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Par Manu Map!


HaryZ
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Taa veidoju kada 12 h savu map tad velejjos paskatiities kaa taa izskataas cs'a kompliteju un man paradijaas >> There was a problem compiling the map.

Luuk visa rindinja

** Executing...

** Command: Change Directory

** Parameters: C:\Program Files\Valve\

** Executing...

** Command: Copy File

** Parameters: "C:\Documents and Settings\User\Desktop\cs_hotel.map" "C:\Program Files\Valve\cstrike\maps\cs_hotel.map"

** Executing...

** Command: C:\GAME-T~1\Hammer\tools\hlcsg.exe

** Parameters: "C:\Program Files\Valve\cstrike\maps\cs_hotel"

hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002)

Zoner's Half-Life Compilation Tools -- Custom Build

Based on code modifications by Sean 'Zoner' Cavanaugh

Based on Valve's version, modified with permission.

Submit detailed bug reports to ([email protected])

----- BEGIN hlcsg -----

Command line: C:\GAME-T~1\Hammer\tools\hlcsg.exe "C:\Program Files\Valve\cstrike\maps\cs_hotel"

Entering C:\Program Files\Valve\cstrike\maps\cs_hotel.map

Current hlcsg Settings

Name | Setting | Default

---------------------|-----------|-------------------------

threads [ 1 ] [ Varies ]

verbose [ off ] [ off ]

log [ on ] [ on ]

developer [ 0 ] [ 0 ]

chart [ off ] [ off ]

estimate [ off ] [ off ]

max texture memory [ 4194304 ] [ 4194304 ]

priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]

null texture stripping[ on ] [ on ]

clipnode economy mode [ on ] [ on ]

onlyents [ off ] [ off ]

wadtextures [ on ] [ on ]

skyclip [ on ] [ on ]

hullfile [ None ] [ None ]

min surface area [ 0.500 ] [ 0.500 ]

brush union threshold [ 0.000 ] [ 0.000 ]

Using mapfile wad configuration

Wadinclude list :

[zhlt.wad]

0 brushes (totalling 0 sides) discarded from clipping hulls

CreateBrush:

(0.00 seconds)

SetModelCenters:

(0.00 seconds)

Using Wadfile: \program files\valve\valve\halflife.wad

- Contains 0 used textures, -1.#J percent of map (3116 textures in wad)

Using Wadfile: \program files\valve\cstrike\chateau.wad

- Contains 0 used textures, -1.#J percent of map (136 textures in wad)

Using Wadfile: \program files\valve\cstrike\cs_747.wad

- Contains 0 used textures, -1.#J percent of map (143 textures in wad)

Using Wadfile: \program files\valve\cstrike\cs_assault.wad

- Contains 0 used textures, -1.#J percent of map (22 textures in wad)

Using Wadfile: \program files\valve\cstrike\cs_dust.wad

- Contains 0 used textures, -1.#J percent of map (28 textures in wad)

Using Wadfile: \program files\valve\cstrike\itsitaly.wad

- Contains 0 used textures, -1.#J percent of map (99 textures in wad)

Using Wadfile: \program files\valve\cstrike\prodigy.wad

- Contains 0 used textures, -1.#J percent of map (2 textures in wad)

Using Wadfile: \program files\valve\cstrike\de_aztec.wad

- Warning: Larger than expected texture (348972 bytes): 'SPECIAL_THANKS'

- Warning: Larger than expected texture (348972 bytes): 'THANKS'

- Contains 0 used textures, -1.#J percent of map (24 textures in wad)

Using Wadfile: \program files\valve\cstrike\decals.wad

- Contains 0 used textures, -1.#J percent of map (225 textures in wad)

Using Wadfile: \program files\valve\cstrike\cs_office.wad

- Contains 0 used textures, -1.#J percent of map (102 textures in wad)

Warning: More than 8 wadfiles are in use. (10)

This may be harmless, and if no strange side effects are occurring, then

it can safely be ignored. However, if your map starts exhibiting strange

or obscure errors, consider this as suspect.

Texture usage is at 0.00 mb (of 4.00 mb MAX)

0.47 seconds elapsed

----- END hlcsg -----

** Executing...

** Command: C:\GAME-T~1\Hammer\tools\hlbsp.exe

** Parameters: "C:\Program Files\Valve\cstrike\maps\cs_hotel"

hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002)

Zoner's Half-Life Compilation Tools -- Custom Build

Based on code modifications by Sean 'Zoner' Cavanaugh

Based on Valve's version, modified with permission.

