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Amx Mod X 1.71


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Kas tur ir uzlabots kadi jauni uzlabojumi???

zinu, ka rij mazaak resursu... tur kkaadi testi bija bet neatceros. Te ir bugfixi:

- Added plugin optimizer tweaking to core.ini.

- Added new "binary logging" feature for serious debugging. Note that this requires a "Binary Logging" compiled version of AMX Mod X (downloaded separately).

- Improved HUD synchronization algorithm (both in efficiency and fluidity).

- Removed "languages.dat" and "dictionary.cache" file. Language files are now parsed and cached at load in memory only. Furthermore, the files are only reparsed on changes.

- Menus with no pages or one page are no longer paginated.

- Added rmdir, getc, ungetc, and putc natives.

- Added arrayset native (for clearing large arrays quickly).

- Added "Skip HLTV" flag to get_players.

- Added ClientUserInfoChanged forward to Fakemeta.

- Added more string compatibility to Fakemeta.

- Added advanced keyvaluedata and traceresult manipulation to Fakemeta.

- Added global data retrieval to Fakemeta.

- Added menu_cancel native.

- Added HUD sync points to all stats scripts to avoid HUD overlapping.

- Updated GEOIP library to April.

- Fixed plmenu not killing players on teamswitch.

- Fixed adminslots not working.

- Fixed a bug where native handlers wouldn't work in rare cases.

- Fixed amxx_logging mode 2 not working.

- Fixed crash bug with plugin optimizer on AMD K6 processors.

- Fixed dir_exists not working in Windows.

- Fixed ExecuteForward not returning results properly.

- Fixed armoury entity natives on Linux (thanks AndraX2000).

- Fixed many weapons in TFCX not logging hit areas at all.

- Fixed stack corruption bugs in miscstats (cstrike).

- Fixed hud problems in miscstats (cstrike) by adding more HUD sync points.

- Fixed scrollmsg showing a "delayed movement" scroller.

- Fixed a bug in the "split" stock.

- Fixed a few (potentinal) bugs in studio and updated every 3rd party component

- Fixed amx_addadmin having wrong access level (thanks Twisted).

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