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16feb Update


macho
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February 16, 2009 - Team Fortress 2 And Day Of Defeat: Source Update Released

Updates to Team Fortress 2 and Day of Defeat: Source have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Team Fortress 2

* Sticky bombs now get a reduced close range damage ramp up (like Rocket Launcher & Syringe Gun)

--- Ultimately reduces damage done by sticky bombs to enemies <512 units from the Demoman

* Moved the unlockable system over to the new item backend:

--- Added a warning dialog to the loadout screen telling clients when the server they're on could not get their loadout

* Made "tf_damage_disablespread" a replicated convar, so clients can see the value of it on the server they're connected to

* Renamed "mp_stalemate_at_timelimit" to "mp_match_end_at_timelimit", to better explain its function now that stalemate is optional

* Fixed muzzle flashes & shell ejections still playing when viewmodels are hidden

* Server tags can now be used to include or exclude servers from the list

Team Fortress 2 and Day of Defeat: Source

* Protected several more commands from client exploitation

---

nedokumentētās izmaiņas:

* Removed `equip` console command. (Allowed to switch loadout items without entering the menu.)

* Switching loadout items will not happen unless the character suicide or get to a supply cabinet. (Spawn area does nothing when switching.)

* Removed Natascha's ammo belt in first person view model.

* The `exit prompt` command now gives a warning message. (Usually bound to F10.)

* A new main menu music has been added. (Title: Faster Than A Speeding Bullet)

* Demoman's bottle taunt has received a new `burp` sound.

* Demoman's secondary weapon has been renamed to Stickybomb Launcher.

man fascinē vienīgi šitas

* Fixed muzzle flashes & shell ejections still playing when viewmodels are hidden

tas bugs ir kopš tf2 iznākšanas, tikai tagad sataisīja...

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