HaryZ Posted June 4, 2007 Report Share Posted June 4, 2007 Taa veidoju kada 12 h savu map tad velejjos paskatiities kaa taa izskataas cs'a kompliteju un man paradijaas >> There was a problem compiling the map. Luuk visa rindinja ** Executing... ** Command: Change Directory ** Parameters: C:\Program Files\Valve\ ** Executing... ** Command: Copy File ** Parameters: "C:\Documents and Settings\User\Desktop\cs_hotel.map" "C:\Program Files\Valve\cstrike\maps\cs_hotel.map" ** Executing... ** Command: C:\GAME-T~1\Hammer\tools\hlcsg.exe ** Parameters: "C:\Program Files\Valve\cstrike\maps\cs_hotel" hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to ([email protected]) ----- BEGIN hlcsg ----- Command line: C:\GAME-T~1\Hammer\tools\hlcsg.exe "C:\Program Files\Valve\cstrike\maps\cs_hotel" Entering C:\Program Files\Valve\cstrike\maps\cs_hotel.map Current hlcsg Settings Name | Setting | Default ---------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ] noclip [ off ] [ off ] null texture stripping[ on ] [ on ] clipnode economy mode [ on ] [ on ] onlyents [ off ] [ off ] wadtextures [ on ] [ on ] skyclip [ on ] [ on ] hullfile [ None ] [ None ] min surface area [ 0.500 ] [ 0.500 ] brush union threshold [ 0.000 ] [ 0.000 ] Using mapfile wad configuration Wadinclude list : [zhlt.wad] 0 brushes (totalling 0 sides) discarded from clipping hulls CreateBrush: (0.00 seconds) SetModelCenters: (0.00 seconds) Using Wadfile: \program files\valve\valve\halflife.wad - Contains 0 used textures, -1.#J percent of map (3116 textures in wad) Using Wadfile: \program files\valve\cstrike\chateau.wad - Contains 0 used textures, -1.#J percent of map (136 textures in wad) Using Wadfile: \program files\valve\cstrike\cs_747.wad - Contains 0 used textures, -1.#J percent of map (143 textures in wad) Using Wadfile: \program files\valve\cstrike\cs_assault.wad - Contains 0 used textures, -1.#J percent of map (22 textures in wad) Using Wadfile: \program files\valve\cstrike\cs_dust.wad - Contains 0 used textures, -1.#J percent of map (28 textures in wad) Using Wadfile: \program files\valve\cstrike\itsitaly.wad - Contains 0 used textures, -1.#J percent of map (99 textures in wad) Using Wadfile: \program files\valve\cstrike\prodigy.wad - Contains 0 used textures, -1.#J percent of map (2 textures in wad) Using Wadfile: \program files\valve\cstrike\de_aztec.wad - Warning: Larger than expected texture (348972 bytes): 'SPECIAL_THANKS' - Warning: Larger than expected texture (348972 bytes): 'THANKS' - Contains 0 used textures, -1.#J percent of map (24 textures in wad) Using Wadfile: \program files\valve\cstrike\decals.wad - Contains 0 used textures, -1.#J percent of map (225 textures in wad) Using Wadfile: \program files\valve\cstrike\cs_office.wad - Contains 0 used textures, -1.#J percent of map (102 textures in wad) Warning: More than 8 wadfiles are in use. (10) This may be harmless, and if no strange side effects are occurring, then it can safely be ignored. However, if your map starts exhibiting strange or obscure errors, consider this as suspect. Texture usage is at 0.00 mb (of 4.00 mb MAX) 0.47 seconds elapsed ----- END hlcsg ----- ** Executing... ** Command: C:\GAME-T~1\Hammer\tools\hlbsp.exe ** Parameters: "C:\Program Files\Valve\cstrike\maps\cs_hotel" hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to ([email protected]) ----- BEGIN hlbsp ----- Command line: C:\GAME-T~1\Hammer\tools\hlbsp.exe "C:\Program Files\Valve\cstrike\maps\cs_hotel" Current hlbsp Settings Name | Setting | Default -------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ] noclip [ off ] [ off ] nofill [ off ] [ off ] null tex. stripping [ on ] [ on ] notjunc [ off ] [ off ] subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512) max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096) 0.00 seconds elapsed ----- END hlbsp ----- ** Executing... ** Command: C:\GAME-T~1\Hammer\tools\hlvis.exe ** Parameters: "C:\Program Files\Valve\cstrike\maps\cs_hotel" hlvis v2.5.3 rel Custom Build 1.7 (Dec 9 2002) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to ([email protected]) ----- BEGIN hlvis ----- Command line: C:\GAME-T~1\Hammer\tools\hlvis.exe "C:\Program Files\Valve\cstrike\maps\cs_hotel" Error: Portal file 'C:\Program Files\Valve\cstrike\maps\cs_hotel.prt' does not exist, cannot vis the map ----- END hlvis ----- ** Executing... ** Command: C:\GAME-T~1\Hammer\tools\hlrad.exe ** Parameters: "C:\Program Files\Valve\cstrike\maps\cs_hotel" hlrad v2.5.3 rel Custom Build 1.7 (Dec 9 2002) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to ([email protected]) ----- BEGIN hlrad ----- Command line: C:\GAME-T~1\Hammer\tools\hlrad.exe "C:\Program Files\Valve\cstrike\maps\cs_hotel" >> There was a problem compiling the map. >> Check the file C:\Program Files\Valve\cstrike\maps\cs_hotel.log for the cause. ----- END hlrad ----- Taa talaak velejos jums paprasiit Kas isti ir LAKE nepamaniju topicku kur butu siki apsraktiits par to , kaa to noverst , atrast ... Iedoshu savu map failu luudzu izpetiet un pasakiet kur it taa kluda ! mana mape Link to comment Share on other sites More sharing options...
