crushy Posted February 4, 2007 Report Share Posted February 4, 2007 errori: the command failed. windows reported the error: "the system cannot find the fole specified" <--- tas 1. errors, bet ir vēl 1: runtime eror! Program: D:\CS\hl.exe abnormal program termination ------------------------------------------ ko man darīt? kas jāizlabo?plzz help! Link to comment Share on other sites More sharing options...
vincister Posted February 4, 2007 Report Share Posted February 4, 2007 rādās ka tev hl.exe ir sajāts - pārinstalē CS Link to comment Share on other sites More sharing options...
crushy Posted February 4, 2007 Author Report Share Posted February 4, 2007 nē, nav. kad spēlēju tāpat vai serveros, viss iet, bet kad nokompailēju mapi un eju iekšā (automātiski) ļoti ilgi lādējās new game (tajā CS ir tikai taisītās mapes) un met ārā to 2. erroru. Link to comment Share on other sites More sharing options...
Kavacky Posted February 4, 2007 Report Share Posted February 4, 2007 Tas varētu norādīt, ka jams nevar īsti atrast kaut ko priekš tās kartes. Neej automātiski iekšā, bet normāli ieliec nokompilēto mapi tur, kur tai pienākas būt, un tad palaid kā nākas caur pašu CS`u. Link to comment Share on other sites More sharing options...
crushy Posted February 4, 2007 Author Report Share Posted February 4, 2007 (edited) un kur tieši tas būtu?! man k-kāda dīvaina iemesla dēļ CS mapē trūkst faili, dīvaini ak, jā, kad startēju Cs'u normāli, mana karte tur nemaz nav EDIT: tikko kompailējot GARĀ texta beigās atradu šo: ----- BEGIN hlrad ----- Command line: D:\CS\VALVEH~1\zhlt\hlrad.exe D:\CS\cstrike\maps\egypt_knives2k7 >> There was a problem compiling the map. >> Check the file D:\CS\cstrike\maps\egypt_knives2k7.log for the cause. ----- END hlrad ----- piedodiet , bet nemāku ielikt linku esmu k-kas līdzīgs n00bam, log failā atradu šo: hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to ([email protected]) ----- BEGIN hlcsg ----- Command line: D:\CS\VALVEH~1\zhlt\hlcsg.exe D:\CS\cstrike\maps\egypt_knives2k7 Entering D:\CS\cstrike\maps\egypt_knives2k7.map Current hlcsg Settings Name | Setting | Default ---------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ] noclip [ off ] [ off ] null texture stripping[ on ] [ on ] clipnode economy mode [ on ] [ on ] onlyents [ off ] [ off ] wadtextures [ on ] [ on ] skyclip [ on ] [ on ] hullfile [ None ] [ None ] min surface area [ 0.500 ] [ 0.500 ] brush union threshold [ 0.000 ] [ 0.000 ] Using mapfile wad configuration Wadinclude list : [zhlt.wad] 0 brushes (totalling 0 sides) discarded from clipping hulls CreateBrush: (0.03 seconds) SetModelCenters: (0.00 seconds) CSGBrush: (0.06 seconds) Using Wadfile: \cs\valve\valve\halflife.wad - Contains 7 used textures, 100.00 percent of map (3116 textures in wad) Using Wadfile: \cs\valve\valve\gfx.wad - Contains 0 used textures, 0.00 percent of map (7 textures in wad) Error: Could not open wad file \serveris\cstrike\itsitaly.wad Error: Could not find WAD file Description: The compile tools could not locate a wad file that the map was referencing. Howto Fix: Make sure the wad's listed in the level editor actually all exist Error: Could not open wad file \serveris\cstrike\de_aztec.wad ----- END hlcsg ----- hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to ([email protected]) ----- BEGIN hlbsp ----- Command line: D:\CS\VALVEH~1\zhlt\hlbsp.exe D:\CS\cstrike\maps\egypt_knives2k7 >> There was a problem compiling the map. >> Check the file D:\CS\cstrike\maps\egypt_knives2k7.log for the cause. ----- END hlbsp ----- hlvis v2.5.3 rel Custom Build 1.7 (Dec 9 2002) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to ([email protected]) ----- BEGIN hlvis ----- Command line: D:\CS\VALVEH~1\zhlt\hlvis.exe D:\CS\cstrike\maps\egypt_knives2k7 >> There was a problem compiling the map. >> Check the file D:\CS\cstrike\maps\egypt_knives2k7.log for the cause. ----- END hlvis ----- hlrad v2.5.3 rel Custom Build 1.7 (Dec 9 2002) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to ([email protected]) ----- BEGIN hlrad ----- Command line: D:\CS\VALVEH~1\zhlt\hlrad.exe D:\CS\cstrike\maps\egypt_knives2k7 >> There was a problem compiling the map. >> Check the file D:\CS\cstrike\maps\egypt_knives2k7.log for the cause. ----- END hlrad ----- Edited February 4, 2007 by crushy Link to comment Share on other sites More sharing options...
