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Man Kkas Notika Manam Vhe.. :(


arvist
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kad es kompileeju mapi man tajaa tabulaa paraadas taaads texts... :

** Executing...

** Command: Change Directory

** Parameters: D:\My Games

** Executing...

** Command: Copy File

** Parameters: "C:\Program Files\Valve Hammer Editor\maps\fy_italyz.map" "D:\My Games\cstrike\maps\fy_italyz.map"

** Executing...

** Command: C:\PROGRA~1\VALVEH~1\zhlt\hlcsg.exe

** Parameters: "D:\My Games\cstrike\maps\fy_italyz"

hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002)

Zoner's Half-Life Compilation Tools -- Custom Build

Based on code modifications by Sean 'Zoner' Cavanaugh

Based on Valve's version, modified with permission.

Submit detailed bug reports to ([email protected])

----- BEGIN hlcsg -----

Command line: C:\PROGRA~1\VALVEH~1\zhlt\hlcsg.exe "D:\My Games\cstrike\maps\fy_italyz"

Entering D:\My Games\cstrike\maps\fy_italyz.map

Current hlcsg Settings

Name | Setting | Default

---------------------|-----------|-------------------------

threads [ 2 ] [ Varies ]

verbose [ off ] [ off ]

log [ on ] [ on ]

developer [ 0 ] [ 0 ]

chart [ off ] [ off ]

estimate [ off ] [ off ]

max texture memory [ 4194304 ] [ 4194304 ]

priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]

null texture stripping[ on ] [ on ]

clipnode economy mode [ on ] [ on ]

onlyents [ off ] [ off ]

wadtextures [ on ] [ on ]

skyclip [ on ] [ on ]

hullfile [ None ] [ None ]

min surface area [ 0.500 ] [ 0.500 ]

brush union threshold [ 0.000 ] [ 0.000 ]

Using mapfile wad configuration

Wadinclude list :

[zhlt.wad]

0 brushes (totalling 0 sides) discarded from clipping hulls

CreateBrush:

10%...20%...30%...40%...Error: Entity 0, Brush 168, Side 0: plane with no normal

Error: plane with no normal

Description: The map has a problem which must be fixed

Howto Fix: Check the file ZHLTProblems.html for a detailed explanation of this problem

Error: Entity 0, Brush 168, Side 8: plane with no normal

Error: Entity 0, Brush 168, Side 8: has a coplanar plane at (-802, 430, -204), texture YELLOW

50%...60%...Error: Entity 0, Brush 252, Side 6: has a coplanar plane at (640, 584, -176), texture DRKWOOD

70%...80%...90%... (0.58 seconds)

----- END hlcsg -----

** Executing...

** Command: C:\PROGRA~1\VALVEH~1\zhlt\hlbsp.exe

** Parameters: "D:\My Games\cstrike\maps\fy_italyz"

hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002)

Zoner's Half-Life Compilation Tools -- Custom Build

Based on code modifications by Sean 'Zoner' Cavanaugh

Based on Valve's version, modified with permission.

Submit detailed bug reports to ([email protected])

----- BEGIN hlbsp -----

Command line: C:\PROGRA~1\VALVEH~1\zhlt\hlbsp.exe "D:\My Games\cstrike\maps\fy_italyz"

>> There was a problem compiling the map.

>> Check the file D:\My Games\cstrike\maps\fy_italyz.log for the cause.

----- END hlbsp -----

** Executing...

** Command: C:\PROGRA~1\VALVEH~1\zhlt\hlvis.exe

** Parameters: "D:\My Games\cstrike\maps\fy_italyz"

hlvis v2.5.3 rel Custom Build 1.7 (Dec 9 2002)

Zoner's Half-Life Compilation Tools -- Custom Build

Based on code modifications by Sean 'Zoner' Cavanaugh

Based on Valve's version, modified with permission.

Submit detailed bug reports to ([email protected])

----- BEGIN hlvis -----

Command line: C:\PROGRA~1\VALVEH~1\zhlt\hlvis.exe "D:\My Games\cstrike\maps\fy_italyz"

>> There was a problem compiling the map.

>> Check the file D:\My Games\cstrike\maps\fy_italyz.log for the cause.

