d3ad_nOw Posted March 21, 2008 Report Share Posted March 21, 2008 BSP generation successful, writing portal file 'c:\program files\valve\cstrike\de_amphibian.prt' Error: Exceeded MAX_LEAF_FACES Description: This error is almost always caused by an invalid brush, by having huge rooms, or scaling a texture down to extremely small values (between -1 and 1) Howto Fix: Find the invalid brush. Any imported prefabs, carved brushes, or vertex manipulated brushes should be suspect Karte jau diezgan paliela, tagad atrast šādu erroru ir būtu ļoti grūti.. idejas? Link to comment Share on other sites More sharing options...
The Mortalis Posted March 21, 2008 Report Share Posted March 21, 2008 Any imported prefabs, carved brushes, or vertex manipulated brushes should be suspect Reku arī atbilde Link to comment Share on other sites More sharing options...
snake5 Posted March 21, 2008 Report Share Posted March 21, 2008 lol, ne tikai! This error is almost always caused by an invalid brush, by having huge rooms, or scaling a texture down to extremely small values (between -1 and 1) telpas nevar taisīt lielas ar mazu tekstūru scalingu uz virsmām.. Link to comment Share on other sites More sharing options...
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