arvist Posted January 25, 2007 Report Share Posted January 25, 2007 (edited) kad es kompileeju mapi man tajaa tabulaa paraadas taaads texts... : ** Executing... ** Command: Change Directory ** Parameters: D:\My Games ** Executing... ** Command: Copy File ** Parameters: "C:\Program Files\Valve Hammer Editor\maps\fy_italyz.map" "D:\My Games\cstrike\maps\fy_italyz.map" ** Executing... ** Command: C:\PROGRA~1\VALVEH~1\zhlt\hlcsg.exe ** Parameters: "D:\My Games\cstrike\maps\fy_italyz" hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to ([email protected]) ----- BEGIN hlcsg ----- Command line: C:\PROGRA~1\VALVEH~1\zhlt\hlcsg.exe "D:\My Games\cstrike\maps\fy_italyz" Entering D:\My Games\cstrike\maps\fy_italyz.map Current hlcsg Settings Name | Setting | Default ---------------------|-----------|------------------------- threads [ 2 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ] noclip [ off ] [ off ] null texture stripping[ on ] [ on ] clipnode economy mode [ on ] [ on ] onlyents [ off ] [ off ] wadtextures [ on ] [ on ] skyclip [ on ] [ on ] hullfile [ None ] [ None ] min surface area [ 0.500 ] [ 0.500 ] brush union threshold [ 0.000 ] [ 0.000 ] Using mapfile wad configuration Wadinclude list : [zhlt.wad] 0 brushes (totalling 0 sides) discarded from clipping hulls CreateBrush: 10%...20%...30%...40%...Error: Entity 0, Brush 168, Side 0: plane with no normal Error: plane with no normal Description: The map has a problem which must be fixed Howto Fix: Check the file ZHLTProblems.html for a detailed explanation of this problem Error: Entity 0, Brush 168, Side 8: plane with no normal Error: Entity 0, Brush 168, Side 8: has a coplanar plane at (-802, 430, -204), texture YELLOW 50%...60%...Error: Entity 0, Brush 252, Side 6: has a coplanar plane at (640, 584, -176), texture DRKWOOD 70%...80%...90%... (0.58 seconds) ----- END hlcsg ----- ** Executing... ** Command: C:\PROGRA~1\VALVEH~1\zhlt\hlbsp.exe ** Parameters: "D:\My Games\cstrike\maps\fy_italyz" hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to ([email protected]) ----- BEGIN hlbsp ----- Command line: C:\PROGRA~1\VALVEH~1\zhlt\hlbsp.exe "D:\My Games\cstrike\maps\fy_italyz" >> There was a problem compiling the map. >> Check the file D:\My Games\cstrike\maps\fy_italyz.log for the cause. ----- END hlbsp ----- ** Executing... ** Command: C:\PROGRA~1\VALVEH~1\zhlt\hlvis.exe ** Parameters: "D:\My Games\cstrike\maps\fy_italyz" hlvis v2.5.3 rel Custom Build 1.7 (Dec 9 2002) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to ([email protected]) ----- BEGIN hlvis ----- Command line: C:\PROGRA~1\VALVEH~1\zhlt\hlvis.exe "D:\My Games\cstrike\maps\fy_italyz" >> There was a problem compiling the map. >> Check the file D:\My Games\cstrike\maps\fy_italyz.log for the cause. ----- END hlvis ----- ** Executing... ** Command: C:\PROGRA~1\VALVEH~1\zhlt\hlrad.exe ** Parameters: "D:\My Games\cstrike\maps\fy_italyz" hlrad v2.5.3 rel Custom Build 1.7 (Dec 9 2002) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to ([email protected]) ----- BEGIN hlrad ----- Command line: C:\PROGRA~1\VALVEH~1\zhlt\hlrad.exe "D:\My Games\cstrike\maps\fy_italyz" >> There was a problem compiling the map. >> Check the file D:\My Games\cstrike\maps\fy_italyz.log for the cause. ----- END hlrad ----- ko lai es daru , kas man jaamaina optionos? ( es itkaa visu jau paaarinstaleeju ) Edited January 25, 2007 by arvist Link to comment Share on other sites More sharing options...
arvist Posted January 25, 2007 Author Report Share Posted January 25, 2007 (edited) plzz paliidz kaads... man shodien vajag to mapi pabeigt.. ( uztaisiit uz bsp faila! ) ;( ;( ;( Edited January 25, 2007 by arvist Link to comment Share on other sites More sharing options...