DaretodreaM Posted February 5, 2007 Report Share Posted February 5, 2007 - Contains 7 used textures, 100.00 percent of map (3116 textures in wad) Using Wadfile: \cs\valve\valve\gfx.wad - Contains 0 used textures, 0.00 percent of map (7 textures in wad) Error: Could not open wad file \serveris\cstrike\itsitaly.wad Error: Could not find WAD file Description: The compile tools could not locate a wad file that the map was referencing. Howto Fix: Make sure the wad's listed in the level editor actually all exist Shis tev neko neizsaka? Link to comment Share on other sites More sharing options...
crushy Posted February 5, 2007 Author Report Share Posted February 5, 2007 LOL? es tos WADus pārkopēju gan valvē gan cstrikā, man visi vajadzīgie faili atrodas D:\CS\valve\valve vai nav dīvaini ka man valve mapes? vai arī tam tā jābūr? atkārtoju-WADi kas norādīti errorā man IR!!! Link to comment Share on other sites More sharing options...
Chaba Posted February 5, 2007 Report Share Posted February 5, 2007 tas po ka tev ir tie wadi bet vai tev tie wadi ir iistajos folderos??? Pameegini paarlikt pa jaunu setingos to itsitaly.wad no valve mapes Link to comment Share on other sites More sharing options...
crushy Posted February 5, 2007 Author Report Share Posted February 5, 2007 (edited) par vēlu iepostoji, jau izdarīju, bet vēl viens jaut.-->Warning: === LEAK in hull 0 === Entity light @ (-448,-384, 128) Warning: === LEAK in hull 3 === Entity light @ (-320, 0, 192) kāds nevarētu pateikt kur tas ir? P.S.-kā jāliek linki? --------------------------------------- ā, ----- BEGIN hlvis ----- Command line: D:\CS\VALVEH~1\zhlt\hlvis.exe D:\CS\cstrike\maps\egypt_knives2k7 >> There was a problem compiling the map. >> Check the file D:\CS\cstrike\maps\egypt_knives2k7.log for the cause. logā ir par tiem wadiem, bet es to wadu kļūdu laikam izlaboju, laikam. kas tā par problēmu viņam? varbūt es jums varētu iedot .rmf failu ja kāds varētu nokompailēt, un atgriezt atpakaļ plzz?(bez nozagšanas plzz) Edited February 5, 2007 by crushy Link to comment Share on other sites More sharing options...
DaretodreaM Posted February 5, 2007 Report Share Posted February 5, 2007 uztaisi apkaarrt mapei debesis bez caurumiem un tad meklee caurumus pa visu mapi! Link to comment Share on other sites More sharing options...
crushy Posted February 5, 2007 Author Report Share Posted February 5, 2007 (edited) kā atrast caurumus? tu domā, ka VHE par tām kļūdām uzskata LEAKus? man šķiet, ka leaki ir izlaboti, jo kad nokompailē tad nerādās neviens errors, bet palaižot CS, mana mape tur joprojām nav tieši kurā folderī jāliek .bsp fails? ieliku .bsp visos iespējamos mapju folderos, vienalga CS'ā nav Edited February 5, 2007 by crushy Link to comment Share on other sites More sharing options...
Ganupuika Posted February 6, 2007 Report Share Posted February 6, 2007 (edited) kā atrast caurumus? tu domā, ka VHE par tām kļūdām uzskata LEAKus? man šķiet, ka leaki ir izlaboti, jo kad nokompailē tad nerādās neviens errors, bet palaižot CS, mana mape tur joprojām nav tieši kurā folderī jāliek .bsp fails? ieliku .bsp visos iespējamos mapju folderos, vienalga CS'ā nav tur ir norādīti brush numberi-vnk nospiued go to brush un ieraksti tos numurus un leak tev parādīs! Edited February 6, 2007 by Ganupuika Link to comment Share on other sites More sharing options...
crushy Posted February 6, 2007 Author Report Share Posted February 6, 2007 īsti neizpratu. kad mēģināju "SALABOT" leakus, man atkal rādās tie pāsi errori par viņiem, bet rādījās arī, ka ir problēma kompailējot, kura pirms "labošanas"nebija Link to comment Share on other sites More sharing options...
Ganupuika Posted February 8, 2007 Report Share Posted February 8, 2007 īsti neizpratu. kad mēģināju "SALABOT" leakus, man atkal rādās tie pāsi errori par viņiem, bet rādījās arī, ka ir problēma kompailējot, kura pirms "labošanas"nebija nū,tādā gadījumā meklē errorus citur Link to comment Share on other sites More sharing options...
crushy Posted February 8, 2007 Author Report Share Posted February 8, 2007 lol. kur? esmu jauniņais karšu taisīšanā. Link to comment Share on other sites More sharing options...
vincister Posted February 8, 2007 Report Share Posted February 8, 2007 bet rādījās arī, ka ir problēma kompailējot, kura pirms "labošanas"nebija kāda tad moš pasaki?!! Link to comment Share on other sites More sharing options...
crushy Posted February 8, 2007 Author Report Share Posted February 8, 2007 there was a problem compiling the map. lol Link to comment Share on other sites More sharing options...
vincister Posted February 8, 2007 Report Share Posted February 8, 2007 there was a problem compiling the map. lol aha un nākamā rindiņa ir: see the *****.log for the cause tad nu paņem un atrodi to log failu un atrodi kas par error Link to comment Share on other sites More sharing options...
crushy Posted February 8, 2007 Author Report Share Posted February 8, 2007 tur raxtīts, ka man wad faili nav, bet ir viņi tur, kur vajag. Link to comment Share on other sites More sharing options...
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