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New Patch Released


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valve are fuckin test0rs and they fucked up with first patch... we'll wait a couple of days to see how stable is their new beta patch

as for the patch... I dont see major gameplay improvements/bugfixes, these (below) are some minor fixes which players dont actually notice:

Improved behavior when a user changed their name to "spec_HELP_TEXT"

Players are only blocked by the shield's hitbox

Changing weapons but keeping the same animation index plays the new weapon's animation

Improved how smoke grenades come to rest

HE, smoke, and flashbang crosshairs are now the same size

Improved famas burst mode firing (matches the visuals)

Improved closed shield behavior

Improved hint message overwriting behavior

Switching to the C4 or grenades no longer masks AWP firing sound

Improved behavior of footstep sound when jumping to a different surface type

Buying a primary while throwing a grenade no longer lets players have primary weapons + shields

Improved sv_restart behavior (limit is increased to 60 seconds)

Cycler_sprites are reset properly and show up on subsequent rounds (chickens)

if it goes stable for a week, i might release a patch...

I actually dont see a good reason for patching server/client side, it only confuse clients

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