Speys Posted January 9, 2010 Report Share Posted January 9, 2010 Tātad vakar nolādēju ŠO TE Viss iet viss oki! Bet gribu izdariit, lai bot guns un shield avr iegaadaties tikai vips, jo tagad tur ir taa, ka awo un botgus var nopirkt tikai vips! Un vel kas kaa var uzlikt, tā lai varētu aktru raundu izveeleeteis vai nemt emku vai kalashu! Tur avr tikai 3 raunda izveeleties! un tad akd win pecstam laikam ! plz kads var help kuras rindas jadzesh tur aara aks jaraksta Meiginaju visadak to awp nonemt no vip saraksta un eibazt shild nekas nesanaaca #define DAMAGE_RECIEVED #include <amxmodx> #include <amxmisc> #include <cstrike> #include <fun> #include <hamsandwich> static const COLOR[] = "^x04" //green static const CONTACT[] = "" new maxplayers new gmsgSayText new mpd, mkb, mhb new g_MsgSync new health_add new health_hs_add new health_max new nKiller new nKiller_hp new nHp_add new nHp_max new g_awp_active new g_menu_active new round; new bool:HasC4[33] #define Keysrod (1<<0)|(1<<1)|(1<<9) // Keys: 1234567890 #if defined DAMAGE_RECIEVED new g_MsgSync2 #endif public plugin_init() { register_plugin("VIP Eng Version", "2.05", "Dunno") mpd = register_cvar("money_per_damage","3") mkb = register_cvar("money_kill_bonus","200") mhb = register_cvar("money_hs_bonus","500") health_add = register_cvar("amx_vip_hp", "15") health_hs_add = register_cvar("amx_vip_hp_hs", "30") health_max = register_cvar("amx_vip_max_hp", "100") g_awp_active = register_cvar("awp_active", "1") g_menu_active = register_cvar("menu_active", "1") register_event("Damage","Damage","b") register_event("DeathMsg","death_msg","a") register_menucmd(register_menuid("rod"), Keysrod, "Pressedrod") register_clcmd("awp","HandleCmd") register_clcmd("sg550","HandleCmd") register_clcmd("g3sg1","HandleCmd") register_event("CurWeapon", "event_CurWeapon", "be", "1=1") register_event("CurWeapon", "event_CurWeaponn", "be", "1=1") register_event("CurWeapon", "event_CurWeaponnn", "be", "1=1") register_clcmd("say /wantvip","ShowMotd") maxplayers = get_maxplayers() gmsgSayText = get_user_msgid("SayText") register_clcmd("say", "handle_say") register_cvar("amx_contactinfo", CONTACT, FCVAR_SERVER) RegisterHam(Ham_Spawn, "player", "fwHamPlayerSpawnPost", 1) register_event("HLTV", "event_new_round", "a", "1=0", "2=0") register_event("TextMsg","Event_RoundRestart","a","2Game_w") register_event("DeathMsg", "hook_death", "a", "1>0") register_event("Damage", "on_damage", "b", "2!0", "3=0", "4!0") g_MsgSync = CreateHudSyncObj() #if defined DAMAGE_RECIEVED g_MsgSync2 = CreateHudSyncObj() #endif } public on_damage(id) { new attacker = get_user_attacker(id) #if defined DAMAGE_RECIEVED // id should be connected if this message is sent, but lets check anyway if ( is_user_connected(id) && is_user_connected(attacker) ) if (get_user_flags(attacker) & ADMIN_LEVEL_H) { new damage = read_data(2) set_hudmessage(255, 0, 0, 0.45, 0.50, 2, 0.1, 4.0, 0.1, 0.1, -1) ShowSyncHudMsg(id, g_MsgSync2, "%i^n", damage) #else if ( is_user_connected(attacker) && if (get_user_flags(attacker) & ADMIN_LEVEL_H) ) { new damage = read_data(2) #endif set_hudmessage(0, 100, 200, -1.0, 0.55, 2, 0.1, 4.0, 0.02, 0.02, -1) ShowSyncHudMsg(attacker, g_MsgSync, "%i^n", damage) } } public Damage(id) { new weapon, hitpoint, attacker = get_user_attacker(id,weapon,hitpoint) if(attacker<=maxplayers && is_user_alive(attacker) && attacker!=id) if (get_user_flags(attacker) & ADMIN_LEVEL_H) { new money = read_data(2) * get_pcvar_num(mpd) if(hitpoint==1) money += get_pcvar_num(mhb) cs_set_user_money(attacker,cs_get_user_money(attacker) + money) } } public death_msg() { if(read_data(1)<=maxplayers && read_data(1) && read_data(1)!