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Multikill/ultrakill.....conf


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labvakar.

Mans jautajums ir sekojosh:

Kaa var nonjemt skanjas un tos tekstus - multi kill un ultra kill. (monster kill, un parejos velos atstaatt) ??

Un kaa var mainiit piemeram, ka no cik noshautiem fragiem buus monster kill.... utt?

Lietoju micstats: (luuk sma fails)

/* AMX Mod X
*   Misc. Stats Plugin
*
* by the AMX Mod X Development Team
*  originally developed by OLO
*
* This file is part of AMX Mod X.
*
*
*  This program is free software; you can redistribute it and/or modify it
*  under the terms of the GNU General Public License as published by the
*  Free Software Foundation; either version 2 of the License, or (at
*  your option) any later version.
*
*  This program is distributed in the hope that it will be useful, but
*  WITHOUT ANY WARRANTY; without even the implied warranty of
*  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
*  General Public License for more details.
*
*  You should have received a copy of the GNU General Public License
*  along with this program; if not, write to the Free Software Foundation,
*  Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*  In addition, as a special exception, the author gives permission to
*  link the code of this program with the Half-Life Game Engine ("HL
*  Engine") and Modified Game Libraries ("MODs") developed by Valve,
*  L.L.C ("Valve"). You must obey the GNU General Public License in all
*  respects for all of the code used other than the HL Engine and MODs
*  from Valve. If you modify this file, you may extend this exception
*  to your version of the file, but you are not obligated to do so. If
*  you do not wish to do so, delete this exception statement from your
*  version.
*/

#include <amxmodx>
#include <csx>

public MultiKill
public MultiKillSound
public BombPlanting
public BombDefusing
public BombPlanted
public BombDefused
public BombFailed
public BombPickUp
public BombDrop
public BombCountVoice
public BombCountDef
public BombReached
public ItalyBonusKill
public EnemyRemaining
public LastMan
public KnifeKill
public KnifeKillSound
public GrenadeKill
public GrenadeSuicide
public HeadShotKill
public HeadShotKillSound
public RoundCounterSound
public RoundCounter
public KillingStreak
public KillingStreakSound
public DoubleKill
public DoubleKillSound
public PlayerName
public FirstBloodSound

new g_streakKills[33][2]
new g_multiKills[33][2]
new g_C4Timer
new g_Defusing
new g_Planter
new Float:g_LastOmg
new g_LastAnnounce
new g_roundCount
new Float:g_doubleKill
new g_doubleKillId
new g_friend[33]
new g_firstBlood
new g_main_sync
new g_player_sync

new g_MultiKillMsg[7][] =
{
   "Multi-Kill! %s^n%L %d %L (%d %L)",
   "Ultra-Kill!!! %s^n%L %d %L (%d %L)",
   "%s IS ON A KILLING SPREE!!!^n%L %d %L (%d %L)",
   "RAMPAGE!!! %s^n%L %d %L (%d hs)",
   "%s IS UNSTOPPABLE!!!^n%L %d %L (%d %L)",
   "%s IS A MONSTER!^n%L %d %L (%d %L)",
   "%s IS GODLIKE!!!!^n%L %d %L (%d %L)"
}

new g_Sounds[7][] =
{
   "multikill1",
   "ultrakill1",
   "killingspree1",
   "rampage1",
   "unstoppable1",
   "monsterkill1",
   "godlike1"
}
new g_KillingMsg[7][] =
{
   "%s: Multi-Kill!",
   "%s: Ultra-Kill!!!",
   "%s IS ON A KILLING SPREE!",
   "%s: RAMPAGE!!!",
   "%s IS UNSTOPPABLE!!!",
   "%s IS A MONSTER!",
   "%s IS GODLIKE!!!"
}

new g_LastMessages[4][] =
{
   "LAST_MSG_1",
   "LAST_MSG_2",
   "LAST_MSG_3",
   "LAST_MSG_4"
}