Chaba Posted January 25, 2007 Report Share Posted January 25, 2007 Nospied shift + g vai alt + g vai ctrl + shift + g un tur pie brush pieraksti 168 viņš tev atradīs to lietiņu uz kuras tas errors ir un tad vai izdzēs vai salabo Link to comment Share on other sites More sharing options...
arvist Posted January 25, 2007 Author Report Share Posted January 25, 2007 (edited) Nospied shift + g vai alt + g vai ctrl + shift + g un tur pie brush pieraksti 168 viņš tev atradīs to lietiņu uz kuras tas errors ir un tad vai izdzēs vai salabo taapat vinjsh dara to pashu , ko ieprieksh.. un ko noziimee coplanar faces? Edited January 25, 2007 by arvist Link to comment Share on other sites More sharing options...
vincister Posted January 25, 2007 Report Share Posted January 25, 2007 karoče tā: Error "brush with coplanar faces" ir tad ja tu kādu solid kam bija teiksim 5 malas, sabīdiji tā lai izskatās ka 4 malas, kaut joprojām ir piecas. Nu viena objekta divas virsmas nedrīkst būt vienā plaknē! (ja es mācījies rasēšanu tad čista sapratīsi ko es ar to pateicu) Error "plane with no normal" arī ir saistīts ar nepareizu vertex lietojumu. nemācēšu prezīci izskaidrot... Ieteikums tev un visiem citiem: vertex manipulation tool neizmantot vispār! Visu var sadarīt ar clipping tool, vajag tikai pacietību! Un ja tu izdzēsi to gļukaino brush, tad nezinu kapēc tev vēl rāda to pašu! Link to comment Share on other sites More sharing options...
arvist Posted January 25, 2007 Author Report Share Posted January 25, 2007 (edited) vinchister tagad man rada shitaa ;9 : ** Executing... ** Command: Change Directory ** Parameters: D:\My Games\cstrike ** Executing... ** Command: Copy File ** Parameters: "C:\Program Files\Valve Hammer Editor\maps\fy_italyz.map" "D:\My Games\cstrike\maps\fy_italyz.map" ** Executing... ** Command: C:\PROGRA~1\VALVEH~1\zhlt\hlcsg.exe ** Parameters: "D:\My Games\cstrike\maps\fy_italyz" hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to ([email protected]) ----- BEGIN hlcsg ----- Command line: C:\PROGRA~1\VALVEH~1\zhlt\hlcsg.exe "D:\My Games\cstrike\maps\fy_italyz" Entering D:\My Games\cstrike\maps\fy_italyz.map Current hlcsg Settings Name | Setting | Default ---------------------|-----------|------------------------- threads [ 2 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ] noclip [ off ] [ off ] null texture stripping[ on ] [ on ] clipnode economy mode [ on ] [ on ] onlyents [ off ] [ off ] wadtextures [ on ] [ on ] skyclip [ on ] [ on ] hullfile [ None ] [ None ] min surface area [ 0.500 ] [ 0.500 ] brush union threshold [ 0.000 ] [ 0.000 ] Using mapfile wad configuration Wadinclude list : [zhlt.wad] 0 brushes (totalling 0 sides) discarded from clipping hulls CreateBrush: 10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.63 seconds) SetModelCenters: 10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.00 seconds) CSGBrush: 10%...20%...30%...40%...50%...60%...70%...80%...90%... (2.19 seconds) Including Wadfile: \program files\valve hammer editor\zhlt\zhlt.wad - Contains 0 used textures, 0.00 percent of map (3 textures in wad) Error: Could not open wad file \my games\cstrike\itsitaly.wad Error: Could not find WAD file Description: The compile tools could not locate a wad file that the map was referencing. Howto Fix: Make sure the wad's listed in the level editor actually all exist Error: Could not open wad file \my