Lieta tāda ka pc atradu pavecu cs monitoru nu cik nu vecs kādi 3/4 mēneši jau ir !
Bet laikam viņš bija nomests malā jo nestrādāja!
Tad nu tā kāds var palīdzēt apslīpēt šo skriptu!
<div style="color:#000000">
<?php
error_reporting(0);
//servera adrese
$adrese = "nu te ķipa mans servera ip.. ar visu portu!";
//maps address
$maps = "links uz bildi ..";
function fragsort ($a, $b) {
if ($a["frags"] == $b["frags"]) return 0;
if ($a["frags"] > $b["frags"]) {
return -1;
} else {
return 1;
}
}
Class CounterStrike {
var $m_playerinfo = ""; // Info about players
var $m_servervars = ""; // Info about the server current map, players etc
var $m_serverrules = ""; // Server rules
var $m_challenge = ""; // Server challenge number
//
// Get exact time, used for timeout counting
//
function timenow() {
return doubleval(ereg_replace('^0\.([0-9]*) ([0-9]*)$','\\2.\\1',microtime()));
}
//
// Read raw data from server
//
function getServerData($command,$serveraddress,$portnumber,$waittime) {
$serverdata = "";
$serverdatalen = 0;
if ($waittime< 500) $waittime= 500;
if ($waittime>2000) $waittime=2000;
$waittime=doubleval($waittime/1000.0);
if (!$cssocket = @fsockopen("udp:".$serveraddress,$portnumber,$errnr)) {
$this->errmsg="No connection";
return "";
}
socket_set_blocking($cssocket,true);
socket_set_timeout($cssocket,0,500000);
fwrite($cssocket,$command,strlen($command));
// Mark
$starttime=$this->timenow();
do {
$serverdata.=fgetc($cssocket);
$serverdatalen++;
$socketstatus=socket_get_status($cssocket);
if ($this->timenow()>($starttime+$waittime)) {
$this->errmsg = "Connection timed out";
fclose($cssocket);
return "";
}
} while ($socketstatus["unread_bytes"] );
fclose($cssocket);
return $serverdata;
}
function getnextstring(&$data) {
$temp="";
$counter=0;
while (ord($data[$counter++])!=0) $temp.=$data[$counter-1];
$data=substr($data,strlen($temp)+1);
return $temp;
}
function getnextbytevalue(&$data) {
$temp=ord($data[0]);
$data=substr($data,1);
return $temp;
}
function getnextfragvalue(&$data) {
$frags=ord($data[0])+(ord($data[1])<<8)+(ord($data[2])<<16)+(ord($data[3])<<24);
if ($frags>=4294967294) $frags-=4294967296;
$data=substr($data,4);
return $frags;
}
function getnextplaytime(&$data) {
$decnumber=ord($data[0])+(ord($data[1])<<8)+(ord($data[2])<<16)+(ord($data[3])<<24);
$binnumber=base_convert($decnumber,10,2);
while (strlen($binnumber) < 32) $binnumber="0".$binnumber;
$exp=abs(base_convert(substr($binnumber,1,8),2,10))-127;
if (substr($binnumber,0,1)=="1") $exp=0-$exp;
$man=1;$manadd=0.5;
for ($counter=9;$counter<32;$counter++) {
if (substr($binnumber,$counter,1)=="1") $man+=$manadd;
$manadd=$manadd/2;
}
$time=round(pow(2,$exp)*$man);
$playtime="";
if ($time>3600) {
$playtime=sprintf("%2d:",$time/3600);
}
$time%=3600;
$playtime=$playtime.sprintf("%2d:",$time/60);
$time%=60;
$playtime=$playtime.sprintf("%2d",$time);
$data=substr($data,5);
return $playtime;
}
// **********************************************************************
// getServerRules
// Read rules/setup from the gameserver into m_serverrules
// Return true if successful
// **********************************************************************
function getServerRules($serveraddress,$portnumber,$waittime) {
// Get a challenge number
if (!$this->getChallenge($serveraddress,$portnumber,$waittime)) return false;
// Send a request for "rules" to the server
$cmd = "\xFF\xFF\xFF\xFFV" . $this->m_challenge;
$serverdata = $this->getServerData($cmd,$serveraddress,$portnumber,$waittime);
// Check length of returned data, if < 5 something went wrong
if (strlen($serverdata)<5) return false;
// Figure out how many rules there are
$rules=(ord($serverdata[5]))+(ord($serverdata[6])*256);
