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Compiling Problem


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ka izlabot tadu problemu?

2 brushes (totalling 12 sides) discarded from clipping hulls

CreateBrush:

10%...20%...30%...40%...50%...Error: Entity 0, Brush 64, Side 0: plane with no normal

Error: plane with no normal

Description: The map has a problem which must be fixed

Howto Fix: Check the file ZHLTProblems.html for a detailed explanation of this problem

Error: Entity 0, Brush 64, Side 2: plane with no normal

Error: Entity 0, Brush 64, Side 2: has a coplanar plane at (-274, 212, 0), texture GENERIC009

Error: Entity 0, Brush 64, Side 3: has a coplanar plane at (-274, 213, 0), texture GENERIC009

Error: Entity 0, Brush 64, Side 4: plane with no normal

Error: Entity 0, Brush 64, Side 4: has a coplanar plane at (-274, 212, -16), texture GENERIC009

Error: Entity 0, Brush 64, Side 4: has a coplanar plane at (-274, 212, -16), texture GENERIC009

60%...70%...80%...90%... (0.22 seconds)

P.S. srry ka neieliku screen man vnk kaut kas no4uhnijies

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1)uzspied Map paņem go tu brash namber un tur ievadi Entity skaitli unBrash sakitli tavā gadījumā tie ir 0 un 64 wink.gif

2) tur kur tev ir 2 eros paņem tu texturas nosaukumu tavā gadījumā tā ir GENERIC009 atrodi kur tev mapē atrodas objekts ar tādu textūru izdzēs to un uztaisi jaunu wink.gif drošvien esi nepareizi strādājis ar cliping tool wink.gif

Edited by amnezija
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