games\valve\halflife.wad Error: Could not open wad file \my games\valve\cached.wad Error: Could not open wad file \my games\valve\decals.wad Error: Could not open wad file \my games\valve\fonts.wad Error: Could not open wad file \my games\valve\gfx.wad Error: Could not open wad file \my games\valve\liquids.wad Error: Could not open wad file \my games\valve\spraypaint.wad Error: Could not open wad file \my games\valve\xeno.wad ----- END hlcsg ----- ** Executing... ** Command: C:\PROGRA~1\VALVEH~1\zhlt\hlbsp.exe ** Parameters: "D:\My Games\cstrike\maps\fy_italyz" hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to ([email protected]) ----- BEGIN hlbsp ----- Command line: C:\PROGRA~1\VALVEH~1\zhlt\hlbsp.exe "D:\My Games\cstrike\maps\fy_italyz" >> There was a problem compiling the map. >> Check the file D:\My Games\cstrike\maps\fy_italyz.log for the cause. ----- END hlbsp ----- ** Executing... ** Command: C:\PROGRA~1\VALVEH~1\zhlt\hlvis.exe ** Parameters: "D:\My Games\cstrike\maps\fy_italyz" hlvis v2.5.3 rel Custom Build 1.7 (Dec 9 2002) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to ([email protected]) ----- BEGIN hlvis ----- Command line: C:\PROGRA~1\VALVEH~1\zhlt\hlvis.exe "D:\My Games\cstrike\maps\fy_italyz" >> There was a problem compiling the map. >> Check the file D:\My Games\cstrike\maps\fy_italyz.log for the cause. ----- END hlvis ----- ** Executing... ** Command: C:\PROGRA~1\VALVEH~1\zhlt\hlrad.exe ** Parameters: "D:\My Games\cstrike\maps\fy_italyz" hlrad v2.5.3 rel Custom Build 1.7 (Dec 9 2002) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to ([email protected]) ----- BEGIN hlrad ----- Command line: C:\PROGRA~1\VALVEH~1\zhlt\hlrad.exe "D:\My Games\cstrike\maps\fy_italyz" >> There was a problem compiling the map. >> Check the file D:\My Games\cstrike\maps\fy_italyz.log for the cause. ----- END hlrad ----- BET MAN VISI TEXTUURU VADI IR TAJAA MAPEE ;( aa un es vienmeer izmantoju cliping tool nevis to otru.. ar to otru man nekas nesanaak.. Edited January 25, 2007 by arvist Link to comment Share on other sites More sharing options...
vincister Posted January 25, 2007 Report Share Posted January 25, 2007 Pamēģini ar mazāk wad, jo mēdz gļukot ja liek daudz (8 itkā ir maximums, bet tas var atšķirties uz dažādiem dzelžiem) varu derēt ka kādu no tiem 8 kas tev tur ir, tu nemaz neizmanto! Link to comment Share on other sites More sharing options...
arvist Posted January 25, 2007 Author Report Share Posted January 25, 2007 varu derēt ka kādu no tiem 8 kas tev tur ir, tu nemaz neizmanto! njaa bet kaa lai es zinu kuru????? Link to comment Share on other sites More sharing options...
vincister Posted January 25, 2007 Report Share Posted January 25, 2007 Map -> Show Information Link to comment Share on other sites More sharing options...
arvist Posted January 25, 2007 Author Report Share Posted January 25, 2007 (edited) Map -> Show Information tu domaa tur, kur ie file | edit | map <= man tur na Show Information... edited : aa nee ir SRy ka sameloju.. vnk nepamaniiju!! EDIT2:njtaaaa.. no taa mestonjaam es izmantoju tikai 4 textuuras. bet man vinjsh taapat saka, ka nevarot vinjus atrast.. vinjas taksh ir tajaa mapee kur es noraadiiju.. savaadaak jau vinjas nemaz nevareetu atveert.. Edited January 25, 2007 by vincister Link to comment Share on other sites More sharing options...
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