if ($rules != 0) {
// Strip OOB data
$serverdata = substr($serverdata,7);
for ($i=1;$i<=$rules;$i++) {
$rulename = $this->getnextstring($serverdata);
$rulevalue = $this->getnextstring($serverdata);
$this->m_serverrules[$rulename]=$rulevalue;
}
return true;
} else {
return false;
}
}
// **********************************************************************
// getServerinfo
// Read information about the gameserver into m_servervars
// Serveraddress,servername,current map etc etc
// Return true if successful
// **********************************************************************
function getServerInfo($serveraddress,$portnumber,$waittime) {
// Send a request for "info" to the server
$cmd = "\xFF\xFF\xFF\xFFTSource Engine Query\x00";
$serverdata = $this->getServerData($cmd,$serveraddress,$portnumber,$waittime);
// Check length of returned data, if < 5 something went wrong
if (strlen($serverdata)<5) return false;
// Strip OOB data
$serverdata=substr($serverdata,6);
$this->m_servervars["serveraddress"] = $this->getnextstring($serverdata);
$this->m_servervars["servername"] = $this->getnextstring($serverdata);
$this->m_servervars["mapname"] = $this->getnextstring($serverdata);
$this->m_servervars["game"] = $this->getnextstring($serverdata);
$this->m_servervars["gamename"] = $this->getnextstring($serverdata);
$this->m_servervars["currentplayers"] = $this->getnextbytevalue($serverdata);
$this->m_servervars["maxplayers"] = $this->getnextbytevalue($serverdata);
// Get a challenge number
if (!$this->getChallenge($serveraddress,$portnumber,$waittime)) return false;
// Send a request for "rules" to the server
$cmd = "\xFF\xFF\xFF\xFFU" . $this->m_challenge;
$serverdata = $this->getServerData($cmd,$serveraddress,$portnumber,$waittime);
// Check length of returned data, if < 5 something went wrong
if (strlen($serverdata)<5) return false;
// Check number of players to read data for
$players = ord($serverdata[5]);
// Strip OOB data and other stuff
$serverdata = substr($serverdata,7);
for ($i=1;$i<=$players;$i++) {
$playername = htmlspecialchars($this->getnextstring($serverdata));
$frags = $this->getnextfragvalue($serverdata);
$playtime = $this->getnextplaytime($serverdata);
$this->m_playerinfo[$i] = array("name"=>$playername,"frags"=>$frags,"time"=>$playtime);
}
// Sort players in fragorder
if ($players>1) usort($this->m_playerinfo,"fragsort");
return true;
}
// **********************************************************************
// getChallenge
// Read a challenge number from the gameserver into m_challenge
// Return true if successful
// **********************************************************************
function getChallenge($serveraddress,$portnumber,$waittime) {
$cmd = "\xFF\xFF\xFF\xFFW";
$serverdata = $this->getServerData($cmd,$serveraddress,$portnumber,$waittime);
// Check length of returned data, if < 5 something went wrong
if (strlen($serverdata)<5) return false;
$this->m_challenge = substr($serverdata,5);
return true;
}
}
function applaunch($game) {
$game = str_replace("cstrike", "10", $game);
$game = str_replace("dod", "30", $game);
$game = str_replace("valve", "70", $game);
$game = str_replace("czero", "80", $game);
$game = str_replace("bshift", "130", $game);
$game = str_replace("dmc", "40", $game);
$game = str_replace("gearbox", "50", $game);
$game = str_replace("ricochet", "60", $game);
$game = str_replace("tfc", "20", $game);
$game = str_replace("czeror", "100", $game);
$game = str_replace("redorchestra", "1200", $game);
return $game;
}
function applaunch2($game) {
$game = str_replace("cstrike", "240", $game);
return $game;
}
function joinip($ip, $port, $game, $type) {
