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mupleyar

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  1. ** Executing... ** Command: Change Directory ** Parameters: "C:\Program Files\Valve" ** Executing... ** Command: C:\PROGRA~1\VALVEH~1\zhlt\hlcsg.exe ** Parameters: "c:\documents and settings\эдгар\рабочий стол\de_dust2" -wadinclude zm_pis2.wad hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to ([email protected]) ----- BEGIN hlcsg ----- Command line: C:\PROGRA~1\VALVEH~1\zhlt\hlcsg.exe "c:\documents and settings\эдгар\рабочий стол\de_dust2"-wadinclude zm_pis2.wad Entering c:\documents and settings\эдгар\рабочий стол\de_dust2.map Current hlcsg Settings Name | Setting | Default ---------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ] noclip [ off ] [ off ] null texture stripping[ on ] [ on ] clipnode economy mode [ on ] [ on ] onlyents [ off ] [ off ] wadtextures [ on ] [ on ] skyclip [ on ] [ on ] hullfile [ None ] [ None ] min surface area [ 0.500 ] [ 0.500 ] brush union threshold [ 0.000 ] [ 0.000 ] Using mapfile wad configuration Wadinclude list : [zhlt.wad] [zm_pis2.wad] 16 brushes (totalling 96 sides) discarded from clipping hulls CreateBrush: 10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.84 seconds) SetModelCenters: 10%...50%...60%... (0.00 seconds) CSGBrush: 10%...20%...30%...40%...50%...60%...70%...80%...90%... (2.27 seconds) Using Wadfile: \program files\valve\cstrike\cstrike.wad - Contains 0 used textures, 0.00 percent of map (123 textures in wad) Using Wadfile: \program files\valve\valve\halflife.wad - Contains 5 used textures, 23.81 percent of map (3116 textures in wad) Using Wadfile: \program files\valve\cstrike\de_dust.wad - Contains 16 used textures, 76.19 percent of map (36 textures in wad) added 6 additional animating textures. Texture usage is at 0.64 mb (of 4.00 mb MAX) 3.22 seconds elapsed ----- END hlcsg ----- ** Executing... ** Command: C:\PROGRA~1\VALVEH~1\zhlt\hlbsp.exe ** Parameters: "c:\documents and settings\эдгар\рабочий стол\de_dust2" hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to ([email protected]) ----- BEGIN hlbsp ----- Command line: C:\PROGRA~1\VALVEH~1\zhlt\hlbsp.exe "c:\documents and settings\эдгар\рабочий стол\de_dust2" Current hlbsp Settings Name | Setting | Default -------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ] noclip [ off ] [ off ] nofill [ off ] [ off ] null tex. stripping [ on ] [ on ] notjunc [ off ] [ off ] subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512) max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096) Warning: === LEAK in hull 0 === Entity infodecal @ (1350,1155, -64) Error: A LEAK is a hole in the map, where the inside of it is exposed to the (unwanted) outside region. The entity listed in the error is just a helpful indication of where the beginning of the leak pointfile starts, so the beginning of the line can be quickly found and traced to until reaching the outside. Unless this entity is accidentally on the outside of the map, it probably should not be deleted. Some complex rotating objects entities need their origins outside the map. To deal with these, just enclose the origin brush with a solid world brush Leak pointfile generated Warning: === LEAK in hull 1 === Entity infodecal @ (1350,1155, -64) Warning: === LEAK in hull 2 === Entity infodecal @ (1350,1155, -64) Warning: === LEAK in hull 3 === Entity infodecal @ (1350,1155, -64) 3.58 seconds elapsed ----- END hlbsp ----- hlvis v2.5.3 rel Custom Build 1.7 (Dec 9 2002) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to ([email protected]) ----- BEGIN hlvis ----- Command line: C:\PROGRA~1\VALVEH~1\zhlt\hlvis.exe "c:\documents and settings\эдгар\рабочий стол\de_dust2" >> There was a problem compiling the map. >> Check the file c:\documents and settings\эдгар\рабочий стол\de_dust2.log for the cause. ----- END hlvis ----- hlrad v2.5.3 rel Custom Build 1.7 (Dec 9 2002) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to ([email protected]) ----- BEGIN hlrad ----- Command line: C:\PROGRA~1\VALVEH~1\zhlt\hlrad.exe "c:\documents and settings\эдгар\рабочий стол\de_dust2" >> There was a problem compiling the map. >> Check the file c:\documents and settings\эдгар\рабочий стол\de_dust2.log for the cause. ----- END hlrad ----- Ludzu palidzat... Kur ir kluda? Apgaismojums nestrada
