L3G0L@S Posted July 25, 2004 Report Share Posted July 25, 2004 The Changes are here: http://www.csnation.net/viewnews.php/7357 And after 2 days another patch come out here: http://www.csnation.net/viewnews.php/7363/ And you can grab the new CD here: http://www.unitedadmins.com/cdeath-dl.php Link to comment Share on other sites More sharing options...
worm Posted July 26, 2004 Report Share Posted July 26, 2004 valve are fuckin test0rs and they fucked up with first patch... we'll wait a couple of days to see how stable is their new beta patch as for the patch... I dont see major gameplay improvements/bugfixes, these (below) are some minor fixes which players dont actually notice: Improved behavior when a user changed their name to "spec_HELP_TEXT" Players are only blocked by the shield's hitbox Changing weapons but keeping the same animation index plays the new weapon's animation Improved how smoke grenades come to rest HE, smoke, and flashbang crosshairs are now the same size Improved famas burst mode firing (matches the visuals) Improved closed shield behavior Improved hint message overwriting behavior Switching to the C4 or grenades no longer masks AWP firing sound Improved behavior of footstep sound when jumping to a different surface type Buying a primary while throwing a grenade no longer lets players have primary weapons + shields Improved sv_restart behavior (limit is increased to 60 seconds) Cycler_sprites are reset properly and show up on subsequent rounds (chickens) if it goes stable for a week, i might release a patch... I actually dont see a good reason for patching server/client side, it only confuse clients Link to comment Share on other sites More sharing options...
L3G0L@S Posted July 26, 2004 Author Report Share Posted July 26, 2004 Ok then.We will wait for the new patch. Link to comment Share on other sites More sharing options...
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