if($type == "HL1") {
$game = applaunch($game);
}
elseif($type == "HL2") {
$game = applaunch2($game);
}
return "<a href='steam: \"-applaunch ".$game."\" +connect ".$ip.":".$port."'>".$ip.":".$port."</a>";
}
function getMapImage($map) {
if (!file_exists("csslmore/".$map.".gif"))
{
$map = "cstrike/cstrike_nopicture";
}
return "<img border=\"1\" src=\"csslmore/".$map.".gif\">";
}
list($serverip, $serverport) = explode(":", $adrese);
$csinfo=new CounterStrike;
$status=$csinfo->getServerInfo($serverip,$serverport,1000);
if($csinfo->m_servervars["gamename"] == "р") {
$servers["servername"] = htmlentities($csinfo->m_servervars["serveraddress"]);
$servers["gamename"] = $csinfo->m_servervars["game"];
$servers["game"] = $csinfo->m_servervars["mapname"];
$servers["mapname"] = $csinfo->m_servervars["servername"];
$servers["currentplayers"] = $csinfo->m_servervars["currentplayers"];
$servers["maxplayers"] = $csinfo->m_servervars["maxplayers"];
$servers["type"] = "HL2";
}
//HL1
else {
$servers["servername"] = htmlentities($csinfo->m_servervars["servername"]);
$servers["gamename"] = $csinfo->m_servervars["gamename"];
$servers["game"] = $csinfo->m_servervars["game"];
$servers["mapname"] = $csinfo->m_servervars["mapname"];
$servers["currentplayers"] = $csinfo->m_servervars["currentplayers"];
$servers["maxplayers"] = $csinfo->m_servervars["maxplayers"];
$servers["type"] = "HL1";
}
$tag = $servers["currentplayers"];
$max = $servers["maxplayers"];
$nosaukums = $servers["servername"];
$mape = $servers["mapname"];
$statuss = $max-$tag;
if ($statuss == "1") {
$statuss = "Viens brīvs slots";
} else if ($statuss == "0") {
$statuss = "Nav brīvu slotu";
} else {
$statuss = "$statuss brīvi sloti";
}
$players = "<font color='green'>$tag</font>/<font color='red'>$max</font>";
if (empty($mape)) {
echo "<style>
table {
font-family:Tahoma, Geneva, sans-serif;
font-size: 11px;
}
.img_border {
width: 140px;
height: 74px;
font-size: 9px;
padding: 0px;
border: 2px solid #000000;
background-color: #ffffff;
}
</style>
<table border='0'>
<tr>
<td>Statuss:</td>
<td>Serveris offline</td>
</tr>
<tr>
<td>Adrese:</td>
<td>".$adrese."</td>
</tr>
<tr>
<td>Spēlētāji:</td>
<td><font color='green'>0</font>/<font color='red'>0</font></td>
</tr>
<tr>
<td>Karte:</td>
<td>Offline</td>
</tr>
<tr>
<td colspan='2' align='left'>
<span align='left' style='padding: 3px;background-color: #000000; none repeat scroll 0% 0%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial; color: rgb(255, 255, 255); -moz-border-radius-topleft: 3px; -moz-border-radius-topright: 3px;'>Offline</span>
<br />
<img class='img_border' src='http://revenge.lv/images/maps/no_image.jpg' alt='' />
</td>
</tr>
</table>";
}
else{
echo "
<style>
table {
font-family:Tahoma, Geneva, sans-serif;
font-size: 11px;
}
.img_border {
width: 140px;
height: 74px;
font-size: 9px;
padding: 0px;
border: 2px solid #000000;
background-color: #ffffff;
}
</style>
<table border='0'>
<tr>
<td>Statuss:</td>
<td>".$statuss."</td>
</tr>
<tr>
<td>Adrese:</td>
<td>".$adrese."</td>
</tr>
<tr>
<td>Spēlētāji:</td>
<td>".$players."</td>
</tr>
<tr>
<td>Karte:</td>
<td>".$mape."</td>
</tr>
<tr>
<td colspan='2' align='left'>
<span align='left' style='padding: 3px;background-color: #000000; none repeat scroll 0% 0%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial; color: rgb(255, 255, 255); -moz-border-radius-topleft: 3px; -moz-border-radius-topright: 3px;'>".$mape."</span>
<br />
<img class='img_border' src='$maps".$mape.".jpg' alt='' />
</td>
</tr>
</table>";
}
?>
</div>
Nu nav tā ka monitors met kādu erorru bet viņš negrib pieslēgties serverim ! Kāds var atrast kļūdu un pielabot lūdzu!?
Paldies jau iepriekš!