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crushy
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errori: the command failed. windows reported the error: "the system cannot find the fole specified" <--- tas 1. errors, bet ir vēl 1:

runtime eror!

Program: D:\CS\hl.exe

abnormal program termination

------------------------------------------

ko man darīt? kas jāizlabo?plzz help! blink.gif

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un kur tieši tas būtu?! smiliez.de_2524.gif man k-kāda dīvaina iemesla dēļ CS mapē trūkst faili, dīvaini sad.gifsmiliez.de_2538.gif

ak, jā, kad startēju Cs'u normāli, mana karte tur nemaz nav sad.gif

EDIT: tikko kompailējot GARĀ texta beigās atradu šo:

----- BEGIN hlrad -----

Command line: D:\CS\VALVEH~1\zhlt\hlrad.exe D:\CS\cstrike\maps\egypt_knives2k7

>> There was a problem compiling the map.

>> Check the file D:\CS\cstrike\maps\egypt_knives2k7.log for the cause.

----- END hlrad -----

piedodiet , bet nemāku ielikt linku sad.gif esmu k-kas līdzīgs n00bam, log failā atradu šo:

hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002)

Zoner's Half-Life Compilation Tools -- Custom Build

Based on code modifications by Sean 'Zoner' Cavanaugh

Based on Valve's version, modified with permission.

Submit detailed bug reports to ([email protected])

----- BEGIN hlcsg -----

Command line: D:\CS\VALVEH~1\zhlt\hlcsg.exe D:\CS\cstrike\maps\egypt_knives2k7

Entering D:\CS\cstrike\maps\egypt_knives2k7.map

Current hlcsg Settings

Name | Setting | Default

---------------------|-----------|-------------------------

threads [ 1 ] [ Varies ]

verbose [ off ] [ off ]

log [ on ] [ on ]

developer [ 0 ] [ 0 ]

chart [ off ] [ off ]

estimate [ off ] [ off ]

max texture memory [ 4194304 ] [ 4194304 ]

priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]

null texture stripping[ on ] [ on ]

clipnode economy mode [ on ] [ on ]

onlyents [ off ] [ off ]

wadtextures [ on ] [ on ]

skyclip [ on ] [ on ]

hullfile [ None ] [ None ]

min surface area [ 0.500 ] [ 0.500 ]

brush union threshold [ 0.000 ] [ 0.000 ]

Using mapfile wad configuration

Wadinclude list :

[zhlt.wad]

0 brushes (totalling 0 sides) discarded from clipping hulls

CreateBrush:

(0.03 seconds)

SetModelCenters:

(0.00 seconds)

CSGBrush:

(0.06 seconds)

Using Wadfile: \cs\valve\valve\halflife.wad

- Contains 7 used textures, 100.00 percent of map (3116 textures in wad)

Using Wadfile: \cs\valve\valve\gfx.wad

- Contains 0 used textures, 0.00 percent of map (7 textures in wad)

Error: Could not open wad file \serveris\cstrike\itsitaly.wad

Error: Could not find WAD file

Description: The compile tools could not locate a wad file that the map was referencing.

Howto Fix: Make sure the wad's listed in the level editor actually all exist

Error: Could not open wad file \serveris\cstrike\de_aztec.wad

----- END hlcsg -----

hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002)

Zoner's Half-Life Compilation Tools -- Custom Build

Based on code modifications by Sean 'Zoner' Cavanaugh

Based on Valve's version, modified with permission.

Submit detailed bug reports to ([email protected])

----- BEGIN hlbsp -----

Command line: D:\CS\VALVEH~1\zhlt\hlbsp.exe D:\CS\cstrike\maps\egypt_knives2k7

>> There was a problem compiling the map.

>> Check the file D:\CS\cstrike\maps\egypt_knives2k7.log for the cause.