=read_data(2)) cs_set_user_money(read_data(1),cs_get_user_money(read_data(1)) + get_pcvar_num(mkb) - 300) } public fwHamPlayerSpawnPost() { new players[32], player, pnum; get_players(players, pnum, "a"); for(new i = 0; i < pnum; i++) { player = players[i]; if(is_user_alive(player) && get_user_flags(player) & ADMIN_LEVEL_H) { give_item(player, "weapon_hegrenade"); give_item(player, "weapon_flashbang"); give_item(player, "weapon_flashbang"); give_item(player, "weapon_smokegrenade"); give_item(player, "item_assaultsuit"); give_item(player, "item_thighpack"); } } return PLUGIN_HANDLED } public event_new_round() { round++; new players[32], player, pnum; get_players(players, pnum, "a"); for(new i = 0; i < pnum; i++) { player = players[i]; if(get_user_flags(player) & ADMIN_LEVEL_H) { if (!get_pcvar_num(g_menu_active)) return PLUGIN_CONTINUE if(round > 2) { Showrod(player); } } } return PLUGIN_HANDLED } public Event_RoundRestart(id) { round=0; } public hook_death() { // Killer id nKiller = read_data(1) if ( (read_data(3) == 1) && (read_data(5) == 0) ) { nHp_add = get_pcvar_num (health_hs_add) } else nHp_add = get_pcvar_num (health_add) nHp_max = get_pcvar_num (health_max) // Updating Killer HP if(!(get_user_flags(nKiller) & ADMIN_LEVEL_H)) return; nKiller_hp = get_user_health(nKiller) nKiller_hp += nHp_add // Maximum HP check if (nKiller_hp > nHp_max) nKiller_hp = nHp_max set_user_health(nKiller, nKiller_hp) // Hud message "Healed +15/+30 hp" set_hudmessage(0, 255, 0, -1.0, 0.15, 0, 1.0, 1.0, 0.1, 0.1, -1) show_hudmessage(nKiller, "Healed +%d hp", nHp_add) // Screen fading message_begin(MSG_ONE, get_user_msgid("ScreenFade"), {0,0,0}, nKiller) write_short(1<<10) write_short(1<<10) write_short(0x0000) write_byte(0) write_byte(0) write_byte(200) write_byte(75) message_end() } public Showrod(id) { show_menu(id, Keysrod, "Free VIP Guns^n\w1. Get M4A1+Deagle ^n\w2. Get AK47+Deagle^n0. Exit^n", -1, "rod") // Display menu } public Pressedrod(id, key) { /* Menu: * VIP Menu * 1. Get M4A1+Deagle * 2. Get AK47+Deagle * 0. Exit */ switch (key) { case 0: { if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1) HasC4[id] = true; else HasC4[id] = false; strip_user_weapons (id) give_item(id,"weapon_m4a1") give_item(id,"ammo_556nato") give_item(id,"ammo_556nato") give_item(id,"ammo_556nato") give_item(id,"weapon_deagle") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"weapon_knife") give_item(id,"weapon_hegrenade") give_item(id, "weapon_flashbang"); give_item(id, "weapon_flashbang"); give_item(id, "weapon_smokegrenade"); give_item(id, "item_assaultsuit"); give_item(id, "item_thighpack"); client_print(id, print_center, "You Taked Free M4A1 and Deagle") if (HasC4[id]) { give_item(id, "weapon_c4"); cs_set_user_plant( id ); } } case 1: { if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1) HasC4[id] = true; else HasC4[id] = false; strip_user_weapons (id) give_item(id,"weapon_ak47") give_item(id,"ammo_762nato") give_item(id,"ammo_762nato") give_item(id,"ammo_762nato") give_item(id,"weapon_deagle") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"weapon_knife") give_item(id,"weapon_hegrenade") give_item(id, "weapon_flashbang"); give_item(id, "weapon_flashbang"); give_item(id, "weapon_smokegrenade"); give_item(id, "item_assaultsuit"); give_item(id, "item_thighpack"); client_print(id, print_center, "You Taked Free AK47 and Deagle") if (HasC4[id]) { give_item(id, "weapon_c4"); cs_set_user_plant( id ); } } case 9: { } } return PLUGIN_CONTINUE } public HandleCmd(id){ if (!get_pcvar_num(g_awp_active)) return PLUGIN_CONTINUE if(get_user_flags(id) & ADMIN_LEVEL_H) return PLUGIN_CONTINUE client_print(id, print_center, "Sniper's Only For VIP's") return PLUGIN_HANDLED } public event_CurWeapon(id) { if(read_data(2) == CSW_AWP) { if(!