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POLYGLOT

Mirstīgais
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Posts posted by POLYGLOT

  1. mat_specular " " // Controls specularity. Setting this to 0 will make ubers

    // non-shiny, and will remove some specular effects from in-game

    // entities which support it. Setting this to 1 on dx8 will

    // result in some strange `fire' textures replacing their

    // appropriate counterparts, especially on medals, and certain

    // hats.

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