new g_teamsNames[4][] =
{
   "TERRORIST",
   "CT",
   "TERRORISTS",
   "CTS"
}

public plugin_init()
{
   register_plugin("CS Misc. Stats", AMXX_VERSION_STR, "AMXX Dev Team")
   register_dictionary("miscstats.txt")
   register_event("TextMsg", "eRestart", "a", "2Game_C", "2Game_w")
   register_event("SendAudio", "eEndRound", "a", "2&%!MRAD_terwin", "2&%!MRAD_ctwin", "2&%!MRAD_rounddraw")
   register_event("RoundTime", "eNewRound", "bc")
   register_event("StatusValue", "setTeam", "be", "1=1")
   register_event("StatusValue", "showStatus", "be", "1=2", "2!0")
   register_event("StatusValue", "hideStatus", "be", "1=1", "2=0")

   new mapname[32]
   get_mapname(mapname, 31)

   if (equali(mapname, "de_", 3) || equali(mapname, "csde_", 5))
   {
      register_event("StatusIcon", "eGotBomb", "be", "1=1", "1=2", "2=c4")
      register_event("TextMsg", "eBombPickUp", "bc", "2Got_bomb")
      register_event("TextMsg", "eBombDrop", "bc", "2Game_bomb_d")
   }
   else if (equali(mapname, "cs_italy"))
   {
      register_event("23", "chickenKill", "a", "1=108", /*"12=106", */ "15=4")
      register_event("23", "radioKill", "a", "1=108", /*"12=294", */ "15=2")
   }
  
   g_main_sync = CreateHudSyncObj()
   g_player_sync = CreateHudSyncObj()
}

public plugin_cfg()
{
   new g_addStast[] = "amx_statscfg add ^"%s^" %s"
  
   server_cmd(g_addStast, "MultiKill", "MultiKill")
   server_cmd(g_addStast, "MultiKillSound", "MultiKillSound")
   server_cmd(g_addStast, "Bomb Planting", "BombPlanting")
   server_cmd(g_addStast, "Bomb Defusing", "BombDefusing")
   server_cmd(g_addStast, "Bomb Planted", "BombPlanted")
   server_cmd(g_addStast, "Bomb Defuse Succ.", "BombDefused")
   server_cmd(g_addStast, "Bomb Def. Failure", "BombFailed")
   server_cmd(g_addStast, "Bomb PickUp", "BombPickUp")
   server_cmd(g_addStast, "Bomb Drop", "BombDrop")
   server_cmd(g_addStast, "Bomb Count Down", "BombCountVoice")
   server_cmd(g_addStast, "Bomb Count Down (def)", "BombCountDef")
   server_cmd(g_addStast, "Bomb Site Reached", "BombReached")
   server_cmd(g_addStast, "Italy Bonus Kill", "ItalyBonusKill")
   server_cmd(g_addStast, "Last Man", "LastMan")
   server_cmd(g_addStast, "Knife Kill", "KnifeKill")
   server_cmd(g_addStast, "Knife Kill Sound", "KnifeKillSound")
   server_cmd(g_addStast, "Grenade Kill", "GrenadeKill")
   server_cmd(g_addStast, "Grenade Suicide", "GrenadeSuicide")
   server_cmd(g_addStast, "HeadShot Kill", "HeadShotKill")
   server_cmd(g_addStast, "HeadShot Kill Sound", "HeadShotKillSound")
   server_cmd(g_addStast, "Round Counter", "RoundCounter")
   server_cmd(g_addStast, "Round Counter Sound", "RoundCounterSound")
   server_cmd(g_addStast, "Killing Streak", "KillingStreak")
   server_cmd(g_addStast, "Killing Streak Sound", "KillingStreakSound")
   server_cmd(g_addStast, "Enemy Remaining", "EnemyRemaining")
   server_cmd(g_addStast, "Double Kill", "DoubleKill")
   server_cmd(g_addStast, "Double Kill Sound", "DoubleKillSound")
   server_cmd(g_addStast, "Player Name", "PlayerName")
   server_cmd(g_addStast, "First Blood Sound", "FirstBloodSound")
}

public client_putinserver(id)
{
   g_multiKills[id] = {0, 0}
   g_streakKills[id] = {0, 0}
}

public client_death(killer, victim, wpnindex, hitplace, TK)
{
   if (wpnindex == CSW_C4)
      return

   new headshot = (hitplace == HIT_HEAD) ? 1 : 0
   new selfkill = (killer == victim) ? 1 : 0

