed explanation of this problem

Error: Entity 0, Brush 139: outside world(+/-4096): (-4128,-1376,224)-(-4000,-96,1056)

Error: Entity 0, Brush 140: outside world(+/-4096): (-4128,-160,224)-(-2592,-32,1056)

Error: Entity 0, Brush 140: outside world(+/-4096): (-4112,-144,238)-(-2608,-48,1042)

Error: Entity 0, Brush 139: outside world(+/-4096): (-4112,-1360,238)-(-4016,-112,1042)

Error: Entity 0, Brush 142: outside world(+/-4096): (-4112,-1360,988)-(-2608,-48,1188)

Error: Entity 0, Brush 142: outside world(+/-4096): (-4128,-1376,992)-(-2592,-32,1184)

Error: Entity 0, Brush 142: outside world(+/-4096): (-4112,-1360,1006)-(-2608,-48,1170)

Error: Entity 0, Brush 148: outside world(+/-4096): (-4112,-1360,988)-(-2608,-48,1188)

Error: Entity 0, Brush 148: outside world(+/-4096): (-4128,-1376,992)-(-2592,-32,1184)

Error: Entity 0, Brush 148: outside world(+/-4096): (-4112,-1360,1006)-(-2608,-48,1170)

(0.05 seconds) Kas te jadara?

----- END hlcsg -----

hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002)

Zoner's Half-Life Compilation Tools -- Custom Build

Based on code modifications by Sean 'Zoner' Cavanaugh

Based on Valve's version, modified with permission.

Submit detailed bug reports to ([email protected])

----- BEGIN hlbsp -----

Command line: C:\PROGRA~1\VALVEH~1\zhl\hlbsp.exe "C:\Program Files\BCS Client\cstrike\maps\Zm_random_X"

>> There was a problem compiling the map.

>> Check the file C:\Program Files\BCS Client\cstrike\maps\Zm_random_X.log for the cause.

----- END hlbsp -----

hlvis v2.5.3 rel Custom Build 1.7 (Dec 9 2002)

Zoner's Half-Life Compilation Tools -- Custom Build

Based on code modifications by Sean 'Zoner' Cavanaugh

Based on Valve's version, modified with permission.

Submit detailed bug reports to ([email protected])

----- BEGIN hlvis -----

Command line: C:\PROGRA~1\VALVEH~1\zhl\hlvis.exe "C:\Program Files\BCS Client\cstrike\maps\Zm_random_X"

>> There was a problem compiling the map.

>> Check the file C:\Program Files\BCS Client\cstrike\maps\Zm_random_X.log for the cause.

----- END hlvis -----

hlrad v2.5.3 rel Custom Build 1.7 (Dec 9 2002)

Zoner's Half-Life Compilation Tools -- Custom Build

Based on code modifications by Sean 'Zoner' Cavanaugh

Based on Valve's version, modified with permission.

Submit detailed bug reports to ([email protected])

----- BEGIN hlrad -----

Command line: C:\PROGRA~1\VALVEH~1\zhl\hlrad.exe "C:\Program Files\BCS Client\cstrike\maps\Zm_random_X"

>> There was a problem compiling the map.

>> Check the file C:\Program Files\BCS Client\cstrike\maps\Zm_random_X.log for the cause.

----- END hlrad -----

Edited by erlends
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Vai nu

a) pārliecinies, ka tava karte nav pārāk tuvu režģa malai (vai ārpus tā)

B) aizej uz tām koordinātām un apskaties, kas tev ir ar to brushu. Varbūt izdzēs viņu un uztaisi pa jaunu.

c) Paskaties, vai kāda brusha maliņa nav mazāka par 1 unitu (platumā, garumā, w/e)

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