  2. gan jau ,ka bilzu hosts nobruka
  3. A taisisana pec butibas ir tada pati ka ar parasto VHE ?
  4. Apstijos tavu karti : ideja laba , bet vinu nekur nevar ielikt tadu kari FPS - 10 dazas viets kau main parasti ~100 FPS lago nezeligi a ja vel spelejot ar cilvekiem tad vispar kas bus! tas mirgojosas lampass rada lielus lagus un tas ka parak maza karte!
  5. Vai kads ir meginasij taisit CSS mapess? Ar ko tas taisas - VHE ? Velos lai kads iemaca taisit CSS mapes tur maperu ir maz ...
  6. sikumi... tur kur caurims to es zinu es to ar sky brashu aizveru tas nav tik pamanams... skatos skrina servers kautkads vai kas?
  7. nopietni uskati par labam? ar to fantaziju ir viss lielaka problema domaju ta ir visiem maperiem...
  8. Kartupelis ka parasti visu atradis katru sikumu a nosaukumu neesmu es domajis
  9. Nosaukums: Zm_Pis2 Veids: ZM Spawni: 12 : 12 ( 24 ) Map by Truba Map remaked and fixed by Frosjka ( es ) Screenshoti un parejais: Te! P.S. Kartupeli sac savu darbu
  10. Nezinu nezinu... kautkada kaste ar dazam sienam un udeni... maz izdomas!
  11. tu ka parasti katru sikumu pamani viena serveri iemeta karti speletajiem patik
  12. Viss kartiba ar visu tiku gala tulit karti testesanaj izliksu Karte pabeigta: Download
  13. Klintis ustaisiju drusku smukakas , bet karte kautkur caurumi ielaidu jamekle Velak screenshotus iemetisu. Ja un caurumu atradu , bet karte tik un ta visa gaisa un mani lights nestrada ka to var izlabot? Karte pabeigta: Download
  14. jaa ideja laba... bet es ar jakniem neesu stradaji un ar clip maz stradajis ...
  15. dazas kludas izlaboju , bet ar to sky ka caur spiid nezino ko ar to...
  16. Karte ir test versija tapec es ieliku lai pasaka kas nav ta. Dauzdzas kludas ko tu atradi izlabosu , bet tu sikumus parsvara raadi kurus speletaji pat neatrastu... labosim kludas 5. screens tur pat nezinu ko darit neesmu vainigs ka caur sky var redzet
  17. isteniba man besis a kas tev problemas ar rar? Edit: Se tev vienu
  18. xmm... nezinu kas tas varetu buut citi ir lejupladejusi viss ir kartiba viniem
  19. Nu beidzot ka karti varetu saukt par pabeigtu... Screenshots: Info: Spawni: 30 ( 15:15 ) Var atrast: Ak47 , m4a1 , m249 , g3sg1 , sg552 ierocus! Karte nav ne parak tumsa un ne parak gaisa apmeram ka vakars. Karte pabeigta: Download
  20. Mape laba okuraata... Tikai izlabo es tir ar gravity palekaju tur aiz kartes tikt... pie kartes senas malam saliec sky vai wall neredzamus...ar tadiem bagiem war3 piemeram serveros neieliksi ka skywalk buus PAR KARTI 8/10
  21. Sveiki! Esmu uztaisijis jaunu mapi ! Mape ir vietas kur kempot un kur paskraidit. Atstaju tuksu laukumu speciali lai varetu paskraidit. Kemp vietas centos taisit ne parak grutas lai piklut pie tam. daudz nestastisu zemak screenshots. Lejupladejam skatamies. Screenshots: .:: Download ::. Viss FIX pabeigts. Drusku pielaboju karti! Lejupladejiet paskataties vai nav lagi mape... itka nav jabut
  22. mupleyar

    Saits.

    ne nu vreale dalzno bitj ruskij jizik a to kakta ne po pacanskij...
  23. mupleyar

    Saits.

    u kavota wtota imejeca protiv Русских?
  24. ir taksh programma kautkada prieksh erroru labowanas... pats neesmu to lietojis jo centos rupigi visu taisit itka erroru nav...
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