Submit detailed bug reports to ([email protected])

----- BEGIN hlbsp -----

Command line: C:\GAME-T~1\Hammer\tools\hlbsp.exe "C:\Program Files\Valve\cstrike\maps\cs_hotel"

Current hlbsp Settings

Name | Setting | Default

-------------------|-----------|-------------------------

threads [ 1 ] [ Varies ]

verbose [ off ] [ off ]

log [ on ] [ on ]

developer [ 0 ] [ 0 ]

chart [ off ] [ off ]

estimate [ off ] [ off ]

max texture memory [ 4194304 ] [ 4194304 ]

priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]

nofill [ off ] [ off ]

null tex. stripping [ on ] [ on ]

notjunc [ off ] [ off ]

subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)

max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096)

0.00 seconds elapsed

----- END hlbsp -----

** Executing...

** Command: C:\GAME-T~1\Hammer\tools\hlvis.exe

** Parameters: "C:\Program Files\Valve\cstrike\maps\cs_hotel"

hlvis v2.5.3 rel Custom Build 1.7 (Dec 9 2002)

Zoner's Half-Life Compilation Tools -- Custom Build

Based on code modifications by Sean 'Zoner' Cavanaugh

Based on Valve's version, modified with permission.

Submit detailed bug reports to ([email protected])

----- BEGIN hlvis -----

Command line: C:\GAME-T~1\Hammer\tools\hlvis.exe "C:\Program Files\Valve\cstrike\maps\cs_hotel"

Error: Portal file 'C:\Program Files\Valve\cstrike\maps\cs_hotel.prt' does not exist, cannot vis the map

----- END hlvis -----

** Executing...

** Command: C:\GAME-T~1\Hammer\tools\hlrad.exe

** Parameters: "C:\Program Files\Valve\cstrike\maps\cs_hotel"

hlrad v2.5.3 rel Custom Build 1.7 (Dec 9 2002)

Zoner's Half-Life Compilation Tools -- Custom Build

Based on code modifications by Sean 'Zoner' Cavanaugh

Based on Valve's version, modified with permission.

Submit detailed bug reports to ([email protected])

----- BEGIN hlrad -----

Command line: C:\GAME-T~1\Hammer\tools\hlrad.exe "C:\Program Files\Valve\cstrike\maps\cs_hotel"

>> There was a problem compiling the map.

>> Check the file C:\Program Files\Valve\cstrike\maps\cs_hotel.log for the cause.

----- END hlrad -----

Taa talaak velejos jums paprasiit Kas isti ir LAKE nepamaniju topicku kur butu siki apsraktiits par to , kaa to noverst , atrast ...

Iedoshu savu map failu luudzu izpetiet un pasakiet kur it taa kluda !

mana mape

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leak laikam nav, jo neraxta, KA TAADS BUUTU. bet tev ir par daudz *.wad pievienoti! vinjah raxta, ka max ir 8 bet tev ir 10 *.wad. un veel tie divi *.wad kurus esi veidojis pats (laikam pats) ir par lielu -

- Warning: Larger than expected texture (348972 bytes): 'SPECIAL_THANKS'

- Warning: Larger than expected texture (348972 bytes): 'THANKS'

vismaz man taa liekas...

izlabo tos siikumus un meegjini veel.

EDIT: Sry kameer raxtiiju vincister jau paspeeja paliidzeet :D nju tad turies :)

Edited by arvist
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man bija taada probleema, ja laikam kaut kas nebija ar *.wad , Bet es iiisti neatceros, jo tas bija ljoti sen. laikam taas bija textuuras....

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pienjemu, ka vareetu buut BEZ errora, man taa ir (laikam suudiigs cs(XD vai kaut kas taads, nezinu jau ilgi domaaju)) nevaru ieiet gign serverii un veel visados, met laukaa, tas pats, kad skatos demkas no gign! ieliec te savu mapi, lai var izmeegjinaat!

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Ja kārtīgi izlasa kompail logu -

----- BEGIN hlvis -----

Command line: C:\GAME-T~1\Hammer\tools\hlvis.exe "C:\Program Files\Valve\cstrike\maps\cs_hotel"

Error: Portal file 'C:\Program Files\Valve\cstrike\maps\cs_hotel.prt' does not exist, cannot vis the map

Edited by d3ad_nOw
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  • 3 years later...

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