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Dj_Stay

Mirstīgais
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Posts posted by Dj_Stay

  1. Viiii! Paskaties uz maniem pupiem! - bet tu uz maniem zobiem.. btw - kadelj tev nav deguns! Lidojam uz celojumu paklaaajaa! Viiiii!

    aladdin_jasmine_carpet.jpg

    Brauciet mala peek peek. Vedu ogles uz dzimteni. Peek peeek!

    flying_carpetVasnetsov_samolet.jpg

    Skaties LaAACI! Ledus ledus pingviins!

    flying-carpet-wallpapers_8014_1600x1200.jpg

    Beefs

    :superlol:

  2. Izveido globālo mainīgo, piemēram, new bool:b_IsVIP[33]. Pie client_putinserver() uztaisi to flagu pārbaudi un, ja ir nepieciešamais flags, tad uzliec b_IsVIP[id] = true. Tālāk reģistrē death eventu un iekš eventa funkcijas uztaisi IFu, kurš pārbauda spēlētāja komandu un, vai bool b_IsVIP[killer_id] ir true. Un visbeidzot iekš IFa ieliec to zp_human_damage_reward(). Pie client_disconnect(id) neaizmirsti uzlikt b_IsVIP[id] = false.

    Soryy bet no amxx es neko daudz nesaprotu :D Vari man PM uzrakstīt savu skype ?

  3. Sveiki :) Man vaig palīdzību no jūsu puses. Tā tad es taisu ZP VIP pluginu, bet es nezinu, kā uzstaisīt, ka HUMANS par 300dmg iegūst 1ammo PACK, bet man uz servera ir uzlikts, ka parastie playeri iegūs tikai par 500dmg!

    Sāku mēģināju šādi

    
    

    public client_putinserver(id)

    {

    if ((get_user_flags(id) & FLAG_VIP))

    {

    zp_human_damage_reward(id, 300)

    }

    return PLUGIN_HANDLED;

    }

    Bet nekas nesanāca ! Lūdzu palīdzat.

  4. Sveiki taisu ZM VIP pluginu un saku taisīt MJ a man izmet erroru

    41 error 017: undefined symbol "MODE"

    71 error 017: undefined symbol "MODE"

    P.S 41 un 71 ir Rinda kurā vietā tas ir.

    Reku plugins:

    
    

    #include <amxmodx>

    #include <cstrike>

    #include <amxmisc>

    #include <engine>

    #include <hamsandwich>

    #include <zombieplague>

    #define FLAG_VIP ADMIN_LEVEL_F // "q"

    /*========================NEWS===================================*/

    new g_jumps

    new jumpnum[33]

    new bool:dojump[33]

    new g_bit

    /*===============================================================*/

    enum

    {

    SCOREATTRIB_ARG_PLAYERID = 1,

    SCOREATTRIB_ARG_FLAGS

    };

    enum ( <<= 1 )

    {

    SCOREATTRIB_FLAG_NONE = 0,

    SCOREATTRIB_FLAG_DEAD = 1,

    SCOREATTRIB_FLAG_BOMB,

    SCOREATTRIB_FLAG_VIP

    };

    public plugin_init()

    {

    register_plugin("ZP VIP", "1.0", "Frozen Life");

    register_event("HLTV", "eventNewRound", "a", "1=0", "2=0");

    g_jumps = register_cvar("zp_vip_jumps", "1")

    g_bit = get_pcvar_num(register_cvar("zp_vip_allow_jump", "3"))

    }

    public client_PreThink(id)

    {

    #if MODE & (1<<0)

    if(!is_user_alive(id) || !g_jumps || (!(g_user_privileges[id] & FLAG_VIP))) return PLUGIN_CONTINUE

    #else

    if(!is_user_alive(id) || !g_jumps || (!(get_user_flags(id) & FLAG_VIP))) return PLUGIN_CONTINUE

    #endif

    new nbut = get_user_button(id)

    new obut = get_user_oldbutton(id)

    if((nbut & IN_JUMP) && !(get_entity_flags(id) & FL_ONGROUND) && !(obut & IN_JUMP))

    {

    if(jumpnum[id] < get_pcvar_num(g_jumps) &&

    ((g_bit & FLAG_VIP && zp_get_user_nemesis(id)) ||

    (g_bit & FLAG_VIP && zp_get_user_survivor(id)) ||

    (g_bit & FLAG_VIP && !zp_get_user_zombie(id)) ||

    (g_bit & FLAG_VIP && zp_get_user_zombie(id) && !zp_get_user_nemesis(id))))

    {

    dojump[id] = true

    jumpnum[id]++

    return PLUGIN_CONTINUE

    }

    }

    if((nbut & IN_JUMP) && (get_entity_flags(id) & FL_ONGROUND))

    {

    jumpnum[id] = 0

    return PLUGIN_CONTINUE

    }

    return PLUGIN_CONTINUE

    }

    public client_PostThink(id)

    {

    #if MODE & (1<<0)

    if(!is_user_alive(id) || !get_pcvar_num(g_jumps) || (!(g_user_privileges[id] & FLAG_VIP))) return PLUGIN_CONTINUE

    #else

    if(!is_user_alive(id) || !get_pcvar_num(g_jumps) || (!(get_user_flags(id) & FLAG_VIP))) return PLUGIN_CONTINUE

    #endif

    if(dojump[id] == true)

    {

    new Float:velocity[3]

    entity_get_vector(id,EV_VEC_velocity,velocity)

    velocity[2] = random_float(265.0,285.0)

    entity_set_vector(id,EV_VEC_velocity,velocity)

    dojump[id] = false

    return PLUGIN_CONTINUE

    }

    return PLUGIN_CONTINUE

    }

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