(get_user_flags(id) & ADMIN_LEVEL_H)) { client_print(id, print_center, "Sniper's Only For VIP's") client_cmd(id, "drop") } } return PLUGIN_HANDLED } public event_CurWeaponn(id) { if(read_data(2) == CSW_SG550) { if(!(get_user_flags(id) & ADMIN_LEVEL_H)) { client_print(id, print_center, "Sniper's Only For VIP's") client_cmd(id, "drop") } } return PLUGIN_HANDLED } public event_CurWeaponnn(id) { if(read_data(2) == CSW_G3SG1) { if(!(get_user_flags(id) & ADMIN_LEVEL_H)) { client_print(id, print_center, "Sniper's Only For VIP's") client_cmd(id, "drop") } } return PLUGIN_HANDLED } public ShowMotd(id) { show_motd(id, "vip.txt") } public client_authorized(id) { set_task(30.0, "PrintText" ,id) } public PrintText(id) { client_print(id, print_chat, "[VIP] write /wantvip and u will see how get VIP and VIP privilegies.") } public handle_say(id) { new said[192] read_args(said,192) if( ( containi(said, "who") != -1 && containi(said, "admin") != -1 ) || contain(said, "/vips") != -1 ) set_task(0.1,"print_adminlist",id) return PLUGIN_CONTINUE } public print_adminlist(user) { new adminnames[33][32] new message[256] new contactinfo[256], contact[112] new id, count, x, len for(id = 1; id <= maxplayers; id++) if(is_user_connected(id)) if(get_user_flags(id) & ADMIN_LEVEL_H) get_user_name(id, adminnames[count++], 31) len = format(message, 255, "%s VIP ONLINE: ",COLOR) if(count > 0) { for(x = 0; x < count; x++) { len += format(message[len], 255-len, "%s%s ", adminnames[x], x < (count-1) ? ", ":"") if(len > 96 ) { print_message(user, message) len = format(message, 255, "%s ",COLOR) } } print_message(user, message) } else { len += format(message[len], 255-len, "No VIP online.") print_message(user, message) } get_cvar_string("amx_contactinfo", contact, 63) if(contact[0]) { format(contactinfo, 111, "%s Contact Server Admin -- %s", COLOR, contact) print_message(user, contactinfo) } } print_message(id, msg[]) { message_begin(MSG_ONE, gmsgSayText, {0,0,0}, id) write_byte(id) write_string(msg) message_end() } Link to comment Share on other sites More sharing options...
Speys Posted January 11, 2010 Author Report Share Posted January 11, 2010 Piemēram es tagad meiginaju editot ka katru raundu dod emku ar deagle granatas visas + bruņas kad ielieku script mape to sma failu un panem compil tad paradaa erroru ka var vinnu editot normaal, lai dabuutu amxx failu ?? Link to comment Share on other sites More sharing options...
Kefiirs666 Posted January 11, 2010 Report Share Posted January 11, 2010 Iemācies programmēt un nodefinēt pareizi mainīgos t.i ieroču kodus! Link to comment Share on other sites More sharing options...
kong1 Posted January 12, 2010 Report Share Posted January 12, 2010 awp_acitve 0 lieta darīta.. Link to comment Share on other sites More sharing options...
Speys Posted January 13, 2010 Author Report Share Posted January 13, 2010 A kavar uzlikt, ka katru raundu dod izveeli vai nemt ak vai emku :??? Tagad var tikai izvēlēteis 3 raunda un tad akd tu vinē tikai! Link to comment Share on other sites More sharing options...
kong1 Posted January 15, 2010 Report Share Posted January 15, 2010 sac lietot smadzenes, un parkode pluginu! Link to comment Share on other sites More sharing options...
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