Ryan Posted December 7, 2008 Report Share Posted December 7, 2008 (edited) Tātad man ir radusies problēma ! Vilku kreku no šejienes ! Laidu serveri un man lūk šis: Console initialized. scandir failed:/usr/v48/./valve/SAVE scandir failed:/usr/v48/./platform/SAVE Protocol version 48 Exe version 1.1.2.6/Stdio (cstrike) Exe build: 18:05:13 Oct 24 2008 (4383) STEAM Auth Server couldn't exec language.cfg Server IP address xx.xxx.xxx.xxx:27015 scandir failed:/usr/v48/./valve/SAVE scandir failed:/usr/v48/./platform/SAVE [S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient. Continuing with current version anyway. [S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.dll. ./hlds_run: line 342: 23819 Segmentation fault $HL_CMD Add "-debug" to the ./hlds_run command line to generate a debug.log to help with solving this problem Sun Dec 7 21:10:04 EET 2008: Server restart in 10 seconds Lūgums - ja varat iedodiet kādu citu variantu vai pasakiet kas man jādara ! Būšu ļoti pateicīgs !!! Edited December 7, 2008 by Ryan Link to comment Share on other sites More sharing options...
ry. Posted December 7, 2008 Report Share Posted December 7, 2008 (edited) Ui atvainojos, neizlasīju ka 48 protokols. Edited December 7, 2008 by ry. Link to comment Share on other sites More sharing options...
GEAR Posted December 7, 2008 Report Share Posted December 7, 2008 Add "-debug" to the ./hlds_run command line to generate a debug.log to help with solving this problem Izdari to,un atmet kas tur ir rakstīts Link to comment Share on other sites More sharing options...
Ryan Posted December 7, 2008 Author Report Share Posted December 7, 2008 Nerakstās debug.log fails ! re, tukšs ! Link to comment Share on other sites More sharing options...
White_Eagle Posted December 8, 2008 Report Share Posted December 8, 2008 Sveicinati! Viss tika datirs solis pa solim pec pamacibas. 1) novilku serve failus no steam 2) metamod 3) amxmodx Palaizu serveri neko nekrakojot viss iet vis strada. Protam serveris ir steam un ar protokolu 48. Uzlieku visiem tris engine failiem crack versijas, bet tad sakas sada lieta. dators:/usr/hlds# ./hlds_run -game cstrike +ip 192.168.1.10 +port 27015 -nomaster -insecure +maxplayers 18 +map de_dust2 -debug Auto detecting CPU Using Pentium II Optimised binary. Enabling debug mode Auto-restarting the server on crash Error:libSteamValidateUserIDTickets_i386.so: cannot open shared object file: No such file or directory Unable to load engine, image is corrupt. cat: hlds.3654.pid: No such file or directory email debug.log to [email protected] Tue Dec 9 00:49:01 EET 2008: Server restart in 10 seconds Tue Dec 9 00:49:02 EET 2008: Server Quit Debug fails neko jedzigu nesaka: ---------------------------------------------- CRASH: Tue Dec 9 00:49:01 EET 2008 Start Line: ./hlds_i686 -game cstrike +ip 192.168.1.10 -nomaster -insecure +maxplayers 18 +map de_dust2 -debug -pidfile hlds.3654.pid End of crash report ---------------------------------------------- Varbut kads var iedot to "libSteamValidateUserIDTickets_i386.so" failu. Varbut to nomainot mana gadijuma bus lidzets, bet kaut ka saubas mac. Link to comment Share on other sites More sharing options...
DeimoN Posted December 8, 2008 Report Share Posted December 8, 2008 Meegini nokrakot linux servera engine failu ar VUP. Windows'am shis engine fails ir swds.dll, par linux'u nezinu. Link to comment Share on other sites More sharing options...
White_Eagle Posted December 9, 2008 Report Share Posted December 9, 2008 Varbūt esmu 7 stundas nosēdēju meģinot visāds enģine versijas, gan no VUP, gan no citām vietāsm visu laiku viens un tas pats, bet pat ja rodās progres, tad opla kaut kādu citu engine failu viņam vajag. Varbūt kāds kuram nav Protocol 48, bet ir vecāka protacol serveris ar Non-Steam un strādā viss. Var padālīties ar visiem *.so failiem? kas atrodās pie engine failiem. Link to comment Share on other sites More sharing options...
Fragrancer Posted December 9, 2008 Report Share Posted December 9, 2008 varu piedāvāt lib64 engini Link to comment Share on other sites More sharing options...
Ryan Posted December 9, 2008 Author Report Share Posted December 9, 2008 VUP. Windows'am shis engine fails ir swds.dll, par linux'u nezinu. Mēģināju nesanāk ! Link to comment Share on other sites More sharing options...
Ryan Posted December 9, 2008 Author Report Share Posted December 9, 2008 (edited) Nederēs ! man 32bit Linux ! Gentoo ja nemaldos ! Vēl kāds variants ? Vai varbūt ja kādam ir ejošs Linux 48 protokola HLDS varētu te nomest vai vismaz enginus vai to steamclient_linux.so failu ! Katrā ziņā eSTEAMATION steamclient_linux.so fails man negāja ! Edited December 9, 2008 by Ryan Link to comment Share on other sites More sharing options...
ry. Posted December 9, 2008 Report Share Posted December 9, 2008 Atsūti pm, palīdzēšu. Link to comment Share on other sites More sharing options...
ntw Posted December 12, 2008 Report Share Posted December 12, 2008 baltais ērgli ? Kapēc tu laid caur 64 moduli ? CRASH: Tue Dec 9 00:49:01 EET 2008 Start Line: ./hlds_i686 -game cstrike +ip 192.168.1.10 -nomaster -insecure +maxplayers 18 +map de_dust2 -debug -pidfile hlds.3654.pid 1. AMXX Nesuportē 64 2. Pati Valve nesupērtē (priekš 1.6 ) 64bit 3. Esi Mēģinājis laist caur i386 ? Un Kāds crush ir tad ja ir ? Link to comment Share on other sites More sharing options...
Ryan Posted December 16, 2008 Author Report Share Posted December 16, 2008 Paldies visiem kuri palīdzēja ! Uzkrekoju ar vup_i686 ! Link to comment Share on other sites More sharing options...
White_Eagle Posted December 17, 2008 Report Share Posted December 17, 2008 (edited) To: ntw Es vienkārši palaižu hlds_run, un viņš pats visu šito murgu izdod. Paga, paga man nemaz mapē tāda hlds_i386 nav. Ir tikai hlds_amx, hlds_i468, hlds_686. Nezinu, ko es daru ne tā, bet visus Protocol 48 crack ko esmu izmantojos man blaustās par to libSteamValidateUserIDTickets_i386.so, kaut arī tāda faila mapē nemaz nav ir tikai libSteamValidateUserIDTickets_i486.so. Kaut kāds murgs, bet cik es saprotu visa problēma ir servera failos, bet tādi nu tie no steam nāk. Atradu protocol47 visus *.so failus, bet tad sākās citas problēmas viņam redz vajag tad steam_api_i436.so failu. Atrodu to, tad viņam vajag jau citu failu *.so, bet garantijas, ka tiek *.so faili ir no protocola 47 nav garantijas. Cik nu es saprotu, ka ar tiem failiem, kas tiek novilkti tagad no steam nav iespējams nemaz uzlikt CS 1.6 Linux serveri ar Protocol 47, jo failus struktūra (tree) tagadējiem failiem, kas nāk no steam ir savādāka. Edited December 17, 2008 by White_Eagle Link to comment Share on other sites More sharing options...
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