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Everything posted by SuperRembo
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Nezinat kadu hoteli ar brivu nr sesdienai!!!! Apzvaniju kadus 3-4 hotelus saka ka aiznjemti nr. Jurmala, vai ari kaut kur taja tuvuma kur varetu bez problemam noklut ap 21:00 Nevarat izpalidzet ieteikt kadu hoteli kurs butu brivs uz sosesdienu ideali butu ja butu dicilveku nr un vien cilveka nr p.s Varat parvietot uz SPAM sadalu, no steigas netur ieliku so topiku.
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Microlines Тариф ?Турбо? -16, 95 Л с в месяц* ?Для тех, кто привык жить по полной!? Реальный IP адрес, скорость передачи/приема данных ? 6144 кбит/с. p.s Ja pieslegsi tadu pasu vel internetu vajadzes maksat par to tik 8 ls
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varetu varbut padalities ar saviem secret Piemeram kad pilseta izaug lidz 6-8 paradas sarkans smile un dazreiz vel zals stinky Ka vinus noverst, kadas 4 speles esmu spelejis, bet veel neatkodu.
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Te ir kads LV kas spele civilization 4 online Ja ir, varetu kadreiz kopa uzspelet ^^ savadak ar angliem nav interesanti.
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Pedejais jautajums, ka ar tiem laikiem prieks wacraft frozen ??? Par cs uzzinaju 21-22, bet par warcraft neko neatroku...
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Varat nosaukt kadas speles sogad tiek izspeletas WCG un kad tas viss sakas Bij doma piedalities sogad moz ar klanu.
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Css Server Making How
SuperRembo replied to SuperRembo's topic in Servera konfigurācija, plugini, etc...
Tagad visu uzliku, ja te ir kads, tad palidziet tik lidz niansem noregulet zombiemod Jo pagaidam uzlikts ir 6500 hp zombijam -
Css Servera Nolasisana
SuperRembo replied to SuperRembo's topic in Servera konfigurācija, plugini, etc...
up Ko jus ieteiktu palabot vai uzlabot ? // ZombieMod Configuation file. // Executed at server start and on every map load. // www.ZombieMod.com // To load your settings once you've finished, use the console command zombie_loadsettings // File with list of models to use for zombie mod. // If headless models are enabled, each model must have a _head and a _hs counterpart. // ZombieMod will detect the heads automatically so both types of models may be used together. zombie_model_file "cfg/zombiemod/models.cfg" // File with list of materials. Clients download everything in this list when they connect. zombie_download_file "cfg/zombiemod/downloads.cfg" // How often zombies play zombie sounds. The lower the value, the more often they emit a sound. zombie_sound_rand 50 // Health that zombies get. First zombie is this times two. zombie_health 6500 // The speed that zombies travel at. zombie_speed 354 // Field of vision of the zombies. Normal human FOV is 90. zombie_fov 125 // The knockback multiplier of zombies. Set to 0 to disable knockback. zombie_knockback 4 // Space separated list of guns that are restricted during zombie mode. Takes effect immediately on change. // Can be any combination of the following // all - All weapons // equip - Equipment // pistol - All pistols // shotgun - All shotguns. // smg - All SMG's // rifles - All rifles. // sniper - All sniper rifles. // Or each weapons short name. Ex: famas, awp, mac etc etc. zombie_restrictions "m249 flash" // Makes maps very dark if enabled. If disabled, the map doesn't have to be reloaded to start zombiemode. zombie_dark 0 // When enabled, ZombieMod will use the scoreboard to display which players are a zombie and which are humans. // The CT team shows the humans and the T team shows the Zombies. // On round_end everyone is randomly placed onto either team to allow for buying at the start of the next round. // The teams are not changed again until the first Zombie is chosen and then everyone else is moved to the CT team. zombie_teams 1 // If enabled, zombies who are killed respawn as a human after zombie_respawn_delay seconds. zombie_respawn 0 // Time before players are respawned in autorespawn mode. zombie_respawn_delay 1 // If enabled, ammo is set to 1000 clip. zombie_unlimited_ammo 0 // If enabled, zombies can only voice with zombies and humans with humans. zombie_talk 1 // When enabled, disables players from suiciding. zombie_suicide 0 // When enabled, disables players from suiciding by switching teams. zombie_changeteam_block 1 // Text for suiciding assholes. zombie_suicide_text "Neesi Tachu Taads Pakalja!" // If this is in your config.cfg ZombieMod attempts to auto load itself at first round_start. zombie_startup 1 // Maximum amount of seconds after round_freeze_end for first random Zombification. zombie_timer_max 12 // Minimum amount of seconds after