   if (g_firstBlood)
   {
      g_firstBlood = 0
      if (FirstBloodSound)
         play_sound("misc/firstblood")
   }

   if ((KillingStreak || KillingStreakSound) && !TK)
   {
      g_streakKills[victim][1]++
      g_streakKills[victim][0] = 0

      if (!selfkill)
      {
         g_streakKills[killer][0]++
         g_streakKills[killer][1] = 0
        
         new a = g_streakKills[killer][0] - 3

         if ((a > -1) && !(a % 2))
         {
            new name[32]
            get_user_name(killer, name, 31)
            
            if ((a >>= 1) > 6)
               a = 6
            
            if (KillingStreak)
            {
               set_hudmessage(0, 100, 255, 0.05, 0.55, 2, 0.02, 6.0, 0.01, 0.1, -1)
               show_hudmessage(0, g_KillingMsg[a], name)
            }
            
            if (KillingStreakSound)
            {
               new file[32]
              
               format(file, 32, "misc/%s", g_Sounds[a])
               play_sound(file)
            }
         }
      }
   }

   if (MultiKill || MultiKillSound)
   {
      if (!selfkill && !TK)
      {
         g_multiKills[killer][0]++
         g_multiKills[killer][1] += headshot
        
         new param[2]
        
         param[0] = killer
         param[1] = g_multiKills[killer][0]
         set_task(4.0 + float(param[1]), "checkKills", 0, param, 2)
      }
   }

   if (EnemyRemaining)
   {
      new ppl[32], pplnum = 0
      new team = get_user_team(victim) - 1
      
      if (team >= 0 && team <4>= 0 && team < 4)
         {
            get_players(eppl, epplnum, "ae", g_teamsNames[team])

            if (epplnum)
            {
               new message[128], team_name[32]

               set_hudmessage(255, 255, 255, 0.02, 0.85, 2, 0.05, 0.1, 0.02, 3.0, -1)

               for (new a = 0; a <pplnum> 1)
         {
            g_LastAnnounce = cts[0]
            oposite = tsnum
            team = 0
         }
         else if (tsnum == 1 && ctsnum > 1)
         {
            g_LastAnnounce = ts[0]
            oposite = ctsnum
            team = 1
         }

         if (g_LastAnnounce)
         {
            new name[32]
            
            get_user_name(g_LastAnnounce, name, 31)
            
            set_hudmessage(0, 255, 255, -1.0, 0.35, 0, 6.0, 6.0, 0.5, 0.15, -1)
            show_hudmessage(0, "%s (%d HP) vs. %d %s%s: %L", name, get_user_health(g_LastAnnounce), oposite, g_teamsNames[team], (oposite == 1) ? "" : "S", LANG_PLAYER, g_LastMessages[random_num(0, 3)])
            
            if (!is_user_connecting(g_LastAnnounce))
               client_cmd(g_LastAnnounce, "spk misc/oneandonly")
         }
      }
   }

   if (wpnindex == CSW_KNIFE && (KnifeKill || KnifeKillSound))
   {
      if (KnifeKill)
      {
         new killer_name[32], victim_name[32]
        
         get_user_name(killer, killer_name, 31)
         get_user_name(victim, victim_name, 31)
        
         set_hudmessage(255, 100, 100, -1.0, 0.25, 1, 6.0, 6.0, 0.5, 0.15, -1)
         show_hudmessage(0, "%L", LANG_PLAYER, g_KinfeMsg[random_num(0, 3)], killer_name, victim_name)
      }
      
      if (KnifeKillSound)
         play_sound("misc/humiliation")
   }

   if (wpnindex == CSW_HEGRENADE && (GrenadeKill || GrenadeSuicide))
   {
      new killer_name[32], victim_name[32]
      
      get_user_name(killer, killer_name, 32)
      get_user_name(victim, victim_name, 32)
      
      set_hudmessage(255, 100, 100, -1.0, 0.25, 1, 6.0, 6.0, 0.5, 0.15, -1)
      
      if (!selfkill)
      {
         if (GrenadeKill)
            show_hudmessage(0, "%L", LANG_PLAYER, g_HeMessages[random_num(0, 3)], killer_name, victim_name)
      }
      else if (GrenadeSuicide)
         show_hudmessage(0, "%L", LANG_PLAYER, g_SHeMessages[random_num(0, 3)], victim_name)
   }

