laucinieks Posted February 10, 2010 Report Share Posted February 10, 2010 (edited) Sveiki, ir vajadzīgi visi zombie moduli priekš šī plugina - http://forums.alliedmods.net/showthread.php?t=96978 Izskatīju caur search meklējot - advanced zombie modules un google, neko neatradu. Varbūt kāds var palīdzēt? P.S. Es lieku citus modules, man serveris sāk mest errorus. 1 piemērs, kā liku - #include <amxmodx> #include <fun> #include <fakemeta> #include <hamsandwich> #include <zombieplague> #include <engine> #define PLUGIN "[ZP] Class - Ghost" #define VERSION "1.3" #define AUTHOR "HoRRoR, Fry!" // Zombie Attributes new g_zclass_ghost new const zclass_name[] = "Ghost" // name new const zclass_info[] = "- Can be invisible" // description new const zclass_model[] = "zombie_source" // model new const zclass_clawmodel[] = "v_knife_zombie.mdl" // claw model const zclass_health = 1600 // health const zclass_speed = 265 // speed const Float:zclass_gravity = 0.75 // gravity const Float:zclass_knockback = 1.5// knockback new i_stealth_time_hud[33] new g_cooldown[33] new g_infections[33] new Float:g_stealth_time[33] new i_cooldown_time[33] new g_maxplayers // --- config ------------------------ // new Float:g_stealth_time_standart = 5.0 //first stealth time new Float:g_stealth_cooldown_standart = 45.0 //cooldown time new const sound_ghost_stealth[] = "zombie_plague/spells/zombie_ghost/stealth.wav" //stealth sound new const sound_ghost_stealth_end[] = "zombie_plague/spells/zombie_ghost/end_stealth.wav" //end stealth sound // ----------------------------------- // public plugin_init() { register_plugin(PLUGIN, VERSION, AUTHOR) register_cvar("zp_zclass_ghost_zombie",VERSION,FCVAR_SERVER|FCVAR_EXTDLL|FCVAR_UNLOGGED|FCVAR_SPONLY) register_clcmd("ability1", "use_ability_one") register_concmd("ability1", "use_ability_one") register_forward(FM_PlayerPreThink, "fw_PlayerPreThink") RegisterHam(Ham_TakeDamage, "player", "fw_TakeDamage") register_logevent("roundStart", 2, "1=Round_Start") g_maxplayers = get_maxplayers() } public plugin_precache() { g_zclass_ghost = zp_register_zombie_class(zclass_name, zclass_info, zclass_model, zclass_clawmodel, zclass_health, zclass_speed, zclass_gravity, zclass_knockback) precache_sound(sound_ghost_stealth) precache_sound(sound_ghost_stealth_end) } public roundStart() { for (new i = 1; i <= g_maxplayers; i++) { i_cooldown_time[i] = floatround(g_stealth_cooldown_standart) g_cooldown[i] = 0 remove_task(i) } } public use_ability_one(id) { if(is_valid_ent(id) && is_user_alive(id) && zp_get_user_zombie(id) && !zp_get_user_nemesis(id) && zp_get_user_zombie_class(id) == g_zclass_ghost) { if(g_cooldown[id] == 0) { set_user_rendering(id, kRenderFxGlowShell, 0, 0, 0, kRenderTransAlpha, 0) emit_sound(id, CHAN_STREAM, sound_ghost_stealth, 1.0, ATTN_NORM, 0, PITCH_NORM) set_task(g_stealth_time[id],"ghost_make_visible",id) set_task(g_stealth_cooldown_standart,"reset_cooldown",id) g_cooldown[id] = 1 i_cooldown_time[id] = floatround(g_stealth_cooldown_standart) i_stealth_time_hud[id] = floatround(g_stealth_time[id]) set_task(1.0, "ShowHUD", id, _, _, "a",i_cooldown_time[id]) set_task(1.0, "ShowHUDstealthes", id, _, _, "a",i_stealth_time_hud[id]) } } } public ShowHUD(id) { if(is_valid_ent(id) && is_user_alive(id)) { i_cooldown_time[id] = i_cooldown_time[id] - 1; set_hudmessage(200, 100, 0, 0.75, 0.92, 0, 1.0, 1.1, 0.0, 0.0, -1) show_hudmessage(id, "Stealth cooldown: %d",i_cooldown_time[id]) }else{ remove_task(id) } } public ShowHUDstealthes(id) { if(is_valid_ent(id) && is_user_alive(id)) { i_stealth_time_hud[id] = i_stealth_time_hud[id] - 1; set_hudmessage(200, 100, 0, -1.0, 0.92, 0, 1.0, 1.1, 0.0, 0.0, -1) show_hudmessage(id, "Stealth time: %d",i_stealth_time_hud[id]) }else{ remove_task(id) } } public