Gulbis Posted July 24, 2011 Report Share Posted July 24, 2011 Sveiki, domāju pamēģināšu paveidot mapes, viss gaja normāli, bet pēc par kompilēšanas reizēm mapi vairs neizveidoja. ** Executing...** Command: Change Directory ** Parameters: G:\Program Files\xtcs ** Executing... ** Command: Copy File ** Parameters: "G:\Program Files\xtcs\Mape.map" "G:\Program Files\xtcs\cstrike\maps\Mape.map" ** Executing... ** Command: G:\PROGRA~1\VALVEH~1\zhlt\hlcsg.exe ** Parameters: "G:\Program Files\xtcs\cstrike\maps\Mape" hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to ([email protected]) ----- BEGIN hlcsg ----- Command line: G:\PROGRA~1\VALVEH~1\zhlt\hlcsg.exe "G:\Program Files\xtcs\cstrike\maps\Mape" Entering G:\Program Files\xtcs\cstrike\maps\Mape.map Current hlcsg Settings Name | Setting | Default ---------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ] noclip [ off ] [ off ] null texture stripping[ on ] [ on ] clipnode economy mode [ on ] [ on ] onlyents [ off ] [ off ] wadtextures [ on ] [ on ] skyclip [ on ] [ on ] hullfile [ None ] [ None ] min surface area [ 0.500 ] [ 0.500 ] brush union threshold [ 0.000 ] [ 0.000 ] Using mapfile wad configuration Wadinclude list : [zhlt.wad] 0 brushes (totalling 0 sides) discarded from clipping hulls CreateBrush: (0.00 seconds) SetModelCenters: (0.00 seconds) CSGBrush: (0.00 seconds) Using Wadfile: \program files\valve\valve\halflife.wad - Contains 1 used texture, 100.00 percent of map (3116 textures in wad) Texture usage is at 0.00 mb (of 4.00 mb MAX) 0.02 seconds elapsed ----- END hlcsg ----- ** Executing... ** Command: G:\PROGRA~1\VALVEH~1\zhlt\hlbsp.exe ** Parameters: "G:\Program Files\xtcs\cstrike\maps\Mape" hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to ([email protected]) ----- BEGIN hlbsp ----- Command line: G:\PROGRA~1\VALVEH~1\zhlt\hlbsp.exe "G:\Program Files\xtcs\cstrike\maps\Mape" Current hlbsp Settings Name | Setting | Default -------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ] noclip [ off ] [ off ] nofill [ off ] [ off ] null tex. stripping [ on ] [ on ] notjunc [ off ] [ off ] subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512) max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096) Warning: No entities exist in hull 0, no filling performed for this hull Warning: No entities exist in hull 1, no filling performed for this hull Warning: No entities exist in hull 2, no filling performed for this hull Warning: No entities exist in hull 3, no filling performed for this hull 0.02 seconds elapsed ----- END hlbsp ----- ** Executing... ** Command: G:\PROGRA~1\VALVEH~1\zhlt\hlvis.exe ** Parameters: "G:\Program Files\xtcs\cstrike\maps\Mape" hlvis v2.5.3 rel Custom Build 1.7 (Dec 9 2002) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to ([email protected]) ----- BEGIN hlvis ----- Command line: G:\PROGRA~1\VALVEH~1\zhlt\hlvis.exe "G:\Program Files\xtcs\cstrike\maps\Mape" Error: Portal file 'G:\Program Files\xtcs\cstrike\maps\Mape.prt' does not exist, cannot vis the map ----- END hlvis ----- ** Executing... ** Command: G:\PROGRA~1\VALVEH~1\zhlt\hlrad.exe ** Parameters: "G:\Program Files\xtcs\cstrike\maps\Mape" hlrad v2.5.3 rel Custom Build 1.7 (Dec 9 2002) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to ([email protected]) ----- BEGIN hlrad ----- Command line: G:\PROGRA~1\VALVEH~1\zhlt\hlrad.exe "G:\Program Files\xtcs\cstrike\maps\Mape" >> There was a problem compiling the map. >> Check the file G:\Program Files\xtcs\cstrike\maps\Mape.log for the cause. ----- END hlrad ----- Link to comment Share on other sites More sharing options...
Pieshels Posted July 24, 2011 Report Share Posted July 24, 2011 Ieliec kartē func_player_start Link to comment Share on other sites More sharing options...
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