   if (headshot && (HeadShotKill || HeadShotKillSound))
   {
      if (HeadShotKill && wpnindex)
      {
         new killer_name[32], victim_name[32], weapon_name[32], message[128], players[32], pnum
        
         xmod_get_wpnname(wpnindex, weapon_name, 31)
         get_user_name(killer, killer_name, 31)
         get_user_name(victim, victim_name, 31)
         get_players(players, pnum, "c")
        
         for (new i = 0; i < pnum; i++)
         {
            format(message, 127, "%L", players[i], g_HeadShots[random_num(0, 6)])
            
            replace(message, 127, "$vn", victim_name)
            replace(message, 127, "$wn", weapon_name)
            replace(message, 127, "$kn", killer_name)
            
            set_hudmessage(100, 100, 255, -1.0, 0.29, 0, 6.0, 6.0, 0.5, 0.15, -1)
            ShowSyncHudMsg(players[i], g_main_sync, "%s", message)
         }
      }
      
      if (HeadShotKillSound)
      {
         client_cmd(killer, "spk misc/headshot")
         client_cmd(victim, "spk misc/headshot")
      }
   }

   if ((DoubleKill || DoubleKillSound) && !selfkill)
   {
      new Float:nowtime = get_gametime()
      
      if (g_doubleKill == nowtime && g_doubleKillId == killer)
      {
         if (DoubleKill)
         {
            new name[32]
            
            get_user_name(killer, name, 31)
            
            set_hudmessage(255, 0, 255, -1.0, 0.35, 0, 6.0, 6.0, 0.5, 0.15, -1)
            show_hudmessage(0, "%L", LANG_PLAYER, "DOUBLE_KILL", name)
         }
        
         if (DoubleKillSound)
            play_sound("misc/doublekill")
      }
      
      g_doubleKill = nowtime
      g_doubleKillId = killer
   }
}

public hideStatus(id)
{
   if (PlayerName)
   {
      set_hudmessage(0, 0, 0, 0.0, 0.0, 0, 0.0, 0.01, 0.0, 0.0, -1)
      ShowSyncHudMsg(id, g_player_sync, "")
   }
}

public setTeam(id)
   g_friend[id] = read_data(2)

public showStatus(id)
{
   if (PlayerName)
   {
      new name[32], pid = read_data(2)
      
      get_user_name(pid, name, 31)
      new color1 = 0, color2 = 0
      
      if (get_user_team(pid) == 1)
         color1 = 255
      else
         color2 = 255
        
      if (g_friend[id] == 1)   // friend
      {
         new clip, ammo, wpnid = get_user_weapon(pid, clip, ammo)
         new wpnname[32]
        
         if (wpnid)
            xmod_get_wpnname(wpnid, wpnname, 31)
        
         set_hudmessage(color1, 50, color2, -1.0, 0.60, 1, 0.01, 3.0, 0.01, 0.01)
         ShowSyncHudMsg(id, g_player_sync, "%s -- %d HP / %d AP / %s", name, get_user_health(pid), get_user_armor(pid), wpnname)
      } else {
         set_hudmessage(color1, 50, color2, -1.0, 0.60, 1, 0.01, 3.0, 0.01, 0.01)
         ShowSyncHudMsg(id, g_player_sync, "%s", name)
      }
   }
}

public eNewRound()
{
   if (read_data(1) == floatround(get_cvar_float("mp_roundtime") * 60.0))
   {
      g_firstBlood = 1
      g_C4Timer = 0
      ++g_roundCount
      
      if (RoundCounter)
      {
         set_hudmessage(200, 0, 0, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, -1)
         ShowSyncHudMsg(0, g_main_sync, "%L", LANG_PLAYER, "PREPARE_FIGHT", g_roundCount)
      }
      
      if (RoundCounterSound)
         play_sound("misc/prepare")
      
      if (KillingStreak)
      {
         new appl[32], ppl, i
         get_players(appl, ppl, "ac")
        