ghost_make_visible(id) { if(is_valid_ent(id) && zp_get_user_zombie(id) && !zp_get_user_nemesis(id) && zp_get_user_zombie_class(id) == g_zclass_ghost) { set_user_rendering(id, kRenderFxHologram, 0, 0, 0, kRenderTransAlpha, 125) emit_sound(id, CHAN_STREAM, sound_ghost_stealth_end, 1.0, ATTN_NORM, 0, PITCH_NORM) } } public reset_cooldown(id) { if(is_valid_ent(id) && zp_get_user_zombie(id) && !zp_get_user_nemesis(id) && zp_get_user_zombie_class(id) == g_zclass_ghost) { g_cooldown[id] = 0 new text[100] format(text,99,"^x04[ZP]^x01 Your ability ^x04Stealth^x01 is ready.") message_begin(MSG_ONE,get_user_msgid("SayText"),{0,0,0},id) write_byte(id) write_string(text) message_end() } } public zp_user_infected_post(id, infector) { if ((zp_get_user_zombie_class(id) == g_zclass_ghost) && !zp_get_user_nemesis(id)) { set_user_rendering(id, kRenderFxHologram, 0, 0, 0, kRenderTransAlpha, 125) new text[100] new note_cooldown = floatround(g_stealth_cooldown_standart) new note_stealthtime = floatround(g_stealth_time_standart) format(text,99,"^x04[ZP]^x01 Your ability is ^x04Stealth^x01. Cooldown:^x04 %d ^x01seconds. Stealth time: ^x04%d^x01 seconds.",note_cooldown,note_stealthtime) message_begin(MSG_ONE,get_user_msgid("SayText"),{0,0,0},id) write_byte(id) write_string(text) message_end() i_cooldown_time[id] = floatround(g_stealth_cooldown_standart) remove_task(id) g_stealth_time[id] = g_stealth_time_standart g_cooldown[id] = 0 g_infections[id] = 0 client_cmd(id,"bind F1 ability1") } if((zp_get_user_zombie_class(infector) == g_zclass_ghost) && !zp_get_user_nemesis(infector)) { g_stealth_time[infector] = g_stealth_time[infector] + 1; infections_hud(infector) } } public infections_hud(id) { if(is_valid_ent(id) && zp_get_user_zombie(id) && !zp_get_user_nemesis(id) && zp_get_user_zombie_class(id) == g_zclass_ghost) { new i_stealth_time = floatround(g_stealth_time[id]) new text[100] format(text,99,"^x04[ZP]^x01 Your stealth time is^x04 %d ^x01seconds.",i_stealth_time) message_begin(MSG_ONE,get_user_msgid("SayText"),{0,0,0},id) write_byte(id) write_string(text) message_end() } } public zp_user_humanized_post(id) { set_user_rendering(id, kRenderFxNone, 0, 0, 0, kRenderTransAlpha, 255) remove_task(id) } public zp_user_unfrozen(id) { if(is_valid_ent(id) && is_user_alive(id) && zp_get_user_zombie(id) && !zp_get_user_nemesis(id) && zp_get_user_zombie_class(id) == g_zclass_ghost) { set_user_rendering(id, kRenderFxHologram, 0, 0, 0, kRenderTransAlpha, 125) } } public fw_TakeDamage(victim, inflictor, attacker, Float:damage, damage_type) { if (!(damage_type & DMG_FALL) || !zp_get_user_zombie(victim) || zp_get_user_zombie_class(victim) != g_zclass_ghost) return HAM_IGNORED SetHamParamFloat(4, 0.0) return HAM_HANDLED } public fw_PlayerPreThink(player) { if(!is_user_alive(player)) return FMRES_IGNORED if(zp_get_user_zombie(player) && zp_get_user_zombie_class(player) == g_zclass_ghost) set_pev(player, pev_flTimeStepSound, 999) return FMRES_IGNORED } /* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE *{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1049\\ f0\\ fs16 \n\\ par } */ Edited February 10, 2010 by laucinieks Link to comment Share on other sites More sharing options...
Queer Posted February 10, 2010 Report Share Posted February 10, 2010 Priekš kam tev viņus, lielākai daļai patīk parasts ZM Plague un viss, nevis kaut kādus sūdus tur likt iekšā, kas ilgi kačājās (Izņēmums ir, ja tev ir downloadurl) Manas domas! Link to comment Share on other sites More sharing options...
remix.cc Posted February 10, 2010 Report Share Posted February 10, 2010 http://forums.alliedmods.net/showthread.php?p=636755 ? Link to comment Share on other sites More sharing options...
laucinieks Posted February 11, 2010 Author Report Share Posted February 11, 2010 remix.cc paldies! Link to comment Share on other sites More sharing options...
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