rudy Posted August 29, 2006 Report Share Posted August 29, 2006 kaads var izstaastiit kaa lai nokonfiguree statsme lai raadaas visi uzraksti un krutie teksti? Link to comment Share on other sites More sharing options...
Desp3radoS Posted August 29, 2006 Report Share Posted August 29, 2006 kaads var izstaastiit kaa lai nokonfiguree statsme lai raadaas visi uzraksti un krutie teksti? man ir statsme, bet nekadi krutie teksti un raxti nav Link to comment Share on other sites More sharing options...
rudy Posted August 29, 2006 Author Report Share Posted August 29, 2006 multi kill utt nestraadaa neviens Link to comment Share on other sites More sharing options...
Domino Posted August 29, 2006 Report Share Posted August 29, 2006 tas jau ir amx vai amxx Link to comment Share on other sites More sharing options...
rudy Posted August 29, 2006 Author Report Share Posted August 29, 2006 amxx Link to comment Share on other sites More sharing options...
jerrico Posted August 30, 2006 Report Share Posted August 30, 2006 taa tas ir preksh skanjaam: Config Sound Note: In order for sounds to work, you will need to download the Soundpack.zip in the StatsMe download section. 1. Activating the Multikill plugin * Open the statsme.cfg (located in addons/statsme/statsme.cfg) with a text editor. * Locate this line near the bottom, and remove the "//" from the beginning of the line: //exec addons/statsme/scripts/multikill.cfg so it looks like this: exec addons/statsme/scripts/multikill.cfg * Save and exit the text editor. 2. Adding the sounds to your (.RES) files * A (.RES) file tells the server to have the client check and make sure they have a specific sound or sounds. If the client does not have the sound, it is downloaded from the server. Depending on your preference, (.RES) files can be included for every map on your server (this insures that no matter what, everyone will have the sound), for the most common maps played on your server (this is best if you have lots of maps, but most are only played sometimes), or for one specific map. It's best to add (.RES) files for each map listed in my mapcycle.txt * For simplicity, we're assuming that the MOD server runs two maps, Map1 and Map2. Replace map1 or map2 as needed with the names of the maps you'll be adding a (.RES) to on your server. 1. Create a text file (named map1.res), or edit map1.res (if it already exists), in the MOD's map directory, by using a text editor. --do not forget to replace map1 in the file name with the name of the map on your server. 2. Add the following lines after any sound files already listed (all sound files should be listed on separate lines) sound/misc/monsterkill.wav sound/misc/multikill.wav sound/misc/ultrakill.wav sound/misc/killingspree.wav 3. Save and exit the text editor. 4. Duplicate the map1.res file and rename it to map2.res. If map2.res already exists, repeat steps 1 through 3. --do not forget to replace map1 in the file name with the name of the map on your server. Repeat step 4 for any other maps you wish to have a (.RES) file. 3. Make sure everything is in the right directory Ok, all that?s left is to make sure you have the following files in the correct directories. All directories are listed from the MOD's root directory: maps/map1.res maps/map2.res addons/statsme/statsme.cfg addons/statsme/scripts/multikill.cfg Also, copy the sounds to the sound/misc/ directory. sound/misc/monsterkill.wav sound/misc/multikill.wav sound/misc/ultrakill.wav sound/misc/killingspree.wav Reboot your server and check to make sure everything is working properly. Un shis ir visam paareejam Link to comment Share on other sites More sharing options...
rudy Posted August 30, 2006 Author Report Share Posted August 30, 2006 tnx Link to comment Share on other sites More sharing options...
artur Posted August 30, 2006 Report Share Posted August 30, 2006 labs Link to comment Share on other sites More sharing options...
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