         for (new a = 0; a <ppl>= 2)
               client_print(i, print_chat, "* %L", i, "KILLED_ROW", g_streakKills[i][0])
            else if (g_streakKills[i][1] >= 2)
               client_print(i, print_chat, "* %L", i, "DIED_ROUNDS", g_streakKills[i][1])
         }
      }
   }
}

public eRestart()
{
   eEndRound()
   g_roundCount = 0
   g_firstBlood = 1
}

public eEndRound()
{
   g_C4Timer = -2
   g_LastOmg = 0.0
   remove_task(8038)
   g_LastAnnounce = 0
}

public checkKills(param[])
{
   new id = param[0]
   new a = param[1]
  
   if (a == g_multiKills[id][0])
   {
      a -= 3
      
      if (a > -1)
      {
         if (MultiKill)
         {
            new name[32]
            
            get_user_name(id, name, 31)
            set_hudmessage(255, 0, 100, 0.05, 0.65, 2, 0.02, 6.0, 0.01, 0.1, -1)
            
            if (a > 6)
               a = 6
            
            show_hudmessage(0, g_MultiKillMsg[a], name, LANG_PLAYER, "WITH", g_multiKills[id][0], LANG_PLAYER, "KILLS", g_multiKills[id][1], LANG_PLAYER, "HS")
         }
        
         if (MultiKillSound)
         {
            new sound[24]
            format(sound, 23, "misc/%s", g_Sounds[a])
            play_sound(sound)
         }
      }
      g_multiKills[id] = {0, 0}
   }
}

public chickenKill()
   if (ItalyBonusKill)
      announceEvent(0, "KILLED_CHICKEN")

public radioKill()
{
   if (ItalyBonusKill)
      announceEvent(0, "BLEW_RADIO")
}

announceEvent(id, message[])
{
   new name[32]
  
   get_user_name(id, name, 31)
   set_hudmessage(255, 100, 50, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, -1)
   ShowSyncHudMsg(0, g_main_sync, "%L", LANG_PLAYER, message, name)
}

public eBombPickUp(id)
   if (BombPickUp)
      announceEvent(id, "PICKED_BOMB")

public eBombDrop()
   if (BombDrop)
      announceEvent(g_Planter, "DROPPED_BOMB")

public eGotBomb(id)
{
   g_Planter = id
  
   if (BombReached && read_data(1) == 2 && g_LastOmg <get_gametime> 0)
   {
      if (BombCountVoice)
      {
         if (g_C4Timer == 30 || g_C4Timer == 20)
         {
            new temp[64]
            
            num_to_word(g_C4Timer, temp, 63)
            format(temp, 63, "^"vox/%s seconds until explosion^"", temp)
            play_sound(temp)
         }
         else if (g_C4Timer < 11)
         {
            new temp[64]
            
            num_to_word(g_C4Timer, temp, 63)
            format(temp, 63, "^"vox/%s^"", temp)
            play_sound(temp)
         }
      }
      if (BombCountDef && g_Defusing)
         client_print(g_Defusing, print_center, "%d", g_C4Timer)
   }
   else
      remove_task(8038)
}

public bomb_planted(planter)
{
   g_Defusing = 0
  
   if (BombPlanted)
      announceEvent(planter, "SET_UP_BOMB")
  
   g_C4Timer = get_cvar_num("mp_c4timer")
   set_task(1.0, "bombTimer", 8038, "", 0, "b")
}

public bomb_planting(planter)
   if (BombPlanting)
      announceEvent(planter, "PLANT_BOMB")

public bomb_defusing(defuser)
{
   if (BombDefusing)
      announceEvent(defuser, "DEFUSING_BOMB")
  
   g_Defusing = defuser
}

public bomb_defused(defuser)
   if (BombDefused)
      announceEvent(defuser, "DEFUSED_BOMB")

public bomb_explode(planter, defuser)
   if (BombFailed && defuser)
      announceEvent(defuser, "FAILED_DEFU")

public play_sound(sound[])
{
   new players[32], pnum
   get_players(players, pnum, "c")
   new i
  
   for (i = 0; i < pnum; i++)
   {
      if (is_user_connecting(players[i]))
         continue
      
      client_cmd(players[i], "spk %s", sound)
   }
}

Edited by razery
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