----- END hlvis -----

** Executing...

** Command: C:\PROGRA~1\VALVEH~1\zhlt\hlrad.exe

** Parameters: "D:\My Games\cstrike\maps\fy_italyz"

hlrad v2.5.3 rel Custom Build 1.7 (Dec 9 2002)

Zoner's Half-Life Compilation Tools -- Custom Build

Based on code modifications by Sean 'Zoner' Cavanaugh

Based on Valve's version, modified with permission.

Submit detailed bug reports to ([email protected])

----- BEGIN hlrad -----

Command line: C:\PROGRA~1\VALVEH~1\zhlt\hlrad.exe "D:\My Games\cstrike\maps\fy_italyz"

>> There was a problem compiling the map.

>> Check the file D:\My Games\cstrike\maps\fy_italyz.log for the cause.

----- END hlrad -----

ko lai es daru , kas man jaamaina optionos? ( es itkaa visu jau paaarinstaleeju )

Edited by arvist
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plzz paliidz kaads... man shodien vajag to mapi pabeigt.. ( uztaisiit uz bsp faila! ) sad.gif ;( ;( ;(

Edited by arvist
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Nospied shift + g vai alt + g vai ctrl + shift + g un tur pie brush pieraksti 168 viņš tev atradīs to lietiņu uz kuras tas errors ir un tad vai izdzēs vai salabo

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Nospied shift + g vai alt + g vai ctrl + shift + g un tur pie brush pieraksti 168 viņš tev atradīs to lietiņu uz kuras tas errors ir un tad vai izdzēs vai salabo

taapat vinjsh dara to pashu , ko ieprieksh.. sad.gif

un ko noziimee coplanar faces?

Edited by arvist
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karoče tā:

Error "brush with coplanar faces" ir tad ja tu kādu solid kam bija teiksim 5 malas, sabīdiji tā lai izskatās ka 4 malas, kaut joprojām ir piecas. Nu viena objekta divas virsmas nedrīkst būt vienā plaknē! (ja es mācījies rasēšanu tad čista sapratīsi ko es ar to pateicu)

Error "plane with no normal" arī ir saistīts ar nepareizu vertex lietojumu. nemācēšu prezīci izskaidrot...

Ieteikums tev un visiem citiem: vertex manipulation tool neizmantot vispār! Visu var sadarīt ar clipping tool, vajag tikai pacietību!

Un ja tu izdzēsi to gļukaino brush, tad nezinu kapēc tev vēl rāda to pašu!

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vinchister tagad man rada shitaa sad.gif ;9 :

** Executing...

** Command: Change Directory

** Parameters: D:\My Games\cstrike

** Executing...

** Command: Copy File

** Parameters: "C:\Program Files\Valve Hammer Editor\maps\fy_italyz.map" "D:\My Games\cstrike\maps\fy_italyz.map"

** Executing...

** Command: C:\PROGRA~1\VALVEH~1\zhlt\hlcsg.exe

** Parameters: "D:\My Games\cstrike\maps\fy_italyz"

hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002)

Zoner's Half-Life Compilation Tools -- Custom Build

Based on code modifications by Sean 'Zoner' Cavanaugh

Based on Valve's version, modified with permission.

Submit detailed bug reports to ([email protected])

----- BEGIN hlcsg -----

Command line: C:\PROGRA~1\VALVEH~1\zhlt\hlcsg.exe "D:\My Games\cstrike\maps\fy_italyz"

Entering D:\My Games\cstrike\maps\fy_italyz.map

Current hlcsg Settings

Name | Setting | Default

---------------------|-----------|-------------------------

threads [ 2 ] [ Varies ]

verbose [ off ] [ off ]

log [ on ] [ on ]

developer [ 0 ] [ 0 ]

chart [ off ] [ off ]

estimate [ off ] [ off ]

max texture memory [ 4194304 ] [ 4194304 ]

priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]

null texture stripping[ on ] [ on ]

clipnode economy mode [ on ] [ on ]

onlyents [ off ] [ off ]

wadtextures [ on ] [ on ]

skyclip [ on ] [ on ]

hullfile [ None ] [ None ]

min surface area [ 0.500 ] [ 0.500 ]

brush union threshold [ 0.000 ] [ 0.000 ]

Using mapfile wad configuration

Wadinclude list :

[zhlt.wad]

0 brushes (totalling 0 sides) discarded from clipping hulls

CreateBrush:

10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.63 seconds)

SetModelCenters:

10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.00 seconds)

CSGBrush:

10%...20%...30%...40%...50%...60%...70%...80%...90%... (2.19 seconds)

Including Wadfile: \program files\valve hammer editor\zhlt\zhlt.wad

- Contains 0 used textures, 0.00 percent of map (3 textures in wad)

Error: Could not open wad file \my games\cstrike\itsitaly.wad

Error: Could not find WAD file

Description: The compile tools could not locate a wad file that the map was referencing.