----- END hlbsp -----

hlvis v2.5.3 rel Custom Build 1.7 (Dec 9 2002)

Zoner's Half-Life Compilation Tools -- Custom Build

Based on code modifications by Sean 'Zoner' Cavanaugh

Based on Valve's version, modified with permission.

Submit detailed bug reports to ([email protected])

----- BEGIN hlvis -----

Command line: D:\CS\VALVEH~1\zhlt\hlvis.exe D:\CS\cstrike\maps\egypt_knives2k7

>> There was a problem compiling the map.

>> Check the file D:\CS\cstrike\maps\egypt_knives2k7.log for the cause.

----- END hlvis -----

hlrad v2.5.3 rel Custom Build 1.7 (Dec 9 2002)

Zoner's Half-Life Compilation Tools -- Custom Build

Based on code modifications by Sean 'Zoner' Cavanaugh

Based on Valve's version, modified with permission.

Submit detailed bug reports to ([email protected])

----- BEGIN hlrad -----

Command line: D:\CS\VALVEH~1\zhlt\hlrad.exe D:\CS\cstrike\maps\egypt_knives2k7

>> There was a problem compiling the map.

>> Check the file D:\CS\cstrike\maps\egypt_knives2k7.log for the cause.

----- END hlrad -----

Edited by crushy
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- Contains 7 used textures, 100.00 percent of map (3116 textures in wad)

Using Wadfile: \cs\valve\valve\gfx.wad

- Contains 0 used textures, 0.00 percent of map (7 textures in wad)

Error: Could not open wad file \serveris\cstrike\itsitaly.wad

Error: Could not find WAD file

Description: The compile tools could not locate a wad file that the map was referencing.

Howto Fix: Make sure the wad's listed in the level editor actually all exist

Shis tev neko neizsaka?

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tas po ka tev ir tie wadi bet vai tev tie wadi ir iistajos folderos??? Pameegini paarlikt pa jaunu setingos to itsitaly.wad no valve mapes

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par vēlu iepostoji, jau izdarīju, bet vēl viens jaut.-->Warning: === LEAK in hull 0 ===

Entity light @ (-448,-384, 128)

Warning: === LEAK in hull 3 ===

Entity light @ (-320, 0, 192)

kāds nevarētu pateikt kur tas ir?

P.S.-kā jāliek linki?

---------------------------------------

ā, ----- BEGIN hlvis -----

Command line: D:\CS\VALVEH~1\zhlt\hlvis.exe D:\CS\cstrike\maps\egypt_knives2k7

>> There was a problem compiling the map.

>> Check the file D:\CS\cstrike\maps\egypt_knives2k7.log for the cause.

logā ir par tiem wadiem, bet es to wadu kļūdu laikam izlaboju, laikam. smiliez.de_2524.gif

kas tā par problēmu viņam?

varbūt es jums varētu iedot .rmf failu ja kāds varētu nokompailēt, un atgriezt atpakaļ plzz?(bez nozagšanas plzz)

Edited by crushy
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kā atrast caurumus? tu domā, ka VHE par tām kļūdām uzskata LEAKus?

man šķiet, ka leaki ir izlaboti, jo kad nokompailē tad nerādās neviens errors, bet palaižot CS, mana mape tur joprojām nav sad.gif tieši kurā folderī jāliek .bsp fails? unsure.gif

ieliku .bsp visos iespējamos mapju folderos, vienalga CS'ā nav

Edited by crushy
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kā atrast caurumus? tu domā, ka VHE par tām kļūdām uzskata LEAKus?

man šķiet, ka leaki ir izlaboti, jo kad nokompailē tad nerādās neviens errors, bet palaižot CS, mana mape tur joprojām nav  sad.gif  tieši kurā folderī jāliek .bsp fails?  unsure.gif

ieliku .bsp visos iespējamos mapju folderos, vienalga CS'ā nav

tur ir norādīti brush numberi-vnk nospiued go to brush un ieraksti tos numurus un leak tev parādīs!

Edited by Ganupuika
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