vincister Posted June 4, 2007 Report Share Posted June 4, 2007 Warning: More than 8 wadfiles are in use. (10) Link to comment Share on other sites More sharing options...
HaryZ Posted June 4, 2007 Author Report Share Posted June 4, 2007 ko man tagad dariit Link to comment Share on other sites More sharing options...
vincister Posted June 4, 2007 Report Share Posted June 4, 2007 aizvākt nevajadzīgos (var laist CSG ar parametru -wadautodetect (tad paņems tikai tos wad kurus reāli izmanto)) ja karte tiešām izmanto visus 10, tad tev jāpadomā par iespējām atmest dažas textūras Link to comment Share on other sites More sharing options...
arvist Posted June 4, 2007 Report Share Posted June 4, 2007 (edited) leak laikam nav, jo neraxta, KA TAADS BUUTU. bet tev ir par daudz *.wad pievienoti! vinjah raxta, ka max ir 8 bet tev ir 10 *.wad. un veel tie divi *.wad kurus esi veidojis pats (laikam pats) ir par lielu - - Warning: Larger than expected texture (348972 bytes): 'SPECIAL_THANKS' - Warning: Larger than expected texture (348972 bytes): 'THANKS' vismaz man taa liekas... izlabo tos siikumus un meegjini veel. EDIT: Sry kameer raxtiiju vincister jau paspeeja paliidzeet nju tad turies Edited June 4, 2007 by arvist Link to comment Share on other sites More sharing options...
HaryZ Posted June 4, 2007 Author Report Share Posted June 4, 2007 tagad nokomplitejaas bet nevaru ieeiet mani uzreiz izmet no cs Link to comment Share on other sites More sharing options...
crushy Posted June 4, 2007 Report Share Posted June 4, 2007 to tu taisīji 12 h? 30 min. darbs Link to comment Share on other sites More sharing options...
vincister Posted June 4, 2007 Report Share Posted June 4, 2007 kāds errors? Link to comment Share on other sites More sharing options...
arvist Posted June 4, 2007 Report Share Posted June 4, 2007 man bija taada probleema, ja laikam kaut kas nebija ar *.wad , Bet es iiisti neatceros, jo tas bija ljoti sen. laikam taas bija textuuras.... Link to comment Share on other sites More sharing options...
babaac Posted June 4, 2007 Report Share Posted June 4, 2007 pienjemu, ka vareetu buut BEZ errora, man taa ir (laikam suudiigs cs(XD vai kaut kas taads, nezinu jau ilgi domaaju)) nevaru ieiet gign serverii un veel visados, met laukaa, tas pats, kad skatos demkas no gign! ieliec te savu mapi, lai var izmeegjinaat! Link to comment Share on other sites More sharing options...
Skyforger Posted June 5, 2007 Report Share Posted June 5, 2007 a mnai kartei ko taisu arī ir vairāk par 8 wad kad karte būs pabeigta es visas textūras pārmetīšu savā wad failā izmantojot diezgan interesantu programmu sauktu par waly Link to comment Share on other sites More sharing options...
inferno * r4zEr Posted June 6, 2007 Report Share Posted June 6, 2007 ja taa godiigi tas taadu mapi kaut kur 45 min laikaa 3 h ?? :D tas paliek smiekliigi Link to comment Share on other sites More sharing options...
Skyforger Posted June 8, 2007 Report Share Posted June 8, 2007 e bet es paskatijos to log failu Texture usage is at 0.00 mb (of 4.00 mb MAX) 0.47 seconds elapsed manliekas ka tas neko labu neliecina Link to comment Share on other sites More sharing options...
d3ad_nOw Posted June 8, 2007 Report Share Posted June 8, 2007 (edited) Ja kārtīgi izlasa kompail logu - ----- BEGIN hlvis ----- Command line: C:\GAME-T~1\Hammer\tools\hlvis.exe "C:\Program Files\Valve\cstrike\maps\cs_hotel" Error: Portal file 'C:\Program Files\Valve\cstrike\maps\cs_hotel.prt' does not exist, cannot vis the map Edited June 8, 2007 by d3ad_nOw Link to comment Share on other sites More sharing options...
Vilsol Posted July 6, 2010 Report Share Posted July 6, 2010 man ir taspats error kas vinjam .prt' does not exist, cannot vis the map Link to comment Share on other sites More sharing options...
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