Howto Fix: Make sure the wad's listed in the level editor actually all exist

Error: Could not open wad file \my games\valve\halflife.wad

Error: Could not open wad file \my games\valve\cached.wad

Error: Could not open wad file \my games\valve\decals.wad

Error: Could not open wad file \my games\valve\fonts.wad

Error: Could not open wad file \my games\valve\gfx.wad

Error: Could not open wad file \my games\valve\liquids.wad

Error: Could not open wad file \my games\valve\spraypaint.wad

Error: Could not open wad file \my games\valve\xeno.wad

----- END hlcsg -----

** Executing...

** Command: C:\PROGRA~1\VALVEH~1\zhlt\hlbsp.exe

** Parameters: "D:\My Games\cstrike\maps\fy_italyz"

hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002)

Zoner's Half-Life Compilation Tools -- Custom Build

Based on code modifications by Sean 'Zoner' Cavanaugh

Based on Valve's version, modified with permission.

Submit detailed bug reports to ([email protected])

----- BEGIN hlbsp -----

Command line: C:\PROGRA~1\VALVEH~1\zhlt\hlbsp.exe "D:\My Games\cstrike\maps\fy_italyz"

>> There was a problem compiling the map.

>> Check the file D:\My Games\cstrike\maps\fy_italyz.log for the cause.

----- END hlbsp -----

** Executing...

** Command: C:\PROGRA~1\VALVEH~1\zhlt\hlvis.exe

** Parameters: "D:\My Games\cstrike\maps\fy_italyz"

hlvis v2.5.3 rel Custom Build 1.7 (Dec 9 2002)

Zoner's Half-Life Compilation Tools -- Custom Build

Based on code modifications by Sean 'Zoner' Cavanaugh

Based on Valve's version, modified with permission.

Submit detailed bug reports to ([email protected])

----- BEGIN hlvis -----

Command line: C:\PROGRA~1\VALVEH~1\zhlt\hlvis.exe "D:\My Games\cstrike\maps\fy_italyz"

>> There was a problem compiling the map.

>> Check the file D:\My Games\cstrike\maps\fy_italyz.log for the cause.

----- END hlvis -----

** Executing...

** Command: C:\PROGRA~1\VALVEH~1\zhlt\hlrad.exe

** Parameters: "D:\My Games\cstrike\maps\fy_italyz"

hlrad v2.5.3 rel Custom Build 1.7 (Dec 9 2002)

Zoner's Half-Life Compilation Tools -- Custom Build

Based on code modifications by Sean 'Zoner' Cavanaugh

Based on Valve's version, modified with permission.

Submit detailed bug reports to ([email protected])

----- BEGIN hlrad -----

Command line: C:\PROGRA~1\VALVEH~1\zhlt\hlrad.exe "D:\My Games\cstrike\maps\fy_italyz"

>> There was a problem compiling the map.

>> Check the file D:\My Games\cstrike\maps\fy_italyz.log for the cause.

----- END hlrad -----

BET MAN VISI TEXTUURU VADI IR TAJAA MAPEE sad.gif ;(

aa un es vienmeer izmantoju cliping tool nevis to otru.. ar to otru man nekas nesanaak.. biggrin.gif

Edited by arvist
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varu derēt ka kādu no tiem 8 kas tev tur ir, tu nemaz neizmanto!

njaa bet kaa lai es zinu kuru?????

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Map -> Show Information  wink.gif

tu domaa tur, kur ie file | edit | map <= man tur na Show Information...

edited : aa nee ir SRy ka sameloju.. vnk nepamaniiju!! smile.gif

EDIT2:njtaaaa.. no taa mestonjaam es izmantoju tikai 4 textuuras.

bet man vinjsh taapat saka, ka nevarot vinjus atrast.. biggrin.gifsmiliez.de_2551.gif

vinjas taksh ir tajaa mapee kur es noraadiiju.. biggrin.gifbiggrin.gifbiggrin.gif savaadaak jau vinjas nemaz nevareetu atveert.. biggrin.gif

Edited by vincister
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