round_freeze_end for first random Zombification. zombie_timer_min 4 // Amount of extra frags awarded for killing a zombie. // 1 kill is awarded regardless, but some people feel that when health is as high as it is, more kills should be awarded. // So, if this is 0, 1 kill is awarded. // If it is 1, 2 kills are awarded, and so on, zombie_kill_bonus 2 // Amount of headshots before a zombie's head comes off. 0 means on death only. zombie_headshot_count 8 // If enabled, zombies heads get blown off on headshot deaths. zombie_headshots 0 // When 1, allows zombies to disable their own night vision. zombie_allow_disable_nv 1 // When enabled, shows an icon in the top right corner of a players screen when someone gets turned into a zombie. (Thanks LDuke) // It also logs a player_death event using zombie_claws_of_death as the weapon name. // If you are a plugin developer, you should check for this weapon in FireEvent. // The actual Event_Dying and Event_Killed events are not fired and the player is not dead. zombie_notices 1 // When enabled, over-rides fog for all maps with a predefined Zombie-Fog. zombie_fog 0 // When enabled, over-rides the sky for all maps so it corresponds with the fog. zombie_fog_sky 0 // Primary fog colour. zombie_fog_colour "176 192 202" // Secondary fog colour. zombie_fog_colour2 "206 216 222" // How close to a players Point-Of-View fog is rendered. zombie_fog_start 30 // How far from a players Point-Of-View that fog stops rendering. zombie_fog_end 4000 // Enables fog blending between colours. zombie_fog_blend 1 // Enables the cool smoke effect seen by all players when zombies are turned. zombie_effect 1 // Enable screen shake on zombification. zombie_shake 1 // Enables the JetPack for Zombies. zombie_jetpack 0 // Enables the JetPack for Humans. humans_jetpack 0 // Amount of seconds zombies are allowed to use the JetPack in one round. zombie_jetpack_timer 1 // The material to use for the sky. // This material should have four vmt files located in materials/skybox. // Their naming scheme is as follows.. // %MATERIALNAME%dn.vmt // %MATERIALNAME%ft.vmt // %MATERIALNAME%lf.vmt // %MATERIALNAME%rt.vmt // %MATERIALNAME%up.vmt // %MATERIALNAME%bk.vmt zombie_fog_sky_material "zombie_sky" // The radius around a players location to check for other players on Zombification. zombie_stuckcheck_radius 35 // Delay in seconds after a player joins a server to send the welcome message. 0 to disable. zombie_welcome_delay 2 // The text to send to new players. zombie_welcome_text "www .xbpw.lv" // The url to direct people to when they enter !zhelp in chat. zombie_help_url "http://www.zombiemod.com/zombie_help.php" // When enabled, all players hear 'undead ambient sounds'. zombie_undead_sound_enabled 1 // Can be used to higher or lower the volume of the sound played. zombie_undead_sound_volume 0.7 // The sound to play to players, is precached and added to the client download list automatically. zombie_undead_sound "ambient/zombiemod/zombie_ambient.mp3" // A comma delimited string of maps with wich not to use zombie_undead_sound. zombie_undead_sound_exclusions "de_aztec" // When enabled, Zombies only take damage via headshots. zombie_headshots_only 0 // When enabled, after zombie_balancer_player_ratio amount of players are zombies, each additional new zombies health is reduced by this percentage. 0 Disables. zombie_balancer_health_ratio 0 // The ratio of players whom must be a zombie to start reducing new Zombies health. So when this percentage of the server is a zombie, new zombies health is reduced by the percentage of zombie_balancer_health_ratio. zombie_balancer_player_ratio 0 // If this is 1, zombie_balancer_player_ratio is the ratio of players who must be zombies before health is decreased. Otherwise, zombie_balancer_player_ratio is the count of Zombies ex:6. zombie_balancer_type 1 // This is the minimum health you want Zombies to ever end up with while using the balancer. zombie_balancer_min_health 100 ammo_338mag_max 1000 // awp ammo_357sig_max 1000 // p228 ammo_45acp_max 1000 // ump45, mac10, usp ammo_50AE_max 1000 // deagle ammo_556mm_box_max 0 // m249 ammo_556mm_max 1000 // galil, sg552, famas, m4a1, sg550 ammo_57mm_max 1000 // p90, fiveseven ammo_762mm_max 1000 // scout, ak47, g3sg1, aug ammo_9mm_max 1000 // mp5navy, tmp, glock, elite ammo_buckshot_max 300 // m3, xm1014 sv_turbophysics 1 //now you can stand on barrels, tables, and push/pull them by +use phys_pushscale 3 // changes gravity physics when shooting something as it blows back X times further -
Ir kada programa ar kuru + - var nolasit ka noregulets serveris CFG zina. 1.6 Tadi tuuli ir ar ko skatas serveri un + - var nolasit informaciju no cfg. Nav domats paroli bet piemeram cik gravity utt Gribetos uzzin at vienam css serverim uzstadijumus vismaz dazus.
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Zombiemod Specialisti
SuperRembo replied to SuperRembo's topic in Servera konfigurācija, plugini, etc...
Mani interese vairak zombiemod.cfg fails nevis server.cfg -
Ir CSS serveris ejoss, un zombiemod ieplanots. Vajadzetu specialistus kas zinatu ka nokonfiguret labi, ka konfiguret to es zinu, vajadzigs pareizi sakonfiguret. Ko varu piedavat admin statusu CSS, jo sis pasakums ir planots vismaz 1 gadu 100% p.s Zinu ka kaut ka var sataisit lai varetu ari arzemes redzet serveri lista. Man stav sv_lan 0 jo uz 1 konekteties var tik lan cilveki.
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Css Server Making How
SuperRembo replied to SuperRembo's topic in Servera konfigurācija, plugini, etc...
Viss sataisits iet Vieniga nianse, metamod nezinu vai pareizu uzliku, jo instalejot modu prasa metaplugins.ini a vina tada nav, bet metamod itka strada. -
Css Server Making How
SuperRembo replied to SuperRembo's topic in Servera konfigurācija, plugini, etc...
Nevar piekonekteties cits :/ Local C vinam uzmet erroru, bet es ar to pasu klientu konnekt taisot no cita IP un datora neko nerada. -
Css Server Making How
SuperRembo replied to SuperRembo's topic in Servera konfigurācija, plugini, etc...
Google pagugloju si servera tuti ir skopi dezgan a4kiriba no cs 1.6 -
Css Server Making How
SuperRembo replied to SuperRembo's topic in Servera konfigurācija, plugini, etc...
Ta servera faili sakusi instaleties Mani interese jautajumi: ka uzlikt adminus un komandas ka kick ban utt tas pats ka CS 1.6 vai a4kisies, modu citur ka4at a4kiriba no amxx. + vajag krakot kaut ko lidzigu swds.dll lai konekteties varetu -
Css Server Making How
SuperRembo replied to SuperRembo's topic in Servera konfigurācija, plugini, etc...
Hmm rakstiju ka taja hlds tool palidziba neka neizdodas :/ meginaju game Counter-Strike source un counter strike source negaja.... -
Css Server Making How
SuperRembo replied to SuperRembo's topic in Servera konfigurācija, plugini, etc...
bet shaubos vai tas noderees.. vispaar cik atceros pamaaciibu bija taisijis pats worms, taa kaa tev mekleeshanas iespeejas samazinaas THIS ONE Man skiet tu 1 topiku neizlasiji, man jazin ka sataisit serveri, nevis ka klientu noregulet -
Varat ieteikt kad tutu LV RU ENG ka sataisit ejosu CSS serveri ar iespeju adminet. Dabuju forsu modu zombie nokonfiguret utt atliek vienigi uzlikt. Google mekleju neka neiziet mekleju vai nu gatavu tuksu css stradajosu serveri vai ari ka uzmeikot. p.s Te kaut kur gign bij pamaciba tik ar jauno mekletaju nevaru nekadi atrast cstrike sadala. Edit adrese ir cs.xbpw.lv:27016 velak bus css.xbpw.lv Ieliku jo prasija, tapec neuztveriet ka spam.
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tev jau pateica HTML augstak posta stavosu, kurs strada.
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Vaitad Ragnarok 2 jau nebija izlaists koreja tikai un maksas serveros ?
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Ir kads spelu serveris, kurs butu traki maz bugains vai pat vispar nebutu. Nav domats CS, bet kads cits MU bagots WoW bagots Ragnarok bagots, parejos neesmu sacis petit, jo nezinu cik daudz haku kuram ir izgudroti un cik viegli mysql baze ielist. Varbut varat ieteikt kadu normalu maz bagotu spelu serveri, kuru vewlak meginatu uzlikt uz sava pc ^^
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Torrenta panjem 1 failu velc, un ar VLC cerot ka sakums